annotate static_utils.nim @ 1172:2e0b527c2753 compiletime-tests

merge?
author sam <sam@basx.dev>
date Thu, 27 Jun 2024 20:52:50 +0700
parents 58694b30b9cb
children fafc2f14da0b
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1 import std/os
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2 import std/enumerate
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3 import std/hashes
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4 import std/macros
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5 import std/strformat
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6 import std/strutils
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7 import std/sequtils
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8 import std/typetraits as tt
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9
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10 import semicongine/core/utils
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11 import semicongine/core/imagetypes
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12 import semicongine/core/vector
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13 import semicongine/core/matrix
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14 import semicongine/core/vulkanapi
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15 import semicongine/vulkan/buffer
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16
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17 template VertexAttribute* {.pragma.}
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18 template InstanceAttribute* {.pragma.}
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19 template Pass* {.pragma.}
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20 template PassFlat* {.pragma.}
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21 template ShaderOutput* {.pragma.}
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22
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23 const INFLIGHTFRAMES = 2'u32
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24 type
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25 SupportedGPUType* = float32 | float64 | int8 | int16 | int32 | int64 | uint8 | uint16 | uint32 | uint64 | TVec2[int32] | TVec2[int64] | TVec3[int32] | TVec3[int64] | TVec4[int32] | TVec4[int64] | TVec2[uint32] | TVec2[uint64] | TVec3[uint32] | TVec3[uint64] | TVec4[uint32] | TVec4[uint64] | TVec2[float32] | TVec2[float64] | TVec3[float32] | TVec3[float64] | TVec4[float32] | TVec4[float64] | TMat2[float32] | TMat2[float64] | TMat23[float32] | TMat23[float64] | TMat32[float32] | TMat32[float64] | TMat3[float32] | TMat3[float64] | TMat34[float32] | TMat34[float64] | TMat43[float32] | TMat43[float64] | TMat4[float32] | TMat4[float64]
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26 ShaderObject*[TShader] = object
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27 vertexShader: VkShaderModule
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28 fragmentShader: VkShaderModule
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29
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30 func VkType[T: SupportedGPUType](value: T): VkFormat =
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31 when T is float32: VK_FORMAT_R32_SFLOAT
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32 elif T is float64: VK_FORMAT_R64_SFLOAT
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33 elif T is int8: VK_FORMAT_R8_SINT
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34 elif T is int16: VK_FORMAT_R16_SINT
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35 elif T is int32: VK_FORMAT_R32_SINT
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36 elif T is int64: VK_FORMAT_R64_SINT
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37 elif T is uint8: VK_FORMAT_R8_UINT
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38 elif T is uint16: VK_FORMAT_R16_UINT
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39 elif T is uint32: VK_FORMAT_R32_UINT
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40 elif T is uint64: VK_FORMAT_R64_UINT
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41 elif T is TVec2[int32]: VK_FORMAT_R32G32_SINT
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42 elif T is TVec2[int64]: VK_FORMAT_R64G64_SINT
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43 elif T is TVec3[int32]: VK_FORMAT_R32G32B32_SINT
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44 elif T is TVec3[int64]: VK_FORMAT_R64G64B64_SINT
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45 elif T is TVec4[int32]: VK_FORMAT_R32G32B32A32_SINT
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46 elif T is TVec4[int64]: VK_FORMAT_R64G64B64A64_SINT
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47 elif T is TVec2[uint32]: VK_FORMAT_R32G32_UINT
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48 elif T is TVec2[uint64]: VK_FORMAT_R64G64_UINT
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49 elif T is TVec3[uint32]: VK_FORMAT_R32G32B32_UINT
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50 elif T is TVec3[uint64]: VK_FORMAT_R64G64B64_UINT
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51 elif T is TVec4[uint32]: VK_FORMAT_R32G32B32A32_UINT
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52 elif T is TVec4[uint64]: VK_FORMAT_R64G64B64A64_UINT
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53 elif T is TVec2[float32]: VK_FORMAT_R32G32_SFLOAT
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54 elif T is TVec2[float64]: VK_FORMAT_R64G64_SFLOAT
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55 elif T is TVec3[float32]: VK_FORMAT_R32G32B32_SFLOAT
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56 elif T is TVec3[float64]: VK_FORMAT_R64G64B64_SFLOAT
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57 elif T is TVec4[float32]: VK_FORMAT_R32G32B32A32_SFLOAT
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58 elif T is TVec4[float64]: VK_FORMAT_R64G64B64A64_SFLOAT
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59 elif T is TMat2[float32]: VK_FORMAT_R32G32_SFLOAT
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60 elif T is TMat2[float64]: VK_FORMAT_R64G64_SFLOAT
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61 elif T is TMat23[float32]: VK_FORMAT_R32G32B32_SFLOAT
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62 elif T is TMat23[float64]: VK_FORMAT_R64G64B64_SFLOAT
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63 elif T is TMat32[float32]: VK_FORMAT_R32G32_SFLOAT
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64 elif T is TMat32[float64]: VK_FORMAT_R64G64_SFLOAT
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65 elif T is TMat3[float32]: VK_FORMAT_R32G32B32_SFLOAT
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66 elif T is TMat3[float64]: VK_FORMAT_R64G64B64_SFLOAT
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67 elif T is TMat34[float32]: VK_FORMAT_R32G32B32A32_SFLOAT
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68 elif T is TMat34[float64]: VK_FORMAT_R64G64B64A64_SFLOAT
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69 elif T is TMat43[float32]: VK_FORMAT_R32G32B32_SFLOAT
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70 elif T is TMat43[float64]: VK_FORMAT_R64G64B64_SFLOAT
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71 elif T is TMat4[float32]: VK_FORMAT_R32G32B32A32_SFLOAT
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72 elif T is TMat4[float64]: VK_FORMAT_R64G64B64A64_SFLOAT
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73 else: {.error: "Unsupported data type on GPU".}
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74
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75 func GlslType[T: SupportedGPUType|Texture](value: T): string =
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76 when T is float32: "float"
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77 elif T is float64: "double"
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78 elif T is int8 or T is int16 or T is int32 or T is int64: "int"
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79 elif T is uint8 or T is uint16 or T is uint32 or T is uint64: "uint"
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80 elif T is TVec2[int32]: "ivec2"
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81 elif T is TVec2[int64]: "ivec2"
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82 elif T is TVec3[int32]: "ivec3"
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83 elif T is TVec3[int64]: "ivec3"
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84 elif T is TVec4[int32]: "ivec4"
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85 elif T is TVec4[int64]: "ivec4"
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86 elif T is TVec2[uint32]: "uvec2"
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87 elif T is TVec2[uint64]: "uvec2"
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88 elif T is TVec3[uint32]: "uvec3"
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89 elif T is TVec3[uint64]: "uvec3"
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90 elif T is TVec4[uint32]: "uvec4"
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91 elif T is TVec4[uint64]: "uvec4"
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92 elif T is TVec2[float32]: "vec2"
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93 elif T is TVec2[float64]: "dvec2"
