Mercurial > games > semicongine
diff config.nims @ 19:b55d6ecde79d
did: introduce scene graph, meshs and generic vertex buffers
author | Sam <sam@basx.dev> |
---|---|
date | Mon, 09 Jan 2023 11:04:19 +0700 |
parents | 90e117952f74 |
children | 316923e9247c |
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--- a/config.nims Thu Jan 05 01:16:48 2023 +0700 +++ b/config.nims Mon Jan 09 11:04:19 2023 +0700 @@ -20,13 +20,15 @@ switch("assertions", "off") task build_linux_debug, "build linux debug": - compilerFlags() + # compilerFlags() compilerFlagsDebug() buildbase.joinPath("debug/linux").mkDir() setCommand "c" task build_linux_release, "build linux release": - compilerFlags() + # compilerFlags() compilerFlagsRelease() buildbase.joinPath("release/linux").mkDir() setCommand "c" + +compilerFlags()