Mercurial > games > semicongine
comparison config.nims @ 19:b55d6ecde79d
did: introduce scene graph, meshs and generic vertex buffers
author | Sam <sam@basx.dev> |
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date | Mon, 09 Jan 2023 11:04:19 +0700 |
parents | 90e117952f74 |
children | 316923e9247c |
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18:90e117952f74 | 19:b55d6ecde79d |
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18 switch("define", "release") | 18 switch("define", "release") |
19 switch("checks", "off") | 19 switch("checks", "off") |
20 switch("assertions", "off") | 20 switch("assertions", "off") |
21 | 21 |
22 task build_linux_debug, "build linux debug": | 22 task build_linux_debug, "build linux debug": |
23 compilerFlags() | 23 # compilerFlags() |
24 compilerFlagsDebug() | 24 compilerFlagsDebug() |
25 buildbase.joinPath("debug/linux").mkDir() | 25 buildbase.joinPath("debug/linux").mkDir() |
26 setCommand "c" | 26 setCommand "c" |
27 | 27 |
28 task build_linux_release, "build linux release": | 28 task build_linux_release, "build linux release": |
29 compilerFlags() | 29 # compilerFlags() |
30 compilerFlagsRelease() | 30 compilerFlagsRelease() |
31 buildbase.joinPath("release/linux").mkDir() | 31 buildbase.joinPath("release/linux").mkDir() |
32 setCommand "c" | 32 setCommand "c" |
33 | |
34 compilerFlags() |