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94 elif T is TVec3[float32]: "vec3"
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95 elif T is TVec3[float64]: "dvec3"
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96 elif T is TVec4[float32]: "vec4"
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97 elif T is TVec4[float64]: "dvec4"
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98 elif T is TMat2[float32]: "mat2"
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99 elif T is TMat2[float64]: "dmat2"
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100 elif T is TMat23[float32]: "mat23"
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101 elif T is TMat23[float64]: "dmat23"
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102 elif T is TMat32[float32]: "mat32"
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103 elif T is TMat32[float64]: "dmat32"
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104 elif T is TMat3[float32]: "mat3"
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105 elif T is TMat3[float64]: "dmat3"
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106 elif T is TMat34[float32]: "mat34"
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107 elif T is TMat34[float64]: "dmat34"
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108 elif T is TMat43[float32]: "mat43"
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109 elif T is TMat43[float64]: "dmat43"
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110 elif T is TMat4[float32]: "mat4"
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111 elif T is TMat4[float64]: "dmat4"
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112 elif T is Texture: "sampler2D"
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113 else: {.error: "Unsupported data type on GPU".}
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114
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115 template ForVertexDataFields*(inputData: typed, fieldname, valuename, isinstancename, body: untyped): untyped =
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116 for theFieldname, value in fieldPairs(inputData):
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117 when hasCustomPragma(value, VertexAttribute) or hasCustomPragma(value, InstanceAttribute):
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118 when not typeof(value) is seq:
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119 {.error: "field '" & theFieldname & "' needs to be a seq".}
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120 when not typeof(value) is SupportedGPUType:
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121 {.error: "field '" & theFieldname & "' is not a supported GPU type".}
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122 block:
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123 let `fieldname` {.inject.} = theFieldname
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124 let `valuename` {.inject.} = value
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125 let `isinstancename` {.inject.} = hasCustomPragma(value, InstanceAttribute)
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126 body
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127
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128 template ForDescriptorFields*(inputData: typed, typename, countname, body: untyped): untyped =
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129 for theFieldname, value in fieldPairs(inputData):
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130 when typeof(value) is Texture:
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131 block:
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132 let `typename` {.inject.} = VK_DESCRIPTOR_TYPE_COMBINED_IMAGE_SAMPLER
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133 let `countname` {.inject.} = 1'u32
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134 body
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135 elif typeof(value) is object:
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136 block:
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137 let `typename` {.inject.} = VK_DESCRIPTOR_TYPE_UNIFORM_BUFFER
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sam <sam@basx.dev>
parents: 1162
diff changeset
138 let `countname` {.inject.} = 1'u32
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sam <sam@basx.dev>
parents: 1162
diff changeset
139 body
438d32d8b14f add: more static compilation stuff, code is getting a bit crazy, but also super nice API
sam <sam@basx.dev>
parents: 1162
diff changeset
140 elif typeof(value) is array:
438d32d8b14f add: more static compilation stuff, code is getting a bit crazy, but also super nice API
sam <sam@basx.dev>
parents: 1162
diff changeset
141 when elementType(value) is Texture:
438d32d8b14f add: more static compilation stuff, code is getting a bit crazy, but also super nice API
sam <sam@basx.dev>
parents: 1162
diff changeset
142 block:
438d32d8b14f add: more static compilation stuff, code is getting a bit crazy, but also super nice API
sam <sam@basx.dev>
parents: 1162
diff changeset
143 let `typename` {.inject.} = VK_DESCRIPTOR_TYPE_COMBINED_IMAGE_SAMPLER
438d32d8b14f add: more static compilation stuff, code is getting a bit crazy, but also super nice API
sam <sam@basx.dev>
parents: 1162
diff changeset
144 let `countname` {.inject.} = uint32(typeof(value).len)
438d32d8b14f add: more static compilation stuff, code is getting a bit crazy, but also super nice API
sam <sam@basx.dev>
parents: 1162
diff changeset
145 body
438d32d8b14f add: more static compilation stuff, code is getting a bit crazy, but also super nice API
sam <sam@basx.dev>
parents: 1162
diff changeset
146 elif elementType(value) is object:
438d32d8b14f add: more static compilation stuff, code is getting a bit crazy, but also super nice API
sam <sam@basx.dev>
parents: 1162
diff changeset
147 block:
438d32d8b14f add: more static compilation stuff, code is getting a bit crazy, but also super nice API
sam <sam@basx.dev>
parents: 1162
diff changeset
148 let `typename` {.inject.} = VK_DESCRIPTOR_TYPE_UNIFORM_BUFFER
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sam <sam@basx.dev>
parents: 1162
diff changeset
149 let `countname` {.inject.} = uint32(typeof(value).len)
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sam <sam@basx.dev>
parents: 1162
diff changeset
150 body
1161
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sam <sam@basx.dev>
parents: 1160
diff changeset
151
1163
438d32d8b14f add: more static compilation stuff, code is getting a bit crazy, but also super nice API
sam <sam@basx.dev>
parents: 1162
diff changeset
152 func NumberOfVertexInputAttributeDescriptors[T: SupportedGPUType|Texture](value: T): uint32 =
1159
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sam <sam@basx.dev>
parents:
diff changeset
153 when T is TMat2[float32] or T is TMat2[float64] or T is TMat23[float32] or T is TMat23[float64]:
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sam <sam@basx.dev>
parents:
diff changeset
154 2
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sam <sam@basx.dev>
parents:
diff changeset
155 elif T is TMat32[float32] or T is TMat32[float64] or T is TMat3[float32] or T is TMat3[float64] or T is TMat34[float32] or T is TMat34[float64]:
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sam <sam@basx.dev>
parents:
diff changeset
156 3
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sam <sam@basx.dev>
parents:
diff changeset
157 elif T is TMat43[float32] or T is TMat43[float64] or T is TMat4[float32] or T is TMat4[float64]:
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sam <sam@basx.dev>
parents:
diff changeset
158 4
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sam <sam@basx.dev>
parents:
diff changeset
159 else:
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sam <sam@basx.dev>
parents:
diff changeset
160 1
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sam <sam@basx.dev>
parents:
diff changeset
161
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sam <sam@basx.dev>
parents: 1161
diff changeset
162 func NLocationSlots[T: SupportedGPUType|Texture](value: T): uint32 =
1159
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sam <sam@basx.dev>
parents:
diff changeset
163 #[
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sam <sam@basx.dev>
parents:
diff changeset
164 single location:
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sam <sam@basx.dev>
parents: 1161
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165 - any scalar
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sam <sam@basx.dev>
parents: 1161
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166 - any 16-bit vector
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sam <sam@basx.dev>
parents: 1161
diff changeset
167 - any 32-bit vector
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sam <sam@basx.dev>
parents: 1161
diff changeset
168 - any 64-bit vector that has max. 2 components
1159
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sam <sam@basx.dev>
parents:
diff changeset
169 16-bit scalar and vector types, and
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sam <sam@basx.dev>
parents:
diff changeset
170 32-bit scalar and vector types, and
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sam <sam@basx.dev>
parents:
diff changeset
171 64-bit scalar and 2-component vector types.
