log

age author description
Mon, 26 Aug 2024 19:39:12 +0700 sam add: allow adding single images to image array
Mon, 26 Aug 2024 18:51:25 +0700 sam add: a few static helpers
Sat, 24 Aug 2024 23:03:19 +0700 sam fix: transparent tiles are loaded
Sat, 24 Aug 2024 22:30:08 +0700 sam fix: error in static check
Sat, 24 Aug 2024 19:31:22 +0700 sam add: support to load tilesets as imagearray
Sat, 24 Aug 2024 17:33:18 +0700 sam did: disable side effects for time logging
Sat, 24 Aug 2024 14:10:21 +0700 sam did: small fix with image arrays
Sat, 24 Aug 2024 12:33:46 +0700 sam did: improve error messages
Thu, 22 Aug 2024 22:31:05 +0700 sam fix: image copies of font atlas
Thu, 22 Aug 2024 22:18:33 +0700 sam add: support for multi-layer images
Thu, 22 Aug 2024 18:32:21 +0700 sam did: formatting
Thu, 22 Aug 2024 18:31:59 +0700 sam did: formatting
Thu, 22 Aug 2024 18:31:03 +0700 sam add: image layers
Mon, 19 Aug 2024 19:48:40 +0700 sam fix: too small buffer size on linux
Sat, 17 Aug 2024 16:09:15 +0700 sam add: 2d-scaling for text
Sat, 17 Aug 2024 15:09:01 +0700 sam did: make renderdata referencable
Sat, 17 Aug 2024 13:54:22 +0700 sam did: rework font-rendering
Sat, 17 Aug 2024 11:34:15 +0700 sam fix: add gamma correction to hex-string-color-converter
Fri, 16 Aug 2024 23:41:57 +0700 sam add: support manual specifying vertex/instance counts
Fri, 16 Aug 2024 21:07:01 +0700 sam add: support for specific vertex count when rendering
Thu, 15 Aug 2024 18:37:00 +0700 sam fix: missing changes in tests
Thu, 15 Aug 2024 18:30:00 +0700 sam did: improve handling of descriptor sets
Thu, 15 Aug 2024 12:12:27 +0700 sam did: a TON of copy elimination, some tests run now waaaay faster
Wed, 14 Aug 2024 20:06:51 +0700 sam add: ceil and round for vectors
Tue, 13 Aug 2024 15:28:56 +0700 sam add: more vector utils
Tue, 13 Aug 2024 14:45:18 +0700 sam add: more utils
Mon, 12 Aug 2024 21:33:08 +0700 sam add: floorMod for vec/vec operations
Mon, 12 Aug 2024 17:52:29 +0700 sam add: floorDiv for vec/vec operations
Sun, 11 Aug 2024 19:24:47 +0700 sam add: support for int8 vectors
Sat, 10 Aug 2024 16:29:22 +0700 sam add: manhatten distance
Fri, 09 Aug 2024 23:32:08 +0700 sam fix: error on release build
Fri, 09 Aug 2024 18:49:20 +0700 sam add: allow do enable/disable time-logs
Fri, 09 Aug 2024 12:46:38 +0700 sam fix: release build error
Fri, 09 Aug 2024 07:18:24 +0700 sam fix: timing not working
Thu, 08 Aug 2024 16:00:32 +0700 sam did: cleanup, add: vec2 matrix multiplication helpers
Wed, 07 Aug 2024 22:46:52 +0700 sam fix: flip y axis on normalize mouse coordinates
Wed, 07 Aug 2024 22:22:16 +0700 sam fix: mouse lock on windows
Wed, 07 Aug 2024 20:58:11 +0700 sam did: reworked locked mouse
Wed, 07 Aug 2024 19:09:03 +0700 sam did: work on cursor issues, but now sync unfinished things to notebook
Wed, 07 Aug 2024 17:26:25 +0700 sam fix: mouse-locking, not done on windows yes
Wed, 07 Aug 2024 15:54:22 +0700 sam fix: windows builds
Tue, 06 Aug 2024 23:43:27 +0700 sam add: some words to trigger CI docs
Tue, 06 Aug 2024 23:41:54 +0700 sam add: documentation location
Tue, 06 Aug 2024 23:17:44 +0700 sam did: update hgignore and nimble version
