Mercurial > games > semicongine
annotate Makefile @ 25:8f290112718a
fix: build from scratch not working, remove temp shader files from compilation
author | Sam <sam@basx.dev> |
---|---|
date | Wed, 11 Jan 2023 11:43:22 +0700 |
parents | 71bbe11d8de8 |
children | 8cb2d96ac28e |
rev | line source |
---|---|
0 | 1 SOURCES := $(shell find src -name '*.nim') |
15 | 2 |
25
8f290112718a
fix: build from scratch not working, remove temp shader files from compilation
Sam <sam@basx.dev>
parents:
24
diff
changeset
|
3 # compilation requirements |
8f290112718a
fix: build from scratch not working, remove temp shader files from compilation
Sam <sam@basx.dev>
parents:
24
diff
changeset
|
4 examples/glslangValidator: thirdparty/bin/linux/glslangValidator |
8f290112718a
fix: build from scratch not working, remove temp shader files from compilation
Sam <sam@basx.dev>
parents:
24
diff
changeset
|
5 cp $< examples |
8f290112718a
fix: build from scratch not working, remove temp shader files from compilation
Sam <sam@basx.dev>
parents:
24
diff
changeset
|
6 examples/glslangValidator.exe: thirdparty/bin/windows/glslangValidator.exe |
8f290112718a
fix: build from scratch not working, remove temp shader files from compilation
Sam <sam@basx.dev>
parents:
24
diff
changeset
|
7 cp $< examples |
8f290112718a
fix: build from scratch not working, remove temp shader files from compilation
Sam <sam@basx.dev>
parents:
24
diff
changeset
|
8 |
13
a571db114152
add: vector/matrix modules, tests, nim config script
Sam <sam@basx.dev>
parents:
12
diff
changeset
|
9 # build hello_triangle |
25
8f290112718a
fix: build from scratch not working, remove temp shader files from compilation
Sam <sam@basx.dev>
parents:
24
diff
changeset
|
10 build/debug/linux/hello_triangle: ${SOURCES} examples/glslangValidator |
21
316923e9247c
add: clean examples, update build configs
Sam <sam@basx.dev>
parents:
18
diff
changeset
|
11 nim build_linux_debug -o:$@ examples/hello_triangle.nim |
25
8f290112718a
fix: build from scratch not working, remove temp shader files from compilation
Sam <sam@basx.dev>
parents:
24
diff
changeset
|
12 build/release/linux/hello_triangle: ${SOURCES} examples/glslangValidator |
21
316923e9247c
add: clean examples, update build configs
Sam <sam@basx.dev>
parents:
18
diff
changeset
|
13 nim build_linux_release -o:$@ examples/hello_triangle.nim |
25
8f290112718a
fix: build from scratch not working, remove temp shader files from compilation
Sam <sam@basx.dev>
parents:
24
diff
changeset
|
14 build/debug/windows/hello_triangle.exe: ${SOURCES} examples/glslangValidator.exe |
22
b45a5d338cd0
did: improve alotof_triangles example, remove glslang lib, use only binary, easier cross-compilation
Sam <sam@basx.dev>
parents:
21
diff
changeset
|
15 nim build_windows_debug -o:$@ examples/hello_triangle.nim |
25
8f290112718a
fix: build from scratch not working, remove temp shader files from compilation
Sam <sam@basx.dev>
parents:
24
diff
changeset
|
16 build/release/windows/hello_triangle.exe: ${SOURCES} examples/glslangValidator.exe |
22
b45a5d338cd0
did: improve alotof_triangles example, remove glslang lib, use only binary, easier cross-compilation
Sam <sam@basx.dev>
parents:
21
diff
changeset
|
17 nim build_windows_release -o:$@ examples/hello_triangle.nim |
21
316923e9247c
add: clean examples, update build configs
Sam <sam@basx.dev>
parents:
18
diff
changeset
|
18 |
22
b45a5d338cd0
did: improve alotof_triangles example, remove glslang lib, use only binary, easier cross-compilation
Sam <sam@basx.dev>
parents:
21
diff
changeset
|
19 build_all_linux_hello_triangle: build/debug/linux/hello_triangle build/release/linux/hello_triangle |
b45a5d338cd0
did: improve alotof_triangles example, remove glslang lib, use only binary, easier cross-compilation
Sam <sam@basx.dev>
parents:
21
diff
changeset
|
20 build_all_windows_hello_triangle: build/debug/windows/hello_triangle.exe build/release/windows/hello_triangle.exe |
b45a5d338cd0
did: improve alotof_triangles example, remove glslang lib, use only binary, easier cross-compilation
Sam <sam@basx.dev>
parents:
21
diff
changeset
|
21 build_all_hello_triangle: build_all_linux_hello_triangle build_all_windows_hello_triangle |