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sam <sam@basx.dev>
parents:
diff changeset
172 two locations
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sam <sam@basx.dev>
parents:
diff changeset
173 64-bit three- and four-component vectors
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sam <sam@basx.dev>
parents:
diff changeset
174 ]#
1162
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sam <sam@basx.dev>
parents: 1161
diff changeset
175 when T is TVec3[int64] or
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sam <sam@basx.dev>
parents: 1161
diff changeset
176 T is TVec4[int64] or
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sam <sam@basx.dev>
parents: 1161
diff changeset
177 T is TVec3[uint64] or
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sam <sam@basx.dev>
parents: 1161
diff changeset
178 T is TVec4[uint64] or
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sam <sam@basx.dev>
parents: 1161
diff changeset
179 T is TVec3[float64] or
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sam <sam@basx.dev>
parents: 1161
diff changeset
180 T is TVec4[float64] or
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sam <sam@basx.dev>
parents: 1161
diff changeset
181 T is TMat23[float64] or
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sam <sam@basx.dev>
parents: 1161
diff changeset
182 T is TMat3[float64] or
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sam <sam@basx.dev>
parents: 1161
diff changeset
183 T is TMat34[float64] or
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sam <sam@basx.dev>
parents: 1161
diff changeset
184 T is TMat43[float64] or
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sam <sam@basx.dev>
parents: 1161
diff changeset
185 T is TMat4[float64]:
1159
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sam <sam@basx.dev>
parents:
diff changeset
186 return 2
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sam <sam@basx.dev>
parents:
diff changeset
187 else:
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sam <sam@basx.dev>
parents:
diff changeset
188 return 1
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sam <sam@basx.dev>
parents:
diff changeset
189
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sam <sam@basx.dev>
parents:
diff changeset
190 type
1161
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sam <sam@basx.dev>
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diff changeset
191 IndexType = enum
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sam <sam@basx.dev>
parents: 1160
diff changeset
192 None, UInt8, UInt16, UInt32
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sam <sam@basx.dev>
parents: 1160
diff changeset
193 RenderBuffers = object
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sam <sam@basx.dev>
parents: 1160
diff changeset
194 deviceBuffers: seq[Buffer] # for fast reads
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sam <sam@basx.dev>
parents: 1160
diff changeset
195 hostVisibleBuffers: seq[Buffer] # for fast writes
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sam <sam@basx.dev>
parents: 1160
diff changeset
196 Renderable[TMesh, TInstance] = object
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sam <sam@basx.dev>
parents: 1160
diff changeset
197 vertexBuffers: seq[VkBuffer]
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sam <sam@basx.dev>
parents: 1160
diff changeset
198 bufferOffsets: seq[VkDeviceSize]
1159
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sam <sam@basx.dev>
parents:
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199 instanceCount: uint32
1161
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sam <sam@basx.dev>
parents: 1160
diff changeset
200 case indexType: IndexType
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sam <sam@basx.dev>
parents: 1160
diff changeset
201 of None:
1160
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sam <sam@basx.dev>
parents: 1159
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202 vertexCount: uint32
1161
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sam <sam@basx.dev>
parents: 1160
diff changeset
203 else:
1160
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sam <sam@basx.dev>
parents: 1159
diff changeset
204 indexBuffer: VkBuffer
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sam <sam@basx.dev>
parents: 1159
diff changeset
205 indexCount: uint32
836dc1eda5e3 did: some stuff
sam <sam@basx.dev>
parents: 1159
diff changeset
206 indexBufferOffset: VkDeviceSize
1162
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sam <sam@basx.dev>
parents: 1161
diff changeset
207 Pipeline[TShader] = object
1159
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sam <sam@basx.dev>
parents:
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208 pipeline: VkPipeline
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sam <sam@basx.dev>
parents:
diff changeset
209 layout: VkPipelineLayout
1164
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sam <sam@basx.dev>
parents: 1163
diff changeset
210 descriptorSets: array[INFLIGHTFRAMES, VkDescriptorSet]
1162
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sam <sam@basx.dev>
parents: 1161
diff changeset
211
1161
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sam <sam@basx.dev>
parents: 1160
diff changeset
212 converter toVkIndexType(indexType: IndexType): VkIndexType =
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sam <sam@basx.dev>
parents: 1160
diff changeset
213 case indexType:
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sam <sam@basx.dev>
parents: 1160
diff changeset
214 of None: VK_INDEX_TYPE_NONE_KHR
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sam <sam@basx.dev>
parents: 1160
diff changeset
215 of UInt8: VK_INDEX_TYPE_UINT8_EXT
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sam <sam@basx.dev>
parents: 1160
diff changeset
216 of UInt16: VK_INDEX_TYPE_UINT16
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sam <sam@basx.dev>
parents: 1160
diff changeset
217 of UInt32: VK_INDEX_TYPE_UINT32
1159
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sam <sam@basx.dev>
parents:
diff changeset
218
1172
sam <sam@basx.dev>
parents: 1165
diff changeset
219 proc CreateRenderPass*(
sam <sam@basx.dev>
parents: 1165
diff changeset
220 device: VkDevice,
sam <sam@basx.dev>
parents: 1165
diff changeset
221 format: VkFormat,
sam <sam@basx.dev>
parents: 1165
diff changeset
222 ): VkRenderPass =
sam <sam@basx.dev>
parents: 1165
diff changeset
223
sam <sam@basx.dev>
parents: 1165
diff changeset
224 var
sam <sam@basx.dev>
parents: 1165
diff changeset
225 attachments = @[VkAttachmentDescription(
sam <sam@basx.dev>
parents: 1165
diff changeset
226 format: format,
sam <sam@basx.dev>
parents: 1165
diff changeset
227 samples: VK_SAMPLE_COUNT_1_BIT,
sam <sam@basx.dev>
parents: 1165
diff changeset
228 loadOp: VK_ATTACHMENT_LOAD_OP_CLEAR,
sam <sam@basx.dev>
parents: 1165
diff changeset
229 storeOp: VK_ATTACHMENT_STORE_OP_STORE,
sam <sam@basx.dev>
parents: 1165
diff changeset
230 stencilLoadOp: VK_ATTACHMENT_LOAD_OP_DONT_CARE,
sam <sam@basx.dev>
parents: 1165
diff changeset
231 stencilStoreOp: VK_ATTACHMENT_STORE_OP_DONT_CARE,
sam <sam@basx.dev>
parents: 1165
diff changeset
232 initialLayout: VK_IMAGE_LAYOUT_UNDEFINED,
sam <sam@basx.dev>
parents: 1165
diff changeset
233 finalLayout: VK_IMAGE_LAYOUT_PRESENT_SRC_KHR,
sam <sam@basx.dev>
parents: 1165
diff changeset
234 )]
sam <sam@basx.dev>
parents: 1165
diff changeset
235 dependencies = @[VkSubpassDependency(
sam <sam@basx.dev>
parents: 1165
diff changeset
236 srcSubpass: VK_SUBPASS_EXTERNAL,
sam <sam@basx.dev>
parents: 1165
diff changeset