Tue, 06 Aug 2024 22:57:43 +0700 sam did: finish mentioned refactoring, no API changes still
Tue, 06 Aug 2024 17:31:13 +0700 sam did: halfway complete refactoring to move from all-include to some-include+imports, no API changes
Tue, 06 Aug 2024 14:31:59 +0700 sam add: better support for integer divison
Tue, 06 Aug 2024 14:06:51 +0700 sam add: a few more helper constants
Mon, 05 Aug 2024 17:17:31 +0700 sam fix: scale x to keep aspect ratio instead of y
Sun, 04 Aug 2024 23:52:37 +0700 sam add: some more vector helpers
Sun, 04 Aug 2024 20:50:38 +0700 sam add: nicer string output for integer vecs
Sun, 04 Aug 2024 00:58:00 +0700 sam add: color utils and textbox refactoring
Sat, 03 Aug 2024 20:45:22 +0700 sam del: font name not required in struct
Thu, 01 Aug 2024 00:06:54 +0700 sam del: whitespace
Thu, 01 Aug 2024 05:42:25 +0700 sam add: ray aabb-box intersection algorithm
Tue, 30 Jul 2024 17:23:41 +0700 sam del: unused parameter
Tue, 30 Jul 2024 16:13:31 +0700 sam fix: mat4 inverse
Tue, 30 Jul 2024 14:48:30 +0700 sam add: storage tests, fix something not worth mentioning
Mon, 29 Jul 2024 20:21:00 +0700 sam add: missing destroy-function for renderpass
Mon, 29 Jul 2024 20:09:04 +0700 sam fixing stuff
Mon, 29 Jul 2024 16:50:50 +0700 sam did: undo part of stupid API renaming a few weeks back ;(
Mon, 29 Jul 2024 16:05:09 +0700 sam did: undo part of stupid API renaming a few weeks back ;(
Mon, 29 Jul 2024 15:53:03 +0700 sam merge
Mon, 29 Jul 2024 15:49:37 +0700 sam did: undo part of stupid API renaming a few weeks back ;(
Mon, 29 Jul 2024 15:43:44 +0700 sam merge
Mon, 29 Jul 2024 00:00:28 +0700 sam replcae lodepng with stb_image, some cleanup
Mon, 29 Jul 2024 15:04:52 +0700 sam did: fix a few things
Mon, 29 Jul 2024 12:22:58 +0700 sam del: unused script
Mon, 29 Jul 2024 10:59:24 +0700 sam fix: Readme wording
Mon, 29 Jul 2024 10:46:27 +0700 sam Removed tag main
Mon, 29 Jul 2024 10:45:54 +0700 sam Removed tag hg
Mon, 29 Jul 2024 10:45:52 +0700 sam Removed tag hg2
Mon, 29 Jul 2024 10:34:46 +0700 sam fix: config still revering to v2
Sun, 28 Jul 2024 23:18:05 +0700 sam fix: sync-script
Sun, 28 Jul 2024 23:16:10 +0700 sam fix: readme markup
Sun, 28 Jul 2024 23:14:22 +0700 sam fix: git-sync script
Sun, 28 Jul 2024 23:10:57 +0700 sam did: rename back to old name (no v2)
Sun, 28 Jul 2024 22:50:22 +0700 sam did: completely rewrite readme
Sun, 28 Jul 2024 21:59:22 +0700 sam Added tag hg2 for changeset cb4d626ca671
Sun, 28 Jul 2024 21:58:53 +0700 sam Added tag main for changeset e0f0a0be7880
Sun, 28 Jul 2024 21:52:03 +0700 sam Added tag hg for changeset 6deb5ceaa3fb
Sun, 28 Jul 2024 21:45:02 +0700 sam closing compiletime-tests
Sun, 28 Jul 2024 21:39:45 +0700 sam merge
Sun, 28 Jul 2024 21:38:57 +0700 sam del: unused .gitignore file
Sun, 28 Jul 2024 21:18:33 +0700 sam fix: use old model for test, for now
Sun, 28 Jul 2024 20:42:51 +0700 sam did: improve testing lighting, try new glb model (need to add jpeg support first)
Sun, 28 Jul 2024 18:55:46 +0700 sam fix: super stupid bug in perspective matrix X(
Sun, 28 Jul 2024 17:33:41 +0700 sam add: window focus handling, improve window api a bit
Sun, 28 Jul 2024 00:17:34 +0700 sam did: make example town loadable and renderable, yay!
