changeset 1066:92f0db6bbd69

fix: always forget to reset this one when debugging :)
author sam <sam@basx.dev>
date Tue, 02 Apr 2024 00:37:42 +0700
parents 86b9721dfc09
children 559ade263dda
files examples/E01_hello_triangle.nim
diffstat 1 files changed, 1 insertions(+), 1 deletions(-) [+]
line wrap: on
line diff
--- a/examples/E01_hello_triangle.nim	Mon Apr 01 22:42:50 2024 +0700
+++ b/examples/E01_hello_triangle.nim	Tue Apr 02 00:37:42 2024 +0700
@@ -26,7 +26,7 @@
   )
   myengine = initEngine("Hello triangle", showFps = true)
 
-myengine.initRenderer({VERTEX_COLORED_MATERIAL: shaderConfiguration}, inFlightFrames = 1)
+myengine.initRenderer({VERTEX_COLORED_MATERIAL: shaderConfiguration}, inFlightFrames = 2)
 myengine.loadScene(scene)
 
 while myengine.updateInputs() == Running and not myengine.keyWasPressed(Escape):