changeset 1156:c43d4e62b89b

del: steam libraries
author sam <sam@basx.dev>
date Sat, 15 Jun 2024 17:16:06 +0700
parents c2203032ee5b
children dd757eb5ca86
files libs/sqlite3_32.dll libs/sqlite3_64.dll semicongine/build.nim
diffstat 3 files changed, 0 insertions(+), 6 deletions(-) [+]
line wrap: on
line diff
Binary file libs/sqlite3_32.dll has changed
Binary file libs/sqlite3_64.dll has changed
--- a/semicongine/build.nim	Sat Jun 15 16:36:02 2024 +0700
+++ b/semicongine/build.nim	Sat Jun 15 17:16:06 2024 +0700
@@ -18,8 +18,6 @@
   STEAMLIB = currentSourcePath().parentDir().parentDir().joinPath("libs/steam_api.dll")
 else:
   raise newException(Exception, "Unsupported platform")
-# let SQLITELIB_32 = currentSourcePath().parentDir().parentDir().joinPath("libs/sqlite3_32.dll")
-# let SQLITELIB_64 = currentSourcePath().parentDir().parentDir().joinPath("libs/sqlite3_64.dll")
 
 proc semicongine_builddir*(buildname: string, builddir = "./build"): string =
   assert projectName() != "", "Please specify project file as a commandline argument"
@@ -76,10 +74,6 @@
           raise newException(Exception, "Unsupported platform")
   elif bundleType == "exe":
     switch("define", "BUILD_RESOURCEROOT=" & joinPath(getCurrentDir(), resourceRoot)) # required for in-exe packing of resources, must be absolute
-  if defined(windows):
-    discard
-    # SQLITELIB_32.cpFile(outdir.joinPath(SQLITELIB_32.extractFilename))
-    # SQLITELIB_64.cpFile(outdir.joinPath(SQLITELIB_64.extractFilename))
   if withSteam:
     STEAMLIB.cpFile(outdir.joinPath(STEAMLIB.extractFilename))