237 dstSubpass: 0,
sam <sam@basx.dev>
parents: 1165
diff changeset
238 srcStageMask: toBits [VK_PIPELINE_STAGE_COLOR_ATTACHMENT_OUTPUT_BIT, VK_PIPELINE_STAGE_LATE_FRAGMENT_TESTS_BIT],
sam <sam@basx.dev>
parents: 1165
diff changeset
239 srcAccessMask: toBits [VK_ACCESS_COLOR_ATTACHMENT_WRITE_BIT, VK_ACCESS_DEPTH_STENCIL_ATTACHMENT_WRITE_BIT],
sam <sam@basx.dev>
parents: 1165
diff changeset
240 dstStageMask: toBits [VK_PIPELINE_STAGE_COLOR_ATTACHMENT_OUTPUT_BIT, VK_PIPELINE_STAGE_EARLY_FRAGMENT_TESTS_BIT],
sam <sam@basx.dev>
parents: 1165
diff changeset
241 dstAccessMask: toBits [VK_ACCESS_COLOR_ATTACHMENT_WRITE_BIT, VK_ACCESS_DEPTH_STENCIL_ATTACHMENT_WRITE_BIT],
sam <sam@basx.dev>
parents: 1165
diff changeset
242 )]
sam <sam@basx.dev>
parents: 1165
diff changeset
243 outputs = @[
sam <sam@basx.dev>
parents: 1165
diff changeset
244 VkAttachmentReference(
sam <sam@basx.dev>
parents: 1165
diff changeset
245 attachment: 0,
sam <sam@basx.dev>
parents: 1165
diff changeset
246 layout: VK_IMAGE_LAYOUT_COLOR_ATTACHMENT_OPTIMAL,
sam <sam@basx.dev>
parents: 1165
diff changeset
247 )
sam <sam@basx.dev>
parents: 1165
diff changeset
248 ]
sam <sam@basx.dev>
parents: 1165
diff changeset
249
sam <sam@basx.dev>
parents: 1165
diff changeset
250 var subpassesList = [
sam <sam@basx.dev>
parents: 1165
diff changeset
251 VkSubpassDescription(
sam <sam@basx.dev>
parents: 1165
diff changeset
252 flags: VkSubpassDescriptionFlags(0),
sam <sam@basx.dev>
parents: 1165
diff changeset
253 pipelineBindPoint: VK_PIPELINE_BIND_POINT_GRAPHICS,
sam <sam@basx.dev>
parents: 1165
diff changeset
254 inputAttachmentCount: 0,
sam <sam@basx.dev>
parents: 1165
diff changeset
255 pInputAttachments: nil,
sam <sam@basx.dev>
parents: 1165
diff changeset
256 colorAttachmentCount: uint32(outputs.len),
sam <sam@basx.dev>
parents: 1165
diff changeset
257 pColorAttachments: outputs.ToCPointer,
sam <sam@basx.dev>
parents: 1165
diff changeset
258 pResolveAttachments: nil,
sam <sam@basx.dev>
parents: 1165
diff changeset
259 pDepthStencilAttachment: nil,
sam <sam@basx.dev>
parents: 1165
diff changeset
260 preserveAttachmentCount: 0,
sam <sam@basx.dev>
parents: 1165
diff changeset
261 pPreserveAttachments: nil,
sam <sam@basx.dev>
parents: 1165
diff changeset
262 )
sam <sam@basx.dev>
parents: 1165
diff changeset
263 ]
sam <sam@basx.dev>
parents: 1165
diff changeset
264
sam <sam@basx.dev>
parents: 1165
diff changeset
265 var createInfo = VkRenderPassCreateInfo(
sam <sam@basx.dev>
parents: 1165
diff changeset
266 sType: VK_STRUCTURE_TYPE_RENDER_PASS_CREATE_INFO,
sam <sam@basx.dev>
parents: 1165
diff changeset
267 attachmentCount: uint32(attachments.len),
sam <sam@basx.dev>
parents: 1165
diff changeset
268 pAttachments: attachments.ToCPointer,
sam <sam@basx.dev>
parents: 1165
diff changeset
269 subpassCount: uint32(subpassesList.len),
sam <sam@basx.dev>
parents: 1165
diff changeset
270 pSubpasses: subpassesList.ToCPointer,
sam <sam@basx.dev>
parents: 1165
diff changeset
271 dependencyCount: uint32(dependencies.len),
sam <sam@basx.dev>
parents: 1165
diff changeset
272 pDependencies: dependencies.ToCPointer,
sam <sam@basx.dev>
parents: 1165
diff changeset
273 )
sam <sam@basx.dev>
parents: 1165
diff changeset
274 checkVkResult device.vkCreateRenderPass(addr(createInfo), nil, addr(result))
sam <sam@basx.dev>
parents: 1165
diff changeset
275
1162
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sam <sam@basx.dev>
parents: 1161
diff changeset
276 proc compileGlslToSPIRV(stage: VkShaderStageFlagBits, shaderSource: string): seq[uint32] {.compileTime.} =
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sam <sam@basx.dev>
parents: 1161
diff changeset
277 func stage2string(stage: VkShaderStageFlagBits): string {.compileTime.} =
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sam <sam@basx.dev>
parents: 1161
diff changeset
278 case stage
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sam <sam@basx.dev>
parents: 1161
diff changeset
279 of VK_SHADER_STAGE_VERTEX_BIT: "vert"
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sam <sam@basx.dev>
parents: 1161
diff changeset
280 of VK_SHADER_STAGE_TESSELLATION_CONTROL_BIT: "tesc"
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sam <sam@basx.dev>
parents: 1161
diff changeset
281 of VK_SHADER_STAGE_TESSELLATION_EVALUATION_BIT: "tese"
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sam <sam@basx.dev>
parents: 1161
diff changeset
282 of VK_SHADER_STAGE_GEOMETRY_BIT: "geom"
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sam <sam@basx.dev>
parents: 1161
diff changeset
283 of VK_SHADER_STAGE_FRAGMENT_BIT: "frag"
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sam <sam@basx.dev>
parents: 1161
diff changeset
284 of VK_SHADER_STAGE_COMPUTE_BIT: "comp"
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sam <sam@basx.dev>
parents: 1161
diff changeset
285 else: ""
1161
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sam <sam@basx.dev>
parents: 1160
diff changeset
286
1162
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sam <sam@basx.dev>
parents: 1161
diff changeset
287 when defined(nimcheck): # will not run if nimcheck is running
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sam <sam@basx.dev>
parents: 1161
diff changeset
288 return result
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sam <sam@basx.dev>
parents: 1161
diff changeset
289
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sam <sam@basx.dev>
parents: 1161
diff changeset
290 let
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sam <sam@basx.dev>
parents: 1161
diff changeset
291 stagename = stage2string(stage)
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sam <sam@basx.dev>
parents: 1161
diff changeset
292 shaderHash = hash(shaderSource)
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sam <sam@basx.dev>
parents: 1161
diff changeset
293 shaderfile = getTempDir() / &"shader_{shaderHash}.{stagename}"
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sam <sam@basx.dev>
parents: 1161
diff changeset
294
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sam <sam@basx.dev>
parents: 1161
diff changeset
295 if not shaderfile.fileExists:
1163
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sam <sam@basx.dev>
parents: 1162
diff changeset
296 echo "shader of type ", stage
1162
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sam <sam@basx.dev>
parents: 1161
diff changeset
297 for i, line in enumerate(shaderSource.splitlines()):
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sam <sam@basx.dev>
parents: 1161
diff changeset
298 echo " ", i + 1, " ", line
1163
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sam <sam@basx.dev>
parents: 1162
diff changeset
299 # var glslExe = currentSourcePath.parentDir.parentDir.parentDir / "tools" / "glslangValidator"
438d32d8b14f add: more static compilation stuff, code is getting a bit crazy, but also super nice API
sam <sam@basx.dev>
parents: 1162
diff changeset
300 var glslExe = currentSourcePath.parentDir / "tools" / "glslangValidator"
1162
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sam <sam@basx.dev>
parents: 1161
diff changeset
301 when defined(windows):
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sam <sam@basx.dev>
parents: 1161
diff changeset
302 glslExe = glslExe & "." & ExeExt
1163
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sam <sam@basx.dev>
parents: 1162
diff changeset
303 let command = &"{glslExe} --entry-point main -V --stdin -S {stagename} -o {shaderfile}"
1162
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sam <sam@basx.dev>
parents: 1161
diff changeset
304 echo "run: ", command
46fae89cffb0 advance evenmore!
