Mercurial > games > semicongine
annotate Makefile @ 22:b45a5d338cd0
did: improve alotof_triangles example, remove glslang lib, use only binary, easier cross-compilation
author | Sam <sam@basx.dev> |
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date | Wed, 11 Jan 2023 00:43:17 +0700 |
parents | 316923e9247c |
children | 71bbe11d8de8 |
rev | line source |
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0 | 1 SOURCES := $(shell find src -name '*.nim') |
15 | 2 |
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3 # build hello_triangle |
18 | 4 build/debug/linux/hello_triangle: ${SOURCES} |
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5 nim build_linux_debug -o:$@ examples/hello_triangle.nim |
18 | 6 build/release/linux/hello_triangle: ${SOURCES} |
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7 nim build_linux_release -o:$@ examples/hello_triangle.nim |
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8 build/debug/windows/hello_triangle.exe: ${SOURCES} build/nim_windows |
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9 # ${WINE_NIM} build_windows_debug -o:$@ examples/hello_triangle.nim |
b45a5d338cd0
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10 nim build_windows_debug -o:$@ examples/hello_triangle.nim |
18 | 11 build/release/windows/hello_triangle.exe: ${SOURCES} build/nim_windows |
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12 nim build_windows_release -o:$@ examples/hello_triangle.nim |
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13 |
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14 # build alotof_triangles |
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15 build/debug/linux/alotof_triangles: ${SOURCES} |
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16 nim build_linux_debug -o:$@ examples/alotof_triangles.nim |
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17 build/release/linux/alotof_triangles: ${SOURCES} |
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18 nim build_linux_release -o:$@ examples/alotof_triangles.nim |
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19 build/debug/windows/alotof_triangles.exe: ${SOURCES} build/nim_windows |
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20 nim build_windows_debug -o:$@ examples/alotof_triangles.nim |
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21 build/release/windows/alotof_triangles.exe: ${SOURCES} build/nim_windows |
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22 nim build_windows_release -o:$@ examples/alotof_triangles.nim |
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23 |
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24 build_all_linux_hello_triangle: build/debug/linux/hello_triangle build/release/linux/hello_triangle |
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25 build_all_windows_hello_triangle: build/debug/windows/hello_triangle.exe build/release/windows/hello_triangle.exe |
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26 build_all_hello_triangle: build_all_linux_hello_triangle build_all_windows_hello_triangle |
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27 |
b45a5d338cd0
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28 build_all_linux_alotof_triangles: build/debug/linux/alotof_triangles build/release/linux/alotof_triangles |
b45a5d338cd0
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29 build_all_windows_alotof_triangles: build/debug/windows/alotof_triangles.exe build/release/windows/alotof_triangles.exe |
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30 build_all_alotof_triangles: build_all_linux_alotof_triangles build_all_windows_alotof_triangles |
8 | 31 |
15 | 32 # clean |
12 | 33 clean: |
34 rm -rf build | |
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35 rm -rf thirdparty |
12 | 36 |
16 | 37 .PHONY: tests |
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38 .PHONY: glslang-master-linux-Debug.zip |
b45a5d338cd0
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39 .PHONY: glslang-master-linux-Release.zip |
b45a5d338cd0
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40 .PHONY: glslang-master-windows-x64-Debug.zip |
b45a5d338cd0
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41 .PHONY: glslang-master-windows-x64-Release.zip |
16 | 42 |
15 | 43 # tests |
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44 tests: |
a571db114152
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45 testament p tests/ |
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46 |
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47 # publish |
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b45a5d338cd0
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48 publish_linux_debug_hello_triangle: build/debug/linux/hello_triangle |
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49 scp $< basx.dev:/var/www/public.basx.dev/joni/linux/debug/ |
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50 publish_linux_release_hello_triangle: build/release/linux/hello_triangle |
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51 scp $< basx.dev:/var/www/public.basx.dev/joni/linux/release/ |
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52 publish_windows_debug_hello_triangle: build/debug/linux/hello_triangle.exe |
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53 scp $< basx.dev:/var/www/public.basx.dev/joni/windows/debug/ |
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54 publish_windows_release_hello_triangle: build/release/linux/hello_triangle.exe |
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55 scp $< basx.dev:/var/www/public.basx.dev/joni/windows/release/ |
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56 publish_all_linux_hello_triangle: publish_linux_debug_hello_triangle publish_linux_release_hello_triangle |
b45a5d338cd0
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57 publish_all_windows_hello_triangle: publish_windows_debug_hello_triangle publish_windows_release_hello_triangle |
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58 publish_all_alotof_hello_triangle: publish_all_linux_hello_triangle publish_all_windows_hello_triangle |
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59 |
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60 publish_linux_debug_alotof_triangles: build/debug/linux/alotof_triangles |
b45a5d338cd0
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61 scp $< basx.dev:/var/www/public.basx.dev/joni/linux/debug/ |
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62 publish_linux_release_alotof_triangles: build/release/linux/alotof_triangles |
b45a5d338cd0
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63 scp $< basx.dev:/var/www/public.basx.dev/joni/linux/release/ |
b45a5d338cd0
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64 publish_windows_debug_alotof_triangles: build/debug/linux/alotof_triangles.exe |
b45a5d338cd0
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65 scp $< basx.dev:/var/www/public.basx.dev/joni/windows/debug/ |
b45a5d338cd0
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66 publish_windows_release_alotof_triangles: build/release/linux/alotof_triangles.exe |
b45a5d338cd0
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67 scp $< basx.dev:/var/www/public.basx.dev/joni/windows/release/ |
b45a5d338cd0
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68 publish_all_linux_alotof_triangles: publish_linux_debug_alotof_triangles publish_linux_release_alotof_triangles |
b45a5d338cd0
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69 publish_all_windows_alotof_triangles: publish_windows_debug_alotof_triangles publish_windows_release_alotof_triangles |
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70 publish_all_alotof_triangles: publish_all_linux_alotof_triangles publish_all_windows_alotof_triangles |
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71 |
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72 |
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73 # download thirdparty-libraries |
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74 |
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75 thirdparty/bin/linux: glslang-master-linux-Release.zip |
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76 mkdir -p $@ |
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77 cd $@ && wget https://github.com/KhronosGroup/glslang/releases/download/master-tot/$< |
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78 cd $@ && unzip $< |
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79 cd $@ && mv bin/* . |
b45a5d338cd0
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80 cd $@ && rm -rf $< bin lib include |
b45a5d338cd0
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81 thirdparty/bin/windows: glslang-master-windows-x64-Release.zip |
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82 mkdir -p $@ |
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83 cd $@ && wget https://github.com/KhronosGroup/glslang/releases/download/master-tot/$< |
b45a5d338cd0
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84 cd $@ && unzip $< |
b45a5d338cd0
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85 cd $@ && mv bin/* . |
b45a5d338cd0
did: improve alotof_triangles example, remove glslang lib, use only binary, easier cross-compilation
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86 cd $@ && rm -rf $< bin lib include |