Mercurial > games > semicongine
graph
-
mergeWed, 26 Jun 2024 05:14:30 +0700, by sam
-
fix: not enough buffers for smooth audio outputWed, 26 Jun 2024 05:14:00 +0700, by sam
-
add: function to get max supported sampling countTue, 25 Jun 2024 21:20:15 +0700, by sam
-
add: MSAA, yipieeeTue, 25 Jun 2024 20:24:38 +0700, by sam
-
fix: large audio-buffers lead to latency when playing soundsTue, 25 Jun 2024 17:42:10 +0700, by sam
-
add: more static compilation stuff, code is getting a bit crazy, but also super nice API compiletime-testsFri, 21 Jun 2024 00:14:43 +0700, by sam
-
fix: now something wrong with swapchain on linux XDSat, 15 Jun 2024 21:02:21 +0700, by sam
-
fix: minimizing window on windows breaks everything, also: do not try to acquire next frame for inifinitySat, 15 Jun 2024 18:17:31 +0700, by sam
-
del: steam librariesSat, 15 Jun 2024 17:16:06 +0700, by sam
-
del: sqlite inclusion in buildSat, 15 Jun 2024 16:36:02 +0700, by sam
-
try: adding sqlite directly instead of linkingSat, 15 Jun 2024 15:44:39 +0700, by sam
-
fix: not a functionSat, 15 Jun 2024 15:26:49 +0700, by sam
-
fix: windows cursor not visible on border 1Sat, 15 Jun 2024 15:20:02 +0700, by sam
-
fix: mouse-pointer handlingSat, 15 Jun 2024 15:13:31 +0700, by sam
-
fix: windows cursor not visible on border 1Sat, 15 Jun 2024 14:31:17 +0700, by sam