sam <sam@basx.dev>
parents: 1161
diff changeset
305 discard StaticExecChecked(
46fae89cffb0 advance evenmore!
sam <sam@basx.dev>
parents: 1161
diff changeset
306 command = command,
46fae89cffb0 advance evenmore!
sam <sam@basx.dev>
parents: 1161
diff changeset
307 input = shaderSource
46fae89cffb0 advance evenmore!
sam <sam@basx.dev>
parents: 1161
diff changeset
308 )
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sam <sam@basx.dev>
parents: 1161
diff changeset
309 else:
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sam <sam@basx.dev>
parents: 1161
diff changeset
310 echo &"shaderfile {shaderfile} is up-to-date"
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sam <sam@basx.dev>
parents: 1161
diff changeset
311
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sam <sam@basx.dev>
parents: 1161
diff changeset
312 when defined(mingw) and defined(linux): # required for crosscompilation, path separators get messed up
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sam <sam@basx.dev>
parents: 1161
diff changeset
313 let shaderbinary = staticRead shaderfile.replace("\\", "/")
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sam <sam@basx.dev>
parents: 1161
diff changeset
314 else:
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sam <sam@basx.dev>
parents: 1161
diff changeset
315 let shaderbinary = staticRead shaderfile
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sam <sam@basx.dev>
parents: 1161
diff changeset
316
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sam <sam@basx.dev>
parents: 1161
diff changeset
317 var i = 0
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sam <sam@basx.dev>
parents: 1161
diff changeset
318 while i < shaderbinary.len:
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sam <sam@basx.dev>
parents: 1161
diff changeset
319 result.add(
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sam <sam@basx.dev>
parents: 1161
diff changeset
320 (uint32(shaderbinary[i + 0]) shl 0) or
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sam <sam@basx.dev>
parents: 1161
diff changeset
321 (uint32(shaderbinary[i + 1]) shl 8) or
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sam <sam@basx.dev>
parents: 1161
diff changeset
322 (uint32(shaderbinary[i + 2]) shl 16) or
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sam <sam@basx.dev>
parents: 1161
diff changeset
323 (uint32(shaderbinary[i + 3]) shl 24)
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sam <sam@basx.dev>
parents: 1161
diff changeset
324 )
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sam <sam@basx.dev>
parents: 1161
diff changeset
325 i += 4
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sam <sam@basx.dev>
parents: 1161
diff changeset
326
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sam <sam@basx.dev>
parents: 1161
diff changeset
327 proc generateShaderSource[TShader](shader: TShader): (string, string) {.compileTime.} =
46fae89cffb0 advance evenmore!
sam <sam@basx.dev>
parents: 1161
diff changeset
328 const GLSL_VERSION = "450"
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sam <sam@basx.dev>
parents: 1161
diff changeset
329 var vsInput: seq[string]
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sam <sam@basx.dev>
parents: 1161
diff changeset
330 var vsOutput: seq[string]
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sam <sam@basx.dev>
parents: 1161
diff changeset
331 var fsInput: seq[string]
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sam <sam@basx.dev>
parents: 1161
diff changeset
332 var fsOutput: seq[string]
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sam <sam@basx.dev>
parents: 1161
diff changeset
333 var uniforms: seq[string]
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sam <sam@basx.dev>
parents: 1161
diff changeset
334 var samplers: seq[string]
1163
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sam <sam@basx.dev>
parents: 1162
diff changeset
335 var vsInputLocation = 0'u32
1162
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sam <sam@basx.dev>
parents: 1161
diff changeset
336 var passLocation = 0
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sam <sam@basx.dev>
parents: 1161
diff changeset
337 var fsOutputLocation = 0
1163
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sam <sam@basx.dev>
parents: 1162
diff changeset
338 var descriptorBinding = 0
1162
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sam <sam@basx.dev>
parents: 1161
diff changeset
339
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sam <sam@basx.dev>
parents: 1161
diff changeset
340 for fieldname, value in fieldPairs(shader):
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sam <sam@basx.dev>
parents: 1161
diff changeset
341 # vertex shader inputs
1163
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sam <sam@basx.dev>
parents: 1162
diff changeset
342 when hasCustomPragma(value, VertexAttribute) or hasCustomPragma(value, InstanceAttribute):
1162
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sam <sam@basx.dev>
parents: 1161
diff changeset
343 assert typeof(value) is SupportedGPUType
1163
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sam <sam@basx.dev>
parents: 1162
diff changeset
344 vsInput.add "layout(location = " & $vsInputLocation & ") in " & GlslType(value) & " " & fieldname & ";"
1162
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sam <sam@basx.dev>
parents: 1161
diff changeset
345 for j in 0 ..< NumberOfVertexInputAttributeDescriptors(value):
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sam <sam@basx.dev>
parents: 1161
diff changeset
346 vsInputLocation += NLocationSlots(value)
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sam <sam@basx.dev>
parents: 1161
diff changeset
347 # intermediate values, passed between shaders
1163
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sam <sam@basx.dev>
parents: 1162
diff changeset
348 elif hasCustomPragma(value, Pass) or hasCustomPragma(value, PassFlat):
438d32d8b14f add: more static compilation stuff, code is getting a bit crazy, but also super nice API
sam <sam@basx.dev>
parents: 1162
diff changeset
349 let flat = if hasCustomPragma(value, PassFlat): "flat " else: ""
438d32d8b14f add: more static compilation stuff, code is getting a bit crazy, but also super nice API
sam <sam@basx.dev>
parents: 1162
diff changeset
350 vsOutput.add "layout(location = " & $passLocation & ") " & flat & "out " & GlslType(value) & " " & fieldname & ";"
438d32d8b14f add: more static compilation stuff, code is getting a bit crazy, but also super nice API
sam <sam@basx.dev>
parents: 1162
diff changeset
351 fsInput.add "layout(location = " & $passLocation & ") " & flat & "in " & GlslType(value) & " " & fieldname & ";"
1162
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sam <sam@basx.dev>
parents: 1161
diff changeset
352 passLocation.inc
1163
438d32d8b14f add: more static compilation stuff, code is getting a bit crazy, but also super nice API
sam <sam@basx.dev>
parents: 1162
diff changeset
353 elif hasCustomPragma(value, ShaderOutput):
438d32d8b14f add: more static compilation stuff, code is getting a bit crazy, but also super nice API
sam <sam@basx.dev>
parents: 1162
diff changeset
354 fsOutput.add &"layout(location = " & $fsOutputLocation & ") out " & GlslType(value) & " " & fieldname & ";"
1162
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sam <sam@basx.dev>
parents: 1161
diff changeset
355 fsOutputLocation.inc
1163
438d32d8b14f add: more static compilation stuff, code is getting a bit crazy, but also super nice API
sam <sam@basx.dev>
parents: 1162
diff changeset
356 elif typeof(value) is Texture:
438d32d8b14f add: more static compilation stuff, code is getting a bit crazy, but also super nice API
sam <sam@basx.dev>
parents: 1162
diff changeset
357 samplers.add "layout(binding = " & $descriptorBinding & ") uniform " & GlslType(value) & " " & fieldname & ";"
438d32d8b14f add: more static compilation stuff, code is getting a bit crazy, but also super nice API