Sat, 27 Jul 2024 20:47:54 +0700 sam did: stuff to test gltf importer
Fri, 26 Jul 2024 23:39:24 +0700 sam fix: a few things
Fri, 26 Jul 2024 23:04:01 +0700 sam add:support for push constants
Fri, 26 Jul 2024 20:34:02 +0700 sam add: render by-node instead of by-mesh
Thu, 25 Jul 2024 23:15:05 +0700 sam add: loading of most kinds of data from gltf
Thu, 25 Jul 2024 22:41:24 +0700 sam did: first triangles getting loaded from gltf
Thu, 25 Jul 2024 20:23:54 +0700 sam did: continue on gltf importer
Wed, 24 Jul 2024 23:26:34 +0700 sam add: gltf loading test, gltf loading for materials
Wed, 24 Jul 2024 20:12:19 +0700 sam add: gltf model for tests
Wed, 24 Jul 2024 00:26:57 +0700 sam add: initial changes for glTF loader
Tue, 23 Jul 2024 21:31:44 +0700 sam fix: bad define-name
Mon, 22 Jul 2024 17:49:48 +0700 sam did: prepare for gltf importer and cleanup old engine code
Mon, 22 Jul 2024 15:53:32 +0700 sam add: PNG loading and tests for it
Mon, 22 Jul 2024 12:51:50 +0700 sam fix: letters sometimes overlapping other letters quad
Mon, 22 Jul 2024 12:42:35 +0700 sam add: more tests, line and point rendering
Mon, 22 Jul 2024 00:46:10 +0700 sam add: better syncing, better swapchain access, correct font offset, two font-rendering tests
Sun, 21 Jul 2024 11:31:11 +0700 sam add: tests for updating texts, does not pass validation atm
Sun, 21 Jul 2024 00:03:48 +0700 sam add: multi-text with all properties animated
Sat, 20 Jul 2024 17:45:44 +0700 sam add: first font-rendering test
Sat, 20 Jul 2024 15:45:02 +0700 sam did: improv render tests to run without user input
Sat, 20 Jul 2024 00:03:57 +0700 sam add: text & font rendering, not tested yet
Fri, 19 Jul 2024 21:25:42 +0700 sam did: cleanup tests and old platform layer files
Fri, 19 Jul 2024 20:00:15 +0700 sam fix: make matrices working correctly
Thu, 18 Jul 2024 23:48:57 +0700 sam add: incomplete cube demo
Fri, 19 Jul 2024 04:49:18 +0700 sam fix: uncomment all tests
Thu, 18 Jul 2024 21:32:41 +0700 sam did: refactor renderpass a bit, enable depth buffering and msaa on offscreen-rendering
Thu, 18 Jul 2024 16:33:24 +0700 sam did: rename texture to image
Wed, 17 Jul 2024 23:45:43 +0700 sam merge
Wed, 17 Jul 2024 23:41:51 +0700 sam add: contrib stuff compiletime-tests
Wed, 17 Jul 2024 22:20:59 +0700 sam did: refactor resources compiletime-tests
Wed, 17 Jul 2024 22:02:11 +0700 sam did: cleanup, add audio, change platform-dependent structure compiletime-tests
Wed, 17 Jul 2024 21:13:54 +0700 sam fix: references to new package not updated compiletime-tests
Wed, 17 Jul 2024 21:08:15 +0700 sam did: cleanup config file compiletime-tests
Wed, 17 Jul 2024 21:05:47 +0700 sam did: remove support for git, for now compiletime-tests
Wed, 17 Jul 2024 21:04:09 +0700 sam del: outdated examples compiletime-tests
Wed, 17 Jul 2024 21:03:30 +0700 sam del: old test file compiletime-tests
Wed, 17 Jul 2024 21:01:37 +0700 sam did: renamge main package compiletime-tests
Wed, 17 Jul 2024 21:00:54 +0700 sam merge compiletime-tests