b45a5d338cd0
did: improve alotof_triangles example, remove glslang lib, use only binary, easier cross-compilation
Sam <sam@basx.dev>
parents:
21
diff
changeset
|
22 |
24
71bbe11d8de8
did: change shader compilation to run during program compilation, maybe add dynamic version later
Sam <sam@basx.dev>
parents:
22
diff
changeset
|
23 # build alotof_triangles |
25
8f290112718a
fix: build from scratch not working, remove temp shader files from compilation
Sam <sam@basx.dev>
parents:
24
diff
changeset
|
24 build/debug/linux/alotof_triangles: ${SOURCES} examples/glslangValidator |
24
71bbe11d8de8
did: change shader compilation to run during program compilation, maybe add dynamic version later
Sam <sam@basx.dev>
parents:
22
diff
changeset
|
25 nim build_linux_debug -o:$@ examples/alotof_triangles.nim |
25
8f290112718a
fix: build from scratch not working, remove temp shader files from compilation
Sam <sam@basx.dev>
parents:
24
diff
changeset
|
26 build/release/linux/alotof_triangles: ${SOURCES} examples/glslangValidator |
24
71bbe11d8de8
did: change shader compilation to run during program compilation, maybe add dynamic version later
Sam <sam@basx.dev>
parents:
22
diff
changeset
|
27 nim build_linux_release -o:$@ examples/alotof_triangles.nim |
25
8f290112718a
fix: build from scratch not working, remove temp shader files from compilation
Sam <sam@basx.dev>
parents:
24
diff
changeset
|
28 build/debug/windows/alotof_triangles.exe: ${SOURCES} examples/glslangValidator.exe |
24
71bbe11d8de8
did: change shader compilation to run during program compilation, maybe add dynamic version later
Sam <sam@basx.dev>
parents:
22
diff
changeset
|
29 nim build_windows_debug -o:$@ examples/alotof_triangles.nim |
25
8f290112718a
fix: build from scratch not working, remove temp shader files from compilation
Sam <sam@basx.dev>
parents:
24
diff
changeset
|
30 build/release/windows/alotof_triangles.exe: ${SOURCES} examples/glslangValidator.exe |
24
71bbe11d8de8
did: change shader compilation to run during program compilation, maybe add dynamic version later
Sam <sam@basx.dev>
parents:
22
diff
changeset
|
31 nim build_windows_release -o:$@ examples/alotof_triangles.nim |
71bbe11d8de8
did: change shader compilation to run during program compilation, maybe add dynamic version later
Sam <sam@basx.dev>
parents:
22
diff
changeset
|
32 |
22
b45a5d338cd0
did: improve alotof_triangles example, remove glslang lib, use only binary, easier cross-compilation
Sam <sam@basx.dev>
parents:
21
diff
changeset
|
33 build_all_linux_alotof_triangles: build/debug/linux/alotof_triangles build/release/linux/alotof_triangles |
b45a5d338cd0
did: improve alotof_triangles example, remove glslang lib, use only binary, easier cross-compilation
Sam <sam@basx.dev>
parents:
21
diff
changeset
|
34 build_all_windows_alotof_triangles: build/debug/windows/alotof_triangles.exe build/release/windows/alotof_triangles.exe |
b45a5d338cd0
did: improve alotof_triangles example, remove glslang lib, use only binary, easier cross-compilation
Sam <sam@basx.dev>
parents:
21
diff
changeset
|
35 build_all_alotof_triangles: build_all_linux_alotof_triangles build_all_windows_alotof_triangles |
8 | 36 |
15 | 37 # clean |
12 | 38 clean: |
39 rm -rf build | |
22
b45a5d338cd0
did: improve alotof_triangles example, remove glslang lib, use only binary, easier cross-compilation
Sam <sam@basx.dev>
parents:
21
diff
changeset
|
40 rm -rf thirdparty |
12 | 41 |
16 | 42 .PHONY: tests |
43 | |
15 | 44 # tests |
13
a571db114152
add: vector/matrix modules, tests, nim config script
Sam <sam@basx.dev>
parents:
12
diff
changeset
|
45 tests: |
a571db114152
add: vector/matrix modules, tests, nim config script
Sam <sam@basx.dev>
parents:
12
diff
changeset
|
46 testament p tests/ |
a571db114152
add: vector/matrix modules, tests, nim config script
Sam <sam@basx.dev>
parents:
12
diff
changeset
|
47 |
5
4ed9cb098315
add: structure code for crossplatform, add some input handling + bugfixes
Sam <sam@basx.dev>
parents:
3
diff
changeset
|
48 # publish |
22
b45a5d338cd0
did: improve alotof_triangles example, remove glslang lib, use only binary, easier cross-compilation
