Mercurial > games > semicongine
graph
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fix: swapchain recreating had a bugMon, 01 Apr 2024 00:48:50 +0700, by sam
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did: undo testing parameters, shit is now running as we hope, roughly, I thinkMon, 01 Apr 2024 00:34:34 +0700, by sam
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fix: bad syncing mechanism, much better now (I think)Mon, 01 Apr 2024 00:30:29 +0700, by sam
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did: set correct parametersMon, 01 Apr 2024 01:05:20 +0700, by sam
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did: tons of small improvments, on the way to make GPU sync (more) correct I guessSun, 31 Mar 2024 22:11:50 +0700, by sam
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add: a few more exposed parameters to the render APISun, 31 Mar 2024 18:13:46 +0700, by sam
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did: some renamingSat, 30 Mar 2024 23:10:50 +0700, by sam
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fix: error, and shorten some codeSat, 30 Mar 2024 22:21:47 +0700, by sam