Wed, 17 Jul 2024 21:00:37 +0700 sam did: rename base package file compiletime-tests
Wed, 17 Jul 2024 20:59:53 +0700 sam del: binary compiletime-tests
Wed, 17 Jul 2024 20:11:55 +0700 sam add: multipass renderer, finish tets for now compiletime-tests
Wed, 17 Jul 2024 12:04:47 +0700 sam fix: uncommented test compiletime-tests
Wed, 17 Jul 2024 12:03:02 +0700 sam did: increase texture format compatability compiletime-tests
Wed, 17 Jul 2024 00:33:32 +0700 sam did: cleanup and enable all tests compiletime-tests
Wed, 17 Jul 2024 00:30:49 +0700 sam fix: make uniform-block-arrays working compiletime-tests
Tue, 16 Jul 2024 20:39:35 +0700 sam sync to notebook in bedroom compiletime-tests
Tue, 16 Jul 2024 15:57:38 +0700 sam did: uncomment tests compiletime-tests
Tue, 16 Jul 2024 15:56:55 +0700 sam fix: problems with include-structure on windows compiletime-tests
Tue, 16 Jul 2024 15:17:20 +0700 sam del: unnecessary files compiletime-tests
Tue, 16 Jul 2024 11:53:43 +0700 sam did: improve descriptor-set handling, add simple descriptor set test compiletime-tests
Mon, 15 Jul 2024 23:51:17 +0700 sam add: tests, some fixes, some helpers compiletime-tests
Mon, 15 Jul 2024 20:06:42 +0700 sam did: preprations to add rendering tests compiletime-tests
Mon, 15 Jul 2024 00:04:33 +0700 sam add: descriptor sets binding n stuff compiletime-tests
Sun, 14 Jul 2024 21:30:52 +0700 sam add: rest of the cleanup stuff compiletime-tests
Sun, 14 Jul 2024 19:15:43 +0700 sam did: simplify some swapchain stuff, add many destructor calls compiletime-tests
Sat, 13 Jul 2024 23:27:12 +0700 sam add: working main-renderloop compiletime-tests
Sat, 13 Jul 2024 19:26:03 +0700 sam sync to notebook in bedroom compiletime-tests
Fri, 12 Jul 2024 23:06:29 +0700 sam sync from bedroom to office compiletime-tests
Tue, 09 Jul 2024 22:53:38 +0700 sam sync from bedroom to office compiletime-tests
Mon, 08 Jul 2024 23:47:33 +0700 sam did: most of swapchain, swap still needs to be done compiletime-tests
Mon, 08 Jul 2024 20:13:11 +0700 sam swapchain and stuff compiletime-tests
Mon, 08 Jul 2024 16:15:33 +0700 sam did: a few more things compiletime-tests
Mon, 08 Jul 2024 16:05:06 +0700 sam did: so many, many things compiletime-tests
Mon, 08 Jul 2024 01:16:53 +0700 sam sync from bedroom to office compiletime-tests
Sun, 07 Jul 2024 23:36:16 +0700 sam start of complete and total refactoring: the ULTIMATE compiletime-tests
Sun, 07 Jul 2024 16:42:22 +0700 sam RGB no supported, must be RGBA compiletime-tests
Sun, 07 Jul 2024 15:09:14 +0700 sam add: missing file compiletime-tests
Sun, 07 Jul 2024 15:08:04 +0700 sam sync from bedroom to office compiletime-tests
Sun, 07 Jul 2024 00:36:15 +0700 sam sync from bedroom to office compiletime-tests
Sat, 06 Jul 2024 15:05:28 +0700 sam did: first seemingly working version of texture/descriptor stuff compiletime-tests
Sat, 06 Jul 2024 00:31:17 +0700 sam sync from bedroom to office compiletime-tests
Thu, 04 Jul 2024 07:30:08 +0700 sam sync from bedroom to office compiletime-tests