Sam <sam@basx.dev>
parents:
21
diff
changeset
|
49 publish_linux_debug_hello_triangle: build/debug/linux/hello_triangle |
5
4ed9cb098315
add: structure code for crossplatform, add some input handling + bugfixes
Sam <sam@basx.dev>
parents:
3
diff
changeset
|
50 scp $< basx.dev:/var/www/public.basx.dev/joni/linux/debug/ |
22
b45a5d338cd0
did: improve alotof_triangles example, remove glslang lib, use only binary, easier cross-compilation
Sam <sam@basx.dev>
parents:
21
diff
changeset
|
51 publish_linux_release_hello_triangle: build/release/linux/hello_triangle |
5
4ed9cb098315
add: structure code for crossplatform, add some input handling + bugfixes
Sam <sam@basx.dev>
parents:
3
diff
changeset
|
52 scp $< basx.dev:/var/www/public.basx.dev/joni/linux/release/ |
22
b45a5d338cd0
did: improve alotof_triangles example, remove glslang lib, use only binary, easier cross-compilation
Sam <sam@basx.dev>
parents:
21
diff
changeset
|
53 publish_windows_debug_hello_triangle: build/debug/linux/hello_triangle.exe |
5
4ed9cb098315
add: structure code for crossplatform, add some input handling + bugfixes
Sam <sam@basx.dev>
parents:
3
diff
changeset
|
54 scp $< basx.dev:/var/www/public.basx.dev/joni/windows/debug/ |
22
b45a5d338cd0
did: improve alotof_triangles example, remove glslang lib, use only binary, easier cross-compilation
Sam <sam@basx.dev>
parents:
21
diff
changeset
|
55 publish_windows_release_hello_triangle: build/release/linux/hello_triangle.exe |
5
4ed9cb098315
add: structure code for crossplatform, add some input handling + bugfixes
Sam <sam@basx.dev>
parents:
3
diff
changeset
|
56 scp $< basx.dev:/var/www/public.basx.dev/joni/windows/release/ |
22
b45a5d338cd0
did: improve alotof_triangles example, remove glslang lib, use only binary, easier cross-compilation
Sam <sam@basx.dev>
parents:
21
diff
changeset
|
57 publish_all_linux_hello_triangle: publish_linux_debug_hello_triangle publish_linux_release_hello_triangle |
b45a5d338cd0
did: improve alotof_triangles example, remove glslang lib, use only binary, easier cross-compilation
Sam <sam@basx.dev>
parents:
21
diff
changeset
|
58 publish_all_windows_hello_triangle: publish_windows_debug_hello_triangle publish_windows_release_hello_triangle |
b45a5d338cd0
did: improve alotof_triangles example, remove glslang lib, use only binary, easier cross-compilation
Sam <sam@basx.dev>
parents:
21
diff
changeset
|
59 publish_all_alotof_hello_triangle: publish_all_linux_hello_triangle publish_all_windows_hello_triangle |
5
4ed9cb098315
add: structure code for crossplatform, add some input handling + bugfixes
Sam <sam@basx.dev>
parents:
3
diff
changeset
|
60 |
22
b45a5d338cd0
did: improve alotof_triangles example, remove glslang lib, use only binary, easier cross-compilation
Sam <sam@basx.dev>
parents:
21
diff
changeset
|
61 publish_linux_debug_alotof_triangles: build/debug/linux/alotof_triangles |
b45a5d338cd0
did: improve alotof_triangles example, remove glslang lib, use only binary, easier cross-compilation
Sam <sam@basx.dev>
parents:
21
diff
changeset
|
62 scp $< basx.dev:/var/www/public.basx.dev/joni/linux/debug/ |
b45a5d338cd0
did: improve alotof_triangles example, remove glslang lib, use only binary, easier cross-compilation
Sam <sam@basx.dev>
parents:
21
diff
changeset
|
63 publish_linux_release_alotof_triangles: build/release/linux/alotof_triangles |
b45a5d338cd0
did: improve alotof_triangles example, remove glslang lib, use only binary, easier cross-compilation
Sam <sam@basx.dev>
parents:
21
diff
changeset
|
64 scp $< basx.dev:/var/www/public.basx.dev/joni/linux/release/ |
b45a5d338cd0
did: improve alotof_triangles example, remove glslang lib, use only binary, easier cross-compilation
Sam <sam@basx.dev>
parents:
21
diff
changeset
|
65 publish_windows_debug_alotof_triangles: build/debug/linux/alotof_triangles.exe |
b45a5d338cd0
did: improve alotof_triangles example, remove glslang lib, use only binary, easier cross-compilation
Sam <sam@basx.dev>
parents:
21
diff
changeset
|
66 scp $< basx.dev:/var/www/public.basx.dev/joni/windows/debug/ |
b45a5d338cd0
did: improve alotof_triangles example, remove glslang lib, use only binary, easier cross-compilation
