Mercurial > games > semicongine
annotate tests/test_text.nim @ 1423:3b8a736c45a7
did: put almost all global state into a single struct
author | sam <sam@basx.dev> |
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date | Thu, 09 Jan 2025 23:03:47 +0700 |
parents | 5e5a3311ca44 |
children | 676fc13685a9 |
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1236 | 1 import std/os |
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2 import std/algorithm |
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3 import std/strutils |
1236 | 4 import std/sequtils |
5 import std/monotimes | |
6 import std/times | |
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7 import std/tables |
1236 | 8 import std/options |
9 import std/random | |
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10 import std/unicode |
1236 | 11 |
1267 | 12 import ../semicongine |
1236 | 13 |
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14 const MAX_CODEPOINTS = 200 |
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15 const FONTNAME = "Overhaul.ttf" |
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16 # const FONTNAME = "DejaVuSans.ttf" |
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17 |
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18 proc test_01_static_label(time: float32, renderPass: RenderPass) = |
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19 var font = loadFont[MAX_CODEPOINTS](FONTNAME, lineHeightPixels = 200) |
1374 | 20 var renderdata = initRenderData() |
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21 var pipeline = createPipeline(GlyphShader[MAX_CODEPOINTS](), renderPass = renderPass) |
1410 | 22 var textbuffer = font.initTextBuffer(1000, renderdata, baseScale = 0.1) |
1374 | 23 |
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24 font.upload(renderdata) |
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25 font.addToPipeline(renderdata, pipeline) |
1399 | 26 |
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27 # small drop-shadow |
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28 discard textbuffer.add( |
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29 "Hello semicongine!", |
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30 vec3(0.009, -0.009 * getAspectRatio(), 0.2), |
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31 color = vec4(0.02, 0.02, 0.02, 1), |
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32 scale = 1.01, |
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33 ) |
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34 discard textbuffer.add("Hello semicongine!", vec3(0, 0, 0.1)) |
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35 |
1374 | 36 var start = getMonoTime() |
37 while ((getMonoTime() - start).inMilliseconds().int / 1000) < time: | |
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38 let t = getMonoTime() |
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39 if windowWasResized(): |
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40 textbuffer.refresh() |
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41 |
1374 | 42 withNextFrame(framebuffer, commandbuffer): |
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43 font.bindTo(pipeline, commandbuffer) |
1374 | 44 withRenderPass( |
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45 renderPass, |
1374 | 46 framebuffer, |
47 commandbuffer, | |
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48 frameWidth(), |
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49 frameHeight(), |
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50 vec4(0, 0, 0, 0), |
1374 | 51 ): |
52 withPipeline(commandbuffer, pipeline): | |
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53 renderTextBuffer(commandbuffer, pipeline, textbuffer) |
1374 | 54 |
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55 # cleanup |
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56 checkVkResult vkDeviceWaitIdle(engine().vulkan.device) |
1374 | 57 destroyPipeline(pipeline) |
58 destroyRenderData(renderdata) | |
59 | |
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60 proc test_02_multi_counter(time: float32, renderPass: RenderPass) = |
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61 var font1 = loadFont[MAX_CODEPOINTS]("Overhaul.ttf", lineHeightPixels = 40) |
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62 var font2 = loadFont[MAX_CODEPOINTS]("Overhaul.ttf", lineHeightPixels = 160) |
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63 var font3 = loadFont[MAX_CODEPOINTS]("DejaVuSans.ttf", lineHeightPixels = 160) |
1327 | 64 var renderdata = initRenderData() |
65 | |
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66 var pipeline = createPipeline(GlyphShader[MAX_CODEPOINTS](), renderPass = renderPass) |
1327 | 67 |
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68 font1.upload(renderdata) |
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69 font2.upload(renderdata) |
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70 font3.upload(renderdata) |
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71 font1.addToPipeline(renderdata, pipeline) |
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72 font2.addToPipeline(renderdata, pipeline) |
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73 font3.addToPipeline(renderdata, pipeline) |
1327 | 74 |
1410 | 75 var textbuffer1 = font1.initTextBuffer(10, renderdata, baseScale = 0.1) |
76 var textbuffer2 = font2.initTextBuffer(10, renderdata, baseScale = 0.1) | |
77 var textbuffer3 = font3.initTextBuffer(10, renderdata, baseScale = 0.1) | |
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78 |
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79 var p = 0 |
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80 let l1 = textbuffer1.add($(p + 0), vec3(0.3, 0.5), capacity = 5) |
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81 let l2 = textbuffer2.add($(p + 1), vec3(0.5, 0.5), capacity = 5) |
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82 let l3 = textbuffer3.add($(p + 2), vec3(0.7, 0.5), capacity = 5) |
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83 |
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84 var start = getMonoTime() |
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85 while ((getMonoTime() - start).inMilliseconds().int / 1000) < time: |
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86 let progress = ((getMonoTime() - start).inMilliseconds().int / 1000) / time |
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87 |
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88 inc p |
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89 |
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90 textbuffer1.text(l1, $(p + 0)) |
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91 textbuffer2.text(l2, $(p + 1)) |
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92 textbuffer3.text(l3, $(p + 2)) |
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93 |
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94 textbuffer1.refresh() |
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95 textbuffer2.refresh() |
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96 textbuffer3.refresh() |
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97 |
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98 withNextFrame(framebuffer, commandbuffer): |
1332 | 99 withRenderPass( |
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100 renderPass, |
1332 | 101 framebuffer, |
102 commandbuffer, | |
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103 frameWidth(), |
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104 frameHeight(), |
1332 | 105 vec4(0, 0, 0, 0), |
106 ): | |
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107 withPipeline(commandbuffer, pipeline): |
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108 bindDescriptorSet(commandbuffer, font1.descriptorSet, 3, pipeline) |
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109 renderTextBuffer(commandbuffer, pipeline, textbuffer1) |
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110 bindDescriptorSet(commandbuffer, font2.descriptorSet, 3, pipeline) |
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111 renderTextBuffer(commandbuffer, pipeline, textbuffer2) |
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112 bindDescriptorSet(commandbuffer, font3.descriptorSet, 3, pipeline) |
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113 renderTextBuffer(commandbuffer, pipeline, textbuffer3) |
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114 |
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115 # cleanup |
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116 checkVkResult vkDeviceWaitIdle(engine().vulkan.device) |
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117 destroyPipeline(pipeline) |
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118 destroyRenderData(renderdata) |
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119 |
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120 proc test_03_layouting(time: float32, renderPass: RenderPass) = |
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121 var font = loadFont[MAX_CODEPOINTS]("DejaVuSans.ttf", lineHeightPixels = 160) |
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122 var renderdata = initRenderData() |
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123 |
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124 var pipeline = createPipeline(GlyphShader[MAX_CODEPOINTS](), renderPass = renderPass) |
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125 |
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126 font.upload(renderdata) |
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127 font.addToPipeline(renderdata, pipeline) |
1405 | 128 |
1410 | 129 var textbuffer = font.initTextBuffer(1000, renderdata, baseScale = 0.1) |
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130 |
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131 discard textbuffer.add("Anchor at center", vec3(0, 0), anchor = vec2(0, 0)) |
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132 discard textbuffer.add("Anchor at top left`", vec3(-1, 1), anchor = vec2(-1, 1)) |
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133 discard textbuffer.add("Anchor at top right", vec3(1, 1), anchor = vec2(1, 1)) |
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134 discard textbuffer.add("Anchor at bottom left", vec3(-1, -1), anchor = vec2(-1, -1)) |
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135 discard textbuffer.add("Anchor at bottom right", vec3(1, -1), anchor = vec2(1, -1)) |
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136 |
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137 discard textbuffer.add( |
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138 "Mutiline text\nLeft aligned\nCool!", vec3(-0.5, -0.5), alignment = Left |
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139 ) |
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140 discard textbuffer.add( |
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141 "Mutiline text\nCenter aligned\nCool!!", vec3(0, -0.5), alignment = Center |
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142 ) |
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143 discard textbuffer.add( |
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144 "Mutiline text\nRight aligned\nCool!!!", vec3(0.5, -0.5), alignment = Right |
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145 ) |
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146 |
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147 var start = getMonoTime() |
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148 while ((getMonoTime() - start).inMilliseconds().int / 1000) < time: |
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149 let progress = ((getMonoTime() - start).inMilliseconds().int / 1000) / time |
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150 if windowWasResized(): |
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151 textbuffer.refresh() |
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152 |
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153 withNextFrame(framebuffer, commandbuffer): |
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154 bindDescriptorSet(commandbuffer, font.descriptorSet, 3, pipeline) |
1332 | 155 withRenderPass( |
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156 renderPass, |
1332 | 157 framebuffer, |
158 commandbuffer, | |
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159 frameWidth(), |
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160 frameHeight(), |
1332 | 161 vec4(0, 0, 0, 0), |
162 ): | |
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163 withPipeline(commandbuffer, pipeline): |
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164 renderTextBuffer(commandbuffer, pipeline, textbuffer) |
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165 |
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166 # cleanup |
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167 checkVkResult vkDeviceWaitIdle(engine().vulkan.device) |
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168 destroyPipeline(pipeline) |
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169 destroyRenderData(renderdata) |
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170 |
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171 proc test_04_lots_of_texts(time: float32, renderPass: RenderPass) = |
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172 var font = loadFont[MAX_CODEPOINTS]("DejaVuSans.ttf", lineHeightPixels = 160) |
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173 var renderdata = initRenderData() |
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174 |
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175 var pipeline = createPipeline(GlyphShader[MAX_CODEPOINTS](), renderPass = renderPass) |
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176 |
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177 font.upload(renderdata) |
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178 font.addToPipeline(renderdata, pipeline) |
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179 |
1410 | 180 var textbuffer = font.initTextBuffer(3000, renderdata, baseScale = 0.1) |
1327 | 181 |
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182 for i in 0 ..< 1000: |
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183 discard textbuffer.add( |
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184 $i, |
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185 vec3(rand(-0.8 .. 0.8), rand(-0.8 .. 0.8), rand(0.1 .. 0.2)), |
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186 color = |
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187 vec4(rand(0.5 .. 1.0), rand(0.5 .. 1.0), rand(0.5 .. 1.0), rand(0.5 .. 1.0)), |
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188 scale = rand(0.5'f32 .. 1.5'f32), |
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189 ) |
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190 |
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191 var start = getMonoTime() |
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192 var last = start |
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193 while ((getMonoTime() - start).inMilliseconds().int / 1000) < time: |
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194 let n = getMonoTime() |
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195 echo (n - last).inMicroseconds() / 1000 |
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196 last = n |
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197 withNextFrame(framebuffer, commandbuffer): |
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198 if windowWasResized(): |
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199 textbuffer.refresh() |
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200 bindDescriptorSet(commandbuffer, font.descriptorSet, 3, pipeline) |
1332 | 201 withRenderPass( |
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202 renderPass, |
1332 | 203 framebuffer, |
204 commandbuffer, | |
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205 frameWidth(), |
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206 frameHeight(), |
1332 | 207 vec4(0, 0, 0, 0), |
208 ): | |
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209 withPipeline(commandbuffer, pipeline): |
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210 renderTextBuffer(commandbuffer, pipeline, textbuffer) |
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211 |
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212 # cleanup |
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213 checkVkResult vkDeviceWaitIdle(engine().vulkan.device) |
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214 destroyPipeline(pipeline) |
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215 destroyRenderData(renderdata) |
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216 |
1236 | 217 when isMainModule: |
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218 var time = 3'f32 |
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219 initEngine("Test text") |
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221 # for depthBuffer in [true, false]: |
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222 var renderpass = createDirectPresentationRenderPass(depthBuffer = true) |
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223 setupSwapchain(renderpass = renderpass) |
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225 # tests a simple triangle with minimalistic shader and vertex format |
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226 test_01_static_label(time, renderpass) |
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227 test_02_multi_counter(time, renderpass) |
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228 test_03_layouting(time, renderpass) |
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229 test_04_lots_of_texts(time, renderpass) |
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230 |
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231 checkVkResult vkDeviceWaitIdle(engine().vulkan.device) |
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232 destroyRenderPass(renderpass) |
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233 clearSwapchain() |
1236 | 234 |
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235 destroyVulkan() |