sam <sam@basx.dev>
parents: 1162
diff changeset
358 descriptorBinding.inc
438d32d8b14f add: more static compilation stuff, code is getting a bit crazy, but also super nice API
sam <sam@basx.dev>
parents: 1162
diff changeset
359 elif typeof(value) is object:
438d32d8b14f add: more static compilation stuff, code is getting a bit crazy, but also super nice API
sam <sam@basx.dev>
parents: 1162
diff changeset
360 # TODO
438d32d8b14f add: more static compilation stuff, code is getting a bit crazy, but also super nice API
sam <sam@basx.dev>
parents: 1162
diff changeset
361 uniforms.add ""
438d32d8b14f add: more static compilation stuff, code is getting a bit crazy, but also super nice API
sam <sam@basx.dev>
parents: 1162
diff changeset
362 descriptorBinding.inc
438d32d8b14f add: more static compilation stuff, code is getting a bit crazy, but also super nice API
sam <sam@basx.dev>
parents: 1162
diff changeset
363 elif typeof(value) is array:
438d32d8b14f add: more static compilation stuff, code is getting a bit crazy, but also super nice API
sam <sam@basx.dev>
parents: 1162
diff changeset
364 when elementType(value) is Texture:
438d32d8b14f add: more static compilation stuff, code is getting a bit crazy, but also super nice API
sam <sam@basx.dev>
parents: 1162
diff changeset
365 let arrayDecl = "[" & $typeof(value).len & "]"
438d32d8b14f add: more static compilation stuff, code is getting a bit crazy, but also super nice API
sam <sam@basx.dev>
parents: 1162
diff changeset
366 samplers.add "layout(binding = " & $descriptorBinding & ") uniform " & GlslType(default(elementType(value))) & " " & fieldname & "" & arrayDecl & ";"
438d32d8b14f add: more static compilation stuff, code is getting a bit crazy, but also super nice API
sam <sam@basx.dev>
parents: 1162
diff changeset
367 descriptorBinding.inc
438d32d8b14f add: more static compilation stuff, code is getting a bit crazy, but also super nice API
sam <sam@basx.dev>
parents: 1162
diff changeset
368 elif elementType(value) is object:
438d32d8b14f add: more static compilation stuff, code is getting a bit crazy, but also super nice API
sam <sam@basx.dev>
parents: 1162
diff changeset
369 # TODO
438d32d8b14f add: more static compilation stuff, code is getting a bit crazy, but also super nice API
sam <sam@basx.dev>
parents: 1162
diff changeset
370 let arrayDecl = "[" & $typeof(value).len & "]"
438d32d8b14f add: more static compilation stuff, code is getting a bit crazy, but also super nice API
sam <sam@basx.dev>
parents: 1162
diff changeset
371 # uniforms.add "layout(binding = " & $descriptorBinding & ") uniform " & GlslType(elementType(value)) & " " & fieldname & "" & arrayDecl & ";"
438d32d8b14f add: more static compilation stuff, code is getting a bit crazy, but also super nice API
sam <sam@basx.dev>
parents: 1162
diff changeset
372 descriptorBinding.inc
1162
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sam <sam@basx.dev>
parents: 1161
diff changeset
373 else:
1163
438d32d8b14f add: more static compilation stuff, code is getting a bit crazy, but also super nice API
sam <sam@basx.dev>
parents: 1162
diff changeset
374 {.error: "Unsupported shader field " & fieldname.}
438d32d8b14f add: more static compilation stuff, code is getting a bit crazy, but also super nice API
sam <sam@basx.dev>
parents: 1162
diff changeset
375 elif fieldname in ["vertexCode", "fragmentCode"]:
438d32d8b14f add: more static compilation stuff, code is getting a bit crazy, but also super nice API
sam <sam@basx.dev>
parents: 1162
diff changeset
376 discard
438d32d8b14f add: more static compilation stuff, code is getting a bit crazy, but also super nice API
sam <sam@basx.dev>
parents: 1162
diff changeset
377 else:
438d32d8b14f add: more static compilation stuff, code is getting a bit crazy, but also super nice API
sam <sam@basx.dev>
parents: 1162
diff changeset
378 {.error: "Unsupported shader field '" & tt.name(TShader) & "." & fieldname & "' of type " & tt.name(typeof(value)).}
1162
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sam <sam@basx.dev>
parents: 1161
diff changeset
379
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sam <sam@basx.dev>
parents: 1161
diff changeset
380 result[0] = (@[&"#version {GLSL_VERSION}", "#extension GL_EXT_scalar_block_layout : require", ""] &
46fae89cffb0 advance evenmore!
sam <sam@basx.dev>
parents: 1161
diff changeset
381 vsInput &
46fae89cffb0 advance evenmore!
sam <sam@basx.dev>
parents: 1161
diff changeset
382 uniforms &
46fae89cffb0 advance evenmore!
sam <sam@basx.dev>
parents: 1161
diff changeset
383 samplers &
46fae89cffb0 advance evenmore!
sam <sam@basx.dev>
parents: 1161
diff changeset
384 vsOutput &
46fae89cffb0 advance evenmore!
sam <sam@basx.dev>
parents: 1161
diff changeset
385 @[shader.vertexCode]).join("\n")
46fae89cffb0 advance evenmore!
sam <sam@basx.dev>
parents: 1161
diff changeset
386
46fae89cffb0 advance evenmore!
sam <sam@basx.dev>
parents: 1161
diff changeset
387 result[1] = (@[&"#version {GLSL_VERSION}", "#extension GL_EXT_scalar_block_layout : require", ""] &
46fae89cffb0 advance evenmore!
sam <sam@basx.dev>
parents: 1161
diff changeset
388 fsInput &
46fae89cffb0 advance evenmore!
sam <sam@basx.dev>
parents: 1161
diff changeset
389 uniforms &
46fae89cffb0 advance evenmore!
sam <sam@basx.dev>
parents: 1161
diff changeset
390 samplers &
46fae89cffb0 advance evenmore!
sam <sam@basx.dev>
parents: 1161
diff changeset
391 fsOutput &
46fae89cffb0 advance evenmore!
sam <sam@basx.dev>
parents: 1161
diff changeset
392 @[shader.fragmentCode]).join("\n")
46fae89cffb0 advance evenmore!
sam <sam@basx.dev>
parents: 1161
diff changeset
393
1163
438d32d8b14f add: more static compilation stuff, code is getting a bit crazy, but also super nice API
sam <sam@basx.dev>
parents: 1162
diff changeset
394 # proc CompileShader[TShader](shader: static TShader): (seq[uint32], seq[uint32]) {.compileTime.}=
438d32d8b14f add: more static compilation stuff, code is getting a bit crazy, but also super nice API
sam <sam@basx.dev>
parents: 1162
diff changeset
395 proc CompileShader[TShader](device: VkDevice, shader: static TShader): ShaderObject[TShader] =
438d32d8b14f add: more static compilation stuff, code is getting a bit crazy, but also super nice API
sam <sam@basx.dev>
parents: 1162
diff changeset
396 const (vertexShaderSource, fragmentShaderSource) = generateShaderSource(shader)
438d32d8b14f add: more static compilation stuff, code is getting a bit crazy, but also super nice API
sam <sam@basx.dev>
parents: 1162
diff changeset
397
438d32d8b14f add: more static compilation stuff, code is getting a bit crazy, but also super nice API
sam <sam@basx.dev>
parents: 1162
diff changeset
398 let vertexBinary = compileGlslToSPIRV(VK_SHADER_STAGE_VERTEX_BIT, vertexShaderSource)
438d32d8b14f add: more static compilation stuff, code is getting a bit crazy, but also super nice API
sam <sam@basx.dev>
parents: 1162
diff changeset
399 let fragmentBinary = compileGlslToSPIRV(VK_SHADER_STAGE_FRAGMENT_BIT, fragmentShaderSource)
438d32d8b14f add: more static compilation stuff, code is getting a bit crazy, but also super nice API
sam <sam@basx.dev>
parents: 1162
diff changeset
400
438d32d8b14f add: more static compilation stuff, code is getting a bit crazy, but also super nice API
sam <sam@basx.dev>
parents: 1162
diff changeset
401 var createInfoVertex = VkShaderModuleCreateInfo(
438d32d8b14f add: more static compilation stuff, code is getting a bit crazy, but also super nice API
sam <sam@basx.dev>
parents: 1162
diff changeset
402 sType: VK_STRUCTURE_TYPE_SHADER_MODULE_CREATE_INFO,
438d32d8b14f add: more static compilation stuff, code is getting a bit crazy, but also super nice API
sam <sam@basx.dev>
parents: 1162
diff changeset
403 codeSize: csize_t(vertexBinary.len * sizeof(uint32)),
438d32d8b14f add: more static compilation stuff, code is getting a bit crazy, but also super nice API
sam <sam@basx.dev>
parents: 1162
diff changeset
404 pCode: vertexBinary.ToCPointer,
1162
46fae89cffb0 advance evenmore!
sam <sam@basx.dev>
parents: 1161
diff changeset
405 )
1163
438d32d8b14f add: more static compilation stuff, code is getting a bit crazy, but also super nice API
sam <sam@basx.dev>
parents: 1162
diff changeset
406 checkVkResult device.vkCreateShaderModule(addr(createInfoVertex), nil, addr(result.vertexShader))
438d32d8b14f add: more static compilation stuff, code is getting a bit crazy, but also super nice API
sam <sam@basx.dev>
parents: 1162
diff changeset
407 var createInfoFragment = VkShaderModuleCreateInfo(
438d32d8b14f add: more static compilation stuff, code is getting a bit crazy, but also super nice API
sam <sam@basx.dev>
parents: 1162
diff changeset
408 sType: VK_STRUCTURE_TYPE_SHADER_MODULE_CREATE_INFO,
438d32d8b14f add: more static compilation stuff, code is getting a bit crazy, but also super nice API
sam <sam@basx.dev>
parents: 1162
diff changeset
409 codeSize: csize_t(fragmentBinary.len * sizeof(uint32)),
438d32d8b14f add: more static compilation stuff, code is getting a bit crazy, but also super nice API
sam <sam@basx.dev>
parents: 1162
diff changeset
410 pCode: fragmentBinary.ToCPointer,
438d32d8b14f add: more static compilation stuff, code is getting a bit crazy, but also super nice API
sam <sam@basx.dev>
parents: 1162
diff changeset
411 )
438d32d8b14f add: more static compilation stuff, code is getting a bit crazy, but also super nice API
sam <sam@basx.dev>
parents: 1162
diff changeset
412 checkVkResult device.vkCreateShaderModule(addr(createInfoFragment), nil, addr(result.fragmentShader))
1162
46fae89cffb0 advance evenmore!
sam <sam@basx.dev>
parents: 1161
diff changeset
413
46fae89cffb0 advance evenmore!
sam <sam@basx.dev>
parents: 1161
diff changeset
414
46fae89cffb0 advance evenmore!
sam <sam@basx.dev>
parents: 1161
diff changeset
415 proc CreatePipeline*[TShader](
1159
e7cbb13999e4 add: changes and static tools
sam <sam@basx.dev>
parents:
diff changeset
416 device: VkDevice,
e7cbb13999e4 add: changes and static tools
sam <sam@basx.dev>
parents:
diff changeset
417 renderPass: VkRenderPass,
1163
438d32d8b14f add: more static compilation stuff, code is getting a bit crazy, but also super nice API
sam <sam@basx.dev>
parents: 1162
diff changeset
418 shader: ShaderObject[TShader],
1159
e7cbb13999e4 add: changes and static tools
sam <sam@basx.dev>
parents:
diff changeset
419 topology: VkPrimitiveTopology = VK_PRIMITIVE_TOPOLOGY_TRIANGLE_LIST,
e7cbb13999e4 add: changes and static tools
sam <sam@basx.dev>
parents:
diff changeset
420 polygonMode: VkPolygonMode = VK_POLYGON_MODE_FILL,
e7cbb13999e4 add: changes and static tools
sam <sam@basx.dev>
parents:
diff changeset
421 cullMode: VkCullModeFlagBits = VK_CULL_MODE_BACK_BIT,
e7cbb13999e4 add: changes and static tools
sam <sam@basx.dev>
parents:
diff changeset
422 frontFace: VkFrontFace = VK_FRONT_FACE_CLOCKWISE,
1162
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sam <sam@basx.dev>
parents: 1161
diff changeset
423 ): Pipeline[TShader] =
1159
e7cbb13999e4 add: changes and static tools
sam <sam@basx.dev>
parents:
diff changeset
424 # assumptions/limitations:
e7cbb13999e4 add: changes and static tools
sam <sam@basx.dev>
parents:
diff changeset
425 # - we are only using vertex and fragment shaders (2 stages)
e7cbb13999e4 add: changes and static tools
sam <sam@basx.dev>
parents:
diff changeset
426 # - we only support one subpass
1162
46fae89cffb0 advance evenmore!
sam <sam@basx.dev>
parents: 1161
diff changeset
427 # = we only support one Uniform-Block
1161
dbca0528c714 add: more stuff
sam <sam@basx.dev>
parents: 1160
diff changeset
428
1164
7b4d4d85d9f5 add: descriptor sets allocation
sam <sam@basx.dev>
parents: 1163
diff changeset
429 # create pipeline
1161
dbca0528c714 add: more stuff
sam <sam@basx.dev>
parents: 1160
diff changeset
430 var layoutbindings: seq[VkDescriptorSetLayoutBinding]
dbca0528c714 add: more stuff
sam <sam@basx.dev>
parents: 1160
diff changeset
431 var descriptorBindingNumber = 0'u32
1163
438d32d8b14f add: more static compilation stuff, code is getting a bit crazy, but also super nice API
sam <sam@basx.dev>
parents: 1162
diff changeset
432 ForDescriptorFields(default(TShader), descriptorType, descriptorCount):
1161
dbca0528c714 add: more stuff
sam <sam@basx.dev>
parents: 1160
diff changeset
433 layoutbindings.add VkDescriptorSetLayoutBinding(
dbca0528c714 add: more stuff
sam <sam@basx.dev>
parents: 1160
diff changeset
434 binding: descriptorBindingNumber,
dbca0528c714 add: more stuff
sam <sam@basx.dev>
parents: 1160
diff changeset
435 descriptorType: descriptorType,
dbca0528c714 add: more stuff
sam <sam@basx.dev>
parents: 1160
diff changeset
436 descriptorCount: descriptorCount,
1162
46fae89cffb0 advance evenmore!
sam <sam@basx.dev>
parents: 1161
diff changeset
437 stageFlags: VkShaderStageFlags(VK_SHADER_STAGE_ALL_GRAPHICS),
1161
dbca0528c714 add: more stuff
sam <sam@basx.dev>
parents: 1160
diff changeset
438 pImmutableSamplers: nil,
dbca0528c714 add: more stuff
sam <sam@basx.dev>
parents: 1160
diff changeset
439 )
dbca0528c714 add: more stuff
sam <sam@basx.dev>
parents: 1160
diff changeset
440 inc descriptorBindingNumber
dbca0528c714 add: more stuff
sam <sam@basx.dev>
parents: 1160
diff changeset
441 var layoutCreateInfo = VkDescriptorSetLayoutCreateInfo(
dbca0528c714 add: more stuff
sam <sam@basx.dev>
parents: 1160
diff changeset
442 sType: VK_STRUCTURE_TYPE_DESCRIPTOR_SET_LAYOUT_CREATE_INFO,
dbca0528c714 add: more stuff
sam <sam@basx.dev>
parents: 1160
diff changeset
443 bindingCount: uint32(layoutbindings.len),
dbca0528c714 add: more stuff
sam <sam@basx.dev>
parents: 1160
diff changeset
444 pBindings: layoutbindings.ToCPointer
dbca0528c714 add: more stuff
sam <sam@basx.dev>
parents: 1160
diff changeset
445 )
dbca0528c714 add: more stuff
sam <sam@basx.dev>
parents: 1160
diff changeset
446 var descriptorSetLayout: VkDescriptorSetLayout
1162
46fae89cffb0 advance evenmore!
sam <sam@basx.dev>
parents: 1161
diff changeset
447 checkVkResult vkCreateDescriptorSetLayout(device, addr(layoutCreateInfo), nil, addr(descriptorSetLayout))
1161
dbca0528c714 add: more stuff
sam <sam@basx.dev>
parents: 1160
diff changeset
448 let pipelineLayoutInfo = VkPipelineLayoutCreateInfo(
dbca0528c714 add: more stuff
sam <sam@basx.dev>
parents: 1160
diff changeset
449 sType: VK_STRUCTURE_TYPE_PIPELINE_LAYOUT_CREATE_INFO,
dbca0528c714 add: more stuff
sam <sam@basx.dev>
parents: 1160
diff changeset
450 setLayoutCount: 1,
dbca0528c714 add: more stuff
sam <sam@basx.dev>
parents: 1160
diff changeset
451 pSetLayouts: addr(descriptorSetLayout),
dbca0528c714 add: more stuff
sam <sam@basx.dev>
parents: 1160
diff changeset
452 # pushConstantRangeCount: uint32(pushConstants.len),
dbca0528c714 add: more stuff
sam <sam@basx.dev>
parents: 1160
diff changeset
453 # pPushConstantRanges: pushConstants.ToCPointer,
dbca0528c714 add: more stuff
sam <sam@basx.dev>
parents: 1160
diff changeset
454 )
dbca0528c714 add: more stuff
sam <sam@basx.dev>
parents: 1160
diff changeset
455 checkVkResult vkCreatePipelineLayout(device, addr(pipelineLayoutInfo), nil, addr(result.layout))
1159
e7cbb13999e4 add: changes and static tools
sam <sam@basx.dev>
parents:
diff changeset
456
e7cbb13999e4 add: changes and static tools
sam <sam@basx.dev>
parents:
diff changeset
457 let stages = [
e7cbb13999e4 add: changes and static tools
sam <sam@basx.dev>
parents:
diff changeset
458 VkPipelineShaderStageCreateInfo(
e7cbb13999e4 add: changes and static tools
sam <sam@basx.dev>
parents:
diff changeset
459 sType: VK_STRUCTURE_TYPE_PIPELINE_SHADER_STAGE_CREATE_INFO,
e7cbb13999e4 add: changes and static tools
sam <sam@basx.dev>
parents:
diff changeset
460 stage: VK_SHADER_STAGE_VERTEX_BIT,
1163
438d32d8b14f add: more static compilation stuff, code is getting a bit crazy, but also super nice API
sam <sam@basx.dev>
parents: 1162
diff changeset
461 module: shader.vertexShader,
1159
e7cbb13999e4 add: changes and static tools
sam <sam@basx.dev>
parents:
diff changeset
462 pName: "main",
e7cbb13999e4 add: changes and static tools
sam <sam@basx.dev>
parents:
diff changeset
463 ),
e7cbb13999e4 add: changes and static tools
sam <sam@basx.dev>
parents:
diff changeset
464 VkPipelineShaderStageCreateInfo(
e7cbb13999e4 add: changes and static tools
sam <sam@basx.dev>
parents:
diff changeset
465 sType: VK_STRUCTURE_TYPE_PIPELINE_SHADER_STAGE_CREATE_INFO,
e7cbb13999e4 add: changes and static tools
sam <sam@basx.dev>
parents:
diff changeset
466 stage: VK_SHADER_STAGE_FRAGMENT_BIT,
1163
438d32d8b14f add: more static compilation stuff, code is getting a bit crazy, but also super nice API
sam <sam@basx.dev>
parents: 1162
diff changeset
467 module: shader.fragmentShader,
1159
e7cbb13999e4 add: changes and static tools
sam <sam@basx.dev>
parents:
diff changeset
468 pName: "main",
e7cbb13999e4 add: changes and static tools
sam <sam@basx.dev>
parents:
diff changeset
469 ),
e7cbb13999e4 add: changes and static tools
sam <sam@basx.dev>
parents:
diff changeset
470 ]
1162
46fae89cffb0 advance evenmore!
sam <sam@basx.dev>
parents: 1161
diff changeset
471 var
46fae89cffb0 advance evenmore!
sam <sam@basx.dev>
parents: 1161
diff changeset
472 bindings: seq[VkVertexInputBindingDescription]
46fae89cffb0 advance evenmore!
sam <sam@basx.dev>
parents: 1161
diff changeset
473 attributes: seq[VkVertexInputAttributeDescription]
1159
e7cbb13999e4 add: changes and static tools
sam <sam@basx.dev>
parents:
diff changeset
474 var inputBindingNumber = 0'u32
1162
46fae89cffb0 advance evenmore!
sam <sam@basx.dev>
parents: 1161
diff changeset
475 var location = 0'u32
46fae89cffb0 advance evenmore!
sam <sam@basx.dev>
parents: 1161
diff changeset
476 ForVertexDataFields(default(TShader), fieldname, value, isInstanceAttr):
1159
e7cbb13999e4 add: changes and static tools
sam <sam@basx.dev>
parents:
diff changeset
477 bindings.add VkVertexInputBindingDescription(
e7cbb13999e4 add: changes and static tools
sam <sam@basx.dev>
parents:
diff changeset
478 binding: inputBindingNumber,
e7cbb13999e4 add: changes and static tools
sam <sam@basx.dev>
parents:
diff changeset
479 stride: sizeof(value).uint32,
e7cbb13999e4 add: changes and static tools
sam <sam@basx.dev>
parents:
diff changeset
480 inputRate: if isInstanceAttr: VK_VERTEX_INPUT_RATE_INSTANCE else: VK_VERTEX_INPUT_RATE_VERTEX,
e7cbb13999e4 add: changes and static tools
sam <sam@basx.dev>
parents:
diff changeset
481 )
e7cbb13999e4 add: changes and static tools
sam <sam@basx.dev>
parents:
diff changeset
482 # allows to submit larger data structures like Mat44, for most other types will be 1
e7cbb13999e4 add: changes and static tools
sam <sam@basx.dev>
parents:
diff changeset
483 let perDescriptorSize = sizeof(value).uint32 div NumberOfVertexInputAttributeDescriptors(value)
e7cbb13999e4 add: changes and static tools
sam <sam@basx.dev>
parents:
diff changeset
484 for i in 0'u32 ..< NumberOfVertexInputAttributeDescriptors(value):