Wed, 03 Jul 2024 00:08:19 +0700 sam sync from bedroom to office compiletime-tests
Tue, 02 Jul 2024 17:50:14 +0700 sam sync to notebook in bedroom compiletime-tests
Tue, 02 Jul 2024 06:42:42 +0700 sam add: tons of work on descriptors compiletime-tests
Mon, 01 Jul 2024 20:32:00 +0700 sam sync to notebook in bedroom compiletime-tests
Mon, 01 Jul 2024 19:16:09 +0700 sam sync from bedroom to office compiletime-tests
Sun, 30 Jun 2024 06:40:33 +0700 sam sync from bedroom to office compiletime-tests
Sat, 29 Jun 2024 21:04:04 +0700 sam sync to notebook in bedroom compiletime-tests
Sat, 29 Jun 2024 11:13:35 +0700 sam merge compiletime-tests
Sat, 29 Jun 2024 11:12:48 +0700 sam de: test2 compiletime-tests
Sat, 29 Jun 2024 17:34:22 +0700 sam more stuff compiletime-tests
Thu, 27 Jun 2024 20:52:50 +0700 sam merge? compiletime-tests
Wed, 26 Jun 2024 17:46:36 +0700 sam merge compiletime-tests
Wed, 26 Jun 2024 05:14:30 +0700 sam merge
Wed, 26 Jun 2024 05:14:00 +0700 sam fix: not enough buffers for smooth audio output
Tue, 25 Jun 2024 21:20:15 +0700 sam add: function to get max supported sampling count
Tue, 25 Jun 2024 20:24:38 +0700 sam add: MSAA, yipieee
Tue, 25 Jun 2024 17:42:10 +0700 sam fix: large audio-buffers lead to latency when playing sounds
Sat, 22 Jun 2024 08:45:14 +0700 sam add: some stuff compiletime-tests
Sat, 22 Jun 2024 02:26:16 +0700 sam add: descriptor sets allocation compiletime-tests
Fri, 21 Jun 2024 00:14:43 +0700 sam add: more static compilation stuff, code is getting a bit crazy, but also super nice API compiletime-tests
Thu, 20 Jun 2024 09:37:44 +0700 sam advance evenmore! compiletime-tests
Wed, 19 Jun 2024 13:50:18 +0700 sam add: more stuff compiletime-tests
Wed, 19 Jun 2024 09:17:24 +0700 sam did: some stuff compiletime-tests
Mon, 17 Jun 2024 22:21:59 +0700 sam add: changes and static tools compiletime-tests
Sat, 15 Jun 2024 21:02:21 +0700 sam fix: now something wrong with swapchain on linux XD
Sat, 15 Jun 2024 18:17:31 +0700 sam fix: minimizing window on windows breaks everything, also: do not try to acquire next frame for inifinity
Sat, 15 Jun 2024 17:16:06 +0700 sam del: steam libraries
Sat, 15 Jun 2024 16:36:02 +0700 sam del: sqlite inclusion in build
Sat, 15 Jun 2024 15:44:39 +0700 sam try: adding sqlite directly instead of linking
Sat, 15 Jun 2024 15:26:49 +0700 sam fix: not a function
Sat, 15 Jun 2024 15:20:02 +0700 sam fix: windows cursor not visible on border 1
Sat, 15 Jun 2024 15:13:31 +0700 sam fix: mouse-pointer handling
Sat, 15 Jun 2024 14:31:17 +0700 sam fix: windows cursor not visible on border 1
Sat, 15 Jun 2024 14:19:19 +0700 sam fix: windows cursor not visible on border 1
Sat, 15 Jun 2024 14:14:47 +0700 sam fix: windows cursor not visible on border 1
Sat, 15 Jun 2024 12:31:09 +0700 sam fix: windows cursor not visible on border 1
Sat, 15 Jun 2024 12:28:04 +0700 sam fix: windows cursor not visible on border 1
Sat, 15 Jun 2024 11:57:05 +0700 sam merge
Sat, 15 Jun 2024 11:55:56 +0700 sam did: reduce some limits, remove sqlite32 on windows for now
Tue, 11 Jun 2024 17:10:03 +0700 user fix: missing API changes
Sat, 08 Jun 2024 16:19:05 +0700 sam fix: a few things
Sat, 08 Jun 2024 15:19:58 +0700 sam fix: cude example perspective matrix
Sat, 08 Jun 2024 15:16:17 +0700 sam did: update all examples to work with latest refactoring
Sat, 08 Jun 2024 14:58:25 +0700 sam did: finish refactoring and updated all tests accordingly
Tue, 04 Jun 2024 22:08:48 +0700 sam did: more renaming
Tue, 04 Jun 2024 20:51:22 +0700 sam did: more renaming
Tue, 04 Jun 2024 16:51:50 +0700 sam did: refactor naming in tons of places
Mon, 03 Jun 2024 16:05:17 +0700 sam fix: update tests according to some API renaming
Mon, 03 Jun 2024 15:53:30 +0700 sam fix: x11-wrapper warnings
Sun, 02 Jun 2024 16:21:52 +0700 sam add: function to generate circle-mesh data (not mesh object)
Thu, 23 May 2024 02:26:37 +0700 sam merge
Thu, 23 May 2024 02:20:29 +0700 sam Added tag hg for changeset d4a18591fd78
Thu, 23 May 2024 02:20:19 +0700 sam fix: git-merger
Thu, 23 May 2024 02:18:14 +0700 sam Added tag hg for changeset 073ce95ae5c7
Thu, 23 May 2024 01:44:10 +0700 sam merge into git mirror
Mon, 29 Apr 2024 02:37:42 -0700 sam fix: wrong string interpolation
Mon, 29 Apr 2024 16:15:20 +0700 sam add: command to sign executables on windows
Sun, 28 Apr 2024 17:22:20 +0700 sam fix: wrong place
Sun, 28 Apr 2024 17:20:17 +0700 sam merge
Sat, 27 Apr 2024 22:04:30 +0700 sam add: thirdparty libraries into repo
Sun, 28 Apr 2024 17:19:32 +0700 sam add: cleanu for dist-zip files
Sat, 27 Apr 2024 17:21:47 +0700 sam del: unused sqlite library
Sat, 27 Apr 2024 15:16:43 +0700 sam fix: correct sqlite dlls for windows
Tue, 16 Apr 2024 02:42:39 +0700 sam fix: dirty namespace on windows
Tue, 16 Apr 2024 00:47:01 +0700 sam add: better error messages
Tue, 16 Apr 2024 00:36:39 +0700 sam fix: some mesh attributes will be handled automatically, ignore them when doing mesh-material-shader compatability-check
Mon, 15 Apr 2024 22:33:24 +0700 sam add: fading for audio tracks
Mon, 15 Apr 2024 20:22:16 +0700 sam did: refacotor for easier user of sRGB-conversion functions
Mon, 15 Apr 2024 14:36:19 +0700 sam add: assignment operator, normal 2D vector
Mon, 15 Apr 2024 12:22:13 +0700 sam fix: stringify function
Sun, 14 Apr 2024 00:34:04 +0700 sam add: temporary helper function, maybe need to do this better anyways
Sat, 13 Apr 2024 21:31:40 +0700 sam undid: some ugly formatting
Sat, 13 Apr 2024 18:22:43 +0700 sam did: small cleanup
Sat, 13 Apr 2024 11:55:22 +0700 sam did: improve error message
Sat, 13 Apr 2024 11:20:13 +0700 sam fix: errors that have now been discovered thanks to last commit :)
Sat, 13 Apr 2024 11:09:02 +0700 sam did: add name for material types and fix shader-materialtype-compatability check
Sat, 13 Apr 2024 00:22:45 +0700 sam fix: ortho projection matrix (hopefully), better string output for matrix and vector
Fri, 12 Apr 2024 19:44:27 +0700 sam add: default application name
Fri, 12 Apr 2024 19:36:38 +0700 sam fix: packaging fails if there are no resources, fix: zip-generation