Mercurial > games > semicongine
annotate tests/test_text.nim @ 1408:17d960ff6a24
did: implement decent text rendering (I hope, we'll see)
author | sam <sam@basx.dev> |
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date | Sun, 22 Dec 2024 22:32:12 +0700 |
parents | 56f927b89716 |
children | 5a56f8ac328b |
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1236 | 1 import std/os |
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2 import std/algorithm |
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3 import std/strutils |
1236 | 4 import std/sequtils |
5 import std/monotimes | |
6 import std/times | |
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7 import std/tables |
1236 | 8 import std/options |
9 import std/random | |
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10 import std/unicode |
1236 | 11 |
1267 | 12 import ../semicongine |
1236 | 13 |
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14 const MAX_CODEPOINTS = 200 |
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15 const FONTNAME = "Overhaul.ttf" |
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16 # const FONTNAME = "DejaVuSans.ttf" |
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17 |
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18 proc test_01_static_label(time: float32) = |
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19 var font = loadFont[MAX_CODEPOINTS](FONTNAME, lineHeightPixels = 200) |
1374 | 20 var renderdata = initRenderData() |
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21 var pipeline = createPipeline[GlyphShader[MAX_CODEPOINTS]]( |
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22 renderPass = vulkan.swapchain.renderPass |
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23 ) |
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24 var textbuffer = font.initTextBuffer(1000, baseScale = 0.1) |
1374 | 25 |
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26 assignBuffers(renderdata, textbuffer) |
1399 | 27 assignBuffers(renderdata, font.descriptorSet) |
28 uploadImages(renderdata, font.descriptorSet) | |
29 initDescriptorSet(renderdata, pipeline.layout(0), font.descriptorSet) | |
30 | |
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31 discard textbuffer.add("Hello semicongine!", vec3()) |
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32 |
1374 | 33 var start = getMonoTime() |
34 while ((getMonoTime() - start).inMilliseconds().int / 1000) < time: | |
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35 let t = getMonoTime() |
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36 if windowWasResized(): |
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37 textbuffer.refresh() |
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38 |
1374 | 39 withNextFrame(framebuffer, commandbuffer): |
1399 | 40 bindDescriptorSet(commandbuffer, font.descriptorSet, 0, pipeline) |
1374 | 41 withRenderPass( |
42 vulkan.swapchain.renderPass, | |
43 framebuffer, | |
44 commandbuffer, | |
45 vulkan.swapchain.width, | |
46 vulkan.swapchain.height, | |
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47 vec4(0, 0, 0, 0), |
1374 | 48 ): |
49 withPipeline(commandbuffer, pipeline): | |
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50 renderTextBuffer(commandbuffer, pipeline, textbuffer) |
1374 | 51 |
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52 # cleanup |
1374 | 53 checkVkResult vkDeviceWaitIdle(vulkan.device) |
54 destroyPipeline(pipeline) | |
55 destroyRenderData(renderdata) | |
56 | |
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57 proc test_02_multi_counter(time: float32) = |
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58 var font1 = loadFont[MAX_CODEPOINTS]("Overhaul.ttf", lineHeightPixels = 40) |
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59 var font2 = loadFont[MAX_CODEPOINTS]("Overhaul.ttf", lineHeightPixels = 160) |
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60 var font3 = loadFont[MAX_CODEPOINTS]("DejaVuSans.ttf", lineHeightPixels = 160) |
1327 | 61 var renderdata = initRenderData() |
62 | |
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63 var pipeline = createPipeline[GlyphShader[MAX_CODEPOINTS]]( |
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64 renderPass = vulkan.swapchain.renderPass |
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65 ) |
1327 | 66 |
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67 assignBuffers(renderdata, font1.descriptorSet) |
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68 assignBuffers(renderdata, font2.descriptorSet) |
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69 assignBuffers(renderdata, font3.descriptorSet) |
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70 uploadImages(renderdata, font1.descriptorSet) |
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71 uploadImages(renderdata, font2.descriptorSet) |
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72 uploadImages(renderdata, font3.descriptorSet) |
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73 initDescriptorSet(renderdata, pipeline.layout(0), font1.descriptorSet) |
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74 initDescriptorSet(renderdata, pipeline.layout(0), font2.descriptorSet) |
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75 initDescriptorSet(renderdata, pipeline.layout(0), font3.descriptorSet) |
1327 | 76 |
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77 var textbuffer1 = font1.initTextBuffer(10, baseScale = 0.1) |
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78 var textbuffer2 = font2.initTextBuffer(10, baseScale = 0.1) |
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79 var textbuffer3 = font3.initTextBuffer(10, baseScale = 0.1) |
1327 | 80 |
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81 assignBuffers(renderdata, textbuffer1) |
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82 assignBuffers(renderdata, textbuffer2) |
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83 assignBuffers(renderdata, textbuffer3) |
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84 |
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85 var p = 0 |
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86 let l1 = textbuffer1.add($(p + 0), vec3(0.3, 0.5), capacity = 5) |
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87 let l2 = textbuffer2.add($(p + 1), vec3(0.5, 0.5), capacity = 5) |
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88 let l3 = textbuffer3.add($(p + 2), vec3(0.7, 0.5), capacity = 5) |
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89 |
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90 var start = getMonoTime() |
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91 while ((getMonoTime() - start).inMilliseconds().int / 1000) < time: |
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92 let progress = ((getMonoTime() - start).inMilliseconds().int / 1000) / time |
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93 |
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94 inc p |
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95 |
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96 textbuffer1.text(l1, $(p + 0)) |
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97 textbuffer2.text(l2, $(p + 1)) |
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98 textbuffer3.text(l3, $(p + 2)) |
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99 |
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100 textbuffer1.refresh() |
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101 textbuffer2.refresh() |
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102 textbuffer3.refresh() |
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103 |
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104 withNextFrame(framebuffer, commandbuffer): |
1332 | 105 withRenderPass( |
106 vulkan.swapchain.renderPass, | |
107 framebuffer, | |
108 commandbuffer, | |
109 vulkan.swapchain.width, | |
110 vulkan.swapchain.height, | |
111 vec4(0, 0, 0, 0), | |
112 ): | |
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113 withPipeline(commandbuffer, pipeline): |
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114 bindDescriptorSet(commandbuffer, font1.descriptorSet, 0, pipeline) |
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115 renderTextBuffer(commandbuffer, pipeline, textbuffer1) |
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116 bindDescriptorSet(commandbuffer, font2.descriptorSet, 0, pipeline) |
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117 renderTextBuffer(commandbuffer, pipeline, textbuffer2) |
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118 bindDescriptorSet(commandbuffer, font3.descriptorSet, 0, pipeline) |
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119 renderTextBuffer(commandbuffer, pipeline, textbuffer3) |
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120 |
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121 # cleanup |
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122 checkVkResult vkDeviceWaitIdle(vulkan.device) |
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123 destroyPipeline(pipeline) |
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124 destroyRenderData(renderdata) |
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125 |
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126 proc test_03_layouting(time: float32) = |
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127 var font = loadFont[MAX_CODEPOINTS]("DejaVuSans.ttf", lineHeightPixels = 160) |
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128 var renderdata = initRenderData() |
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129 |
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130 var pipeline = createPipeline[GlyphShader[MAX_CODEPOINTS]]( |
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131 renderPass = vulkan.swapchain.renderPass |
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132 ) |
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133 |
1405 | 134 assignBuffers(renderdata, font.descriptorSet) |
135 uploadImages(renderdata, font.descriptorSet) | |
136 initDescriptorSet(renderdata, pipeline.layout(0), font.descriptorSet) | |
137 | |
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138 var textbuffer = font.initTextBuffer(1000, baseScale = 0.1) |
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139 assignBuffers(renderdata, textbuffer) |
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140 |
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141 discard textbuffer.add("Anchor at center", vec3(0, 0), anchor = vec2(0, 0)) |
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142 discard textbuffer.add("Anchor at top left`", vec3(-1, 1), anchor = vec2(-1, 1)) |
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143 discard textbuffer.add("Anchor at top right", vec3(1, 1), anchor = vec2(1, 1)) |
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144 discard textbuffer.add("Anchor at bottom left", vec3(-1, -1), anchor = vec2(-1, -1)) |
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145 discard textbuffer.add("Anchor at bottom right", vec3(1, -1), anchor = vec2(1, -1)) |
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146 |
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147 discard textbuffer.add( |
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148 "Mutiline text\nLeft aligned\nCool!", vec3(-0.5, -0.5), alignment = Left |
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149 ) |
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150 discard textbuffer.add( |
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151 "Mutiline text\nCenter aligned\nCool!!", vec3(0, -0.5), alignment = Center |
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152 ) |
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153 discard textbuffer.add( |
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154 "Mutiline text\nRight aligned\nCool!!!", vec3(0.5, -0.5), alignment = Right |
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155 ) |
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156 |
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157 var start = getMonoTime() |
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158 while ((getMonoTime() - start).inMilliseconds().int / 1000) < time: |
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159 let progress = ((getMonoTime() - start).inMilliseconds().int / 1000) / time |
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160 if windowWasResized(): |
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161 textbuffer.refresh() |
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162 |
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163 withNextFrame(framebuffer, commandbuffer): |
1405 | 164 bindDescriptorSet(commandbuffer, font.descriptorSet, 0, pipeline) |
1332 | 165 withRenderPass( |
166 vulkan.swapchain.renderPass, | |
167 framebuffer, | |
168 commandbuffer, | |
169 vulkan.swapchain.width, | |
170 vulkan.swapchain.height, | |
171 vec4(0, 0, 0, 0), | |
172 ): | |
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173 withPipeline(commandbuffer, pipeline): |
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174 renderTextBuffer(commandbuffer, pipeline, textbuffer) |
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175 |
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176 # cleanup |
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177 checkVkResult vkDeviceWaitIdle(vulkan.device) |
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178 destroyPipeline(pipeline) |
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179 destroyRenderData(renderdata) |
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180 |
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181 proc test_04_lots_of_texts(time: float32) = |
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182 var font = loadFont[MAX_CODEPOINTS]("DejaVuSans.ttf", lineHeightPixels = 160) |
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183 var renderdata = initRenderData() |
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184 |
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185 var pipeline = createPipeline[GlyphShader[MAX_CODEPOINTS]]( |
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186 renderPass = vulkan.swapchain.renderPass |
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187 ) |
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188 |
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189 assignBuffers(renderdata, font.descriptorSet) |
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190 uploadImages(renderdata, font.descriptorSet) |
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191 initDescriptorSet(renderdata, pipeline.layout(0), font.descriptorSet) |
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192 |
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193 var textbuffer = font.initTextBuffer(3000, baseScale = 0.1) |
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194 assignBuffers(renderdata, textbuffer) |
1327 | 195 |
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196 for i in 0 ..< 1000: |
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197 discard textbuffer.add( |
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198 $i, |
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199 vec3(rand(-0.8 .. 0.8), rand(-0.8 .. 0.8), rand(-0.1 .. 0.1)), |
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200 color = |
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201 vec4(rand(0.5 .. 1.0), rand(0.5 .. 1.0), rand(0.5 .. 1.0), rand(0.5 .. 1.0)), |
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202 scale = rand(0.5'f32 .. 1.5'f32), |
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203 ) |
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204 |
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205 var start = getMonoTime() |
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206 var last = start |
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207 while ((getMonoTime() - start).inMilliseconds().int / 1000) < time: |
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208 let n = getMonoTime() |
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209 echo (n - last).inMicroseconds() / 1000 |
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210 last = n |
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211 withNextFrame(framebuffer, commandbuffer): |
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212 if windowWasResized(): |
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213 textbuffer.refresh() |
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214 bindDescriptorSet(commandbuffer, font.descriptorSet, 0, pipeline) |
1332 | 215 withRenderPass( |
216 vulkan.swapchain.renderPass, | |
217 framebuffer, | |
218 commandbuffer, | |
219 vulkan.swapchain.width, | |
220 vulkan.swapchain.height, | |
221 vec4(0, 0, 0, 0), | |
222 ): | |
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223 withPipeline(commandbuffer, pipeline): |
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224 renderTextBuffer(commandbuffer, pipeline, textbuffer) |
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225 |
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226 # cleanup |
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227 checkVkResult vkDeviceWaitIdle(vulkan.device) |
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228 destroyPipeline(pipeline) |
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229 destroyRenderData(renderdata) |
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230 |
1236 | 231 when isMainModule: |
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232 var time = 1'f32 |
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233 initVulkan() |
1236 | 234 |
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235 for depthBuffer in [true, false]: |
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236 var renderpass = createDirectPresentationRenderPass(depthBuffer = depthBuffer) |
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237 setupSwapchain(renderpass = renderpass) |
1236 | 238 |
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239 # tests a simple triangle with minimalistic shader and vertex format |
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240 test_01_static_label(time) |
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241 test_02_multi_counter(time) |
1405 | 242 test_03_layouting(time) |
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243 test_04_lots_of_texts(time) |
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244 |
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245 checkVkResult vkDeviceWaitIdle(vulkan.device) |
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246 vkDestroyRenderPass(vulkan.device, renderpass.vk, nil) |
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247 clearSwapchain() |
1236 | 248 |
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249 destroyVulkan() |