Sam <sam@basx.dev>
parents:
21
diff
changeset
|
67 publish_windows_release_alotof_triangles: build/release/linux/alotof_triangles.exe |
b45a5d338cd0
did: improve alotof_triangles example, remove glslang lib, use only binary, easier cross-compilation
Sam <sam@basx.dev>
parents:
21
diff
changeset
|
68 scp $< basx.dev:/var/www/public.basx.dev/joni/windows/release/ |
b45a5d338cd0
did: improve alotof_triangles example, remove glslang lib, use only binary, easier cross-compilation
Sam <sam@basx.dev>
parents:
21
diff
changeset
|
69 publish_all_linux_alotof_triangles: publish_linux_debug_alotof_triangles publish_linux_release_alotof_triangles |
b45a5d338cd0
did: improve alotof_triangles example, remove glslang lib, use only binary, easier cross-compilation
Sam <sam@basx.dev>
parents:
21
diff
changeset
|
70 publish_all_windows_alotof_triangles: publish_windows_debug_alotof_triangles publish_windows_release_alotof_triangles |
b45a5d338cd0
did: improve alotof_triangles example, remove glslang lib, use only binary, easier cross-compilation
Sam <sam@basx.dev>
parents:
21
diff
changeset
|
71 publish_all_alotof_triangles: publish_all_linux_alotof_triangles publish_all_windows_alotof_triangles |
5
4ed9cb098315
add: structure code for crossplatform, add some input handling + bugfixes
Sam <sam@basx.dev>
parents:
3
diff
changeset
|
72 |
4ed9cb098315
add: structure code for crossplatform, add some input handling + bugfixes
Sam <sam@basx.dev>
parents:
3
diff
changeset
|
73 |
4ed9cb098315
add: structure code for crossplatform, add some input handling + bugfixes
Sam <sam@basx.dev>
parents:
3
diff
changeset
|
74 # download thirdparty-libraries |
2
213fdf8d31dd
did: hello world triangle, a bit of code organization
Sam <sam@basx.dev>
parents:
1
diff
changeset
|
75 |
25
8f290112718a
fix: build from scratch not working, remove temp shader files from compilation
Sam <sam@basx.dev>
parents:
24
diff
changeset
|
76 thirdparty/bin/linux/glslangValidator: |
8f290112718a
fix: build from scratch not working, remove temp shader files from compilation
Sam <sam@basx.dev>
parents:
24
diff
changeset
|
77 mkdir -p $$( dirname $@ ) |
8f290112718a
fix: build from scratch not working, remove temp shader files from compilation
Sam <sam@basx.dev>
parents:
24
diff
changeset
|
78 cd $$( dirname $@ ) && wget https://github.com/KhronosGroup/glslang/releases/download/master-tot/glslang-master-linux-Release.zip |
8f290112718a
fix: build from scratch not working, remove temp shader files from compilation
Sam <sam@basx.dev>
parents:
24
diff
changeset
|
79 cd $$( dirname $@ ) && unzip *.zip |
8f290112718a
fix: build from scratch not working, remove temp shader files from compilation
Sam <sam@basx.dev>
parents:
24
diff
changeset
|
80 cd $$( dirname $@ ) && mv bin/* . |
8f290112718a
fix: build from scratch not working, remove temp shader files from compilation
Sam <sam@basx.dev>
parents:
24
diff
changeset
|
81 cd $$( dirname $@ ) && rm -rf *.zip bin lib include |
8f290112718a
fix: build from scratch not working, remove temp shader files from compilation
Sam <sam@basx.dev>
parents:
24
diff
changeset
|
82 thirdparty/bin/windows/glslangValidator.exe: |
8f290112718a
fix: build from scratch not working, remove temp shader files from compilation
Sam <sam@basx.dev>
parents:
24
diff
changeset
|
83 mkdir -p $$( dirname $@ ) |
8f290112718a
fix: build from scratch not working, remove temp shader files from compilation
Sam <sam@basx.dev>
parents:
24
diff
changeset
|
84 cd $$( dirname $@ ) && wget https://github.com/KhronosGroup/glslang/releases/download/master-tot/glslang-master-windows-x64-Release.zip |
8f290112718a
fix: build from scratch not working, remove temp shader files from compilation
Sam <sam@basx.dev>
parents:
24
diff
changeset
|
85 cd $$( dirname $@ ) && unzip *.zip |
8f290112718a
fix: build from scratch not working, remove temp shader files from compilation
Sam <sam@basx.dev>
parents:
24
diff
changeset
|
86 cd $$( dirname $@ ) && mv bin/* . |
8f290112718a
fix: build from scratch not working, remove temp shader files from compilation
Sam <sam@basx.dev>
parents:
24
diff
changeset
|
87 cd $$( dirname $@ ) && rm -rf *.zip bin lib include |