Mercurial > games > semicongine
graph
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add: support to load tilesets as imagearraySat, 24 Aug 2024 19:31:22 +0700, by sam
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did: disable side effects for time loggingSat, 24 Aug 2024 17:33:18 +0700, by sam
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did: small fix with image arraysSat, 24 Aug 2024 14:10:21 +0700, by sam
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did: improve error messagesSat, 24 Aug 2024 12:33:46 +0700, by sam
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fix: image copies of font atlasThu, 22 Aug 2024 22:31:05 +0700, by sam
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add: support for multi-layer imagesThu, 22 Aug 2024 22:18:33 +0700, by sam
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did: formattingThu, 22 Aug 2024 18:32:21 +0700, by sam
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did: formattingThu, 22 Aug 2024 18:31:59 +0700, by sam
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add: image layersThu, 22 Aug 2024 18:31:03 +0700, by sam
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fix: too small buffer size on linuxMon, 19 Aug 2024 19:48:40 +0700, by sam
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add: 2d-scaling for textSat, 17 Aug 2024 16:09:15 +0700, by sam
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did: make renderdata referencableSat, 17 Aug 2024 15:09:01 +0700, by sam
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did: rework font-renderingSat, 17 Aug 2024 13:54:22 +0700, by sam
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fix: add gamma correction to hex-string-color-converterSat, 17 Aug 2024 11:34:15 +0700, by sam
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add: support manual specifying vertex/instance countsFri, 16 Aug 2024 23:41:57 +0700, by sam
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add: support for specific vertex count when renderingFri, 16 Aug 2024 21:07:01 +0700, by sam
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fix: missing changes in testsThu, 15 Aug 2024 18:37:00 +0700, by sam
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did: improve handling of descriptor setsThu, 15 Aug 2024 18:30:00 +0700, by sam
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did: a TON of copy elimination, some tests run now waaaay fasterThu, 15 Aug 2024 12:12:27 +0700, by sam
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add: ceil and round for vectorsWed, 14 Aug 2024 20:06:51 +0700, by sam
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add: more vector utilsTue, 13 Aug 2024 15:28:56 +0700, by sam
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add: more utilsTue, 13 Aug 2024 14:45:18 +0700, by sam
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add: floorMod for vec/vec operationsMon, 12 Aug 2024 21:33:08 +0700, by sam
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add: floorDiv for vec/vec operationsMon, 12 Aug 2024 17:52:29 +0700, by sam
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add: support for int8 vectorsSun, 11 Aug 2024 19:24:47 +0700, by sam
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add: manhatten distanceSat, 10 Aug 2024 16:29:22 +0700, by sam
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fix: error on release buildFri, 09 Aug 2024 23:32:08 +0700, by sam
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add: allow do enable/disable time-logsFri, 09 Aug 2024 18:49:20 +0700, by sam
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fix: release build errorFri, 09 Aug 2024 12:46:38 +0700, by sam
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fix: timing not workingFri, 09 Aug 2024 07:18:24 +0700, by sam
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did: cleanup, add: vec2 matrix multiplication helpersThu, 08 Aug 2024 16:00:32 +0700, by sam
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fix: flip y axis on normalize mouse coordinatesWed, 07 Aug 2024 22:46:52 +0700, by sam
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fix: mouse lock on windowsWed, 07 Aug 2024 22:22:16 +0700, by sam
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did: reworked locked mouseWed, 07 Aug 2024 20:58:11 +0700, by sam
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did: work on cursor issues, but now sync unfinished things to notebookWed, 07 Aug 2024 19:09:03 +0700, by sam
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fix: mouse-locking, not done on windows yesWed, 07 Aug 2024 17:26:25 +0700, by sam
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fix: windows buildsWed, 07 Aug 2024 15:54:22 +0700, by sam
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add: some words to trigger CI docsTue, 06 Aug 2024 23:43:27 +0700, by sam
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add: documentation locationTue, 06 Aug 2024 23:41:54 +0700, by sam
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did: update hgignore and nimble versionTue, 06 Aug 2024 23:17:44 +0700, by sam
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did: finish mentioned refactoring, no API changes stillTue, 06 Aug 2024 22:57:43 +0700, by sam
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did: halfway complete refactoring to move from all-include to some-include+imports, no API changesTue, 06 Aug 2024 17:31:13 +0700, by sam
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add: better support for integer divisonTue, 06 Aug 2024 14:31:59 +0700, by sam
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add: a few more helper constantsTue, 06 Aug 2024 14:06:51 +0700, by sam
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fix: scale x to keep aspect ratio instead of yMon, 05 Aug 2024 17:17:31 +0700, by sam
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add: some more vector helpersSun, 04 Aug 2024 23:52:37 +0700, by sam
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add: nicer string output for integer vecsSun, 04 Aug 2024 20:50:38 +0700, by sam
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add: color utils and textbox refactoringSun, 04 Aug 2024 00:58:00 +0700, by sam
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del: font name not required in structSat, 03 Aug 2024 20:45:22 +0700, by sam
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del: whitespaceThu, 01 Aug 2024 00:06:54 +0700, by sam
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add: ray aabb-box intersection algorithmThu, 01 Aug 2024 05:42:25 +0700, by sam
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del: unused parameterTue, 30 Jul 2024 17:23:41 +0700, by sam
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fix: mat4 inverseTue, 30 Jul 2024 16:13:31 +0700, by sam
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add: storage tests, fix something not worth mentioningTue, 30 Jul 2024 14:48:30 +0700, by sam
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add: missing destroy-function for renderpassMon, 29 Jul 2024 20:21:00 +0700, by sam
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fixing stuffMon, 29 Jul 2024 20:09:04 +0700, by sam
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did: undo part of stupid API renaming a few weeks back ;(Mon, 29 Jul 2024 16:50:50 +0700, by sam
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did: undo part of stupid API renaming a few weeks back ;(Mon, 29 Jul 2024 16:05:09 +0700, by sam
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mergeMon, 29 Jul 2024 15:53:03 +0700, by sam
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did: undo part of stupid API renaming a few weeks back ;(Mon, 29 Jul 2024 15:49:37 +0700, by sam