annotate src/semicongine.nim @ 315:4921ec86dcb4

did: preparations to refactor material system, still tons to do
author Sam <sam@basx.dev>
date Sun, 23 Jul 2023 19:59:47 +0700
parents 5af702c95b16
children 6dab370d1758
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7f921d7d0a2b did: small refactoring of module structure
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1 import semicongine/core
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2 export core
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3
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4d4f7a2eb6ca add: initial implementation of audio subsystem with mixer, currently missing windows implementation
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4 import semicongine/audio
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5 import semicongine/animation
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6 import semicongine/engine
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7 import semicongine/collision
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beb41c93aa3f fix: gltf loading
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8 import semicongine/scene
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9 import semicongine/events
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10 import semicongine/material
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11 import semicongine/mesh
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9901ec3831d1 did: finish refactoring of render pipeline, yipi! :)
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12 import semicongine/renderer
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13 import semicongine/resources
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14 import semicongine/settings
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15 import semicongine/text
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bbe221af55d1 did: improve imports
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16 import semicongine/platform/window
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17 import semicongine/vulkan
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18
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19 export audio
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20 export animation
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5871acc2977e did: big refactoring
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21 export engine
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5d20689432bf add: collision for hitboxes
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22 export collision
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beb41c93aa3f fix: gltf loading
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23 export scene
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24 export events
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4921ec86dcb4 did: preparations to refactor material system, still tons to do
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25 export material
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94d7eed3f118 did: cleanup main namespace, add: better coordinate handling in input example
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26 export mesh
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9901ec3831d1 did: finish refactoring of render pipeline, yipi! :)
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27 export renderer
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081cf6bd94ba add: skeleton for resources
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28 export resources
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29 export settings
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d1ee2a815fa1 add: some api improvments, preparing for font-loading
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30 export text
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c57285d292b6 did: deep refactoring of handling vertrex attribute and buffer updates, don't ask ;(
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31 export window
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bbe221af55d1 did: improve imports
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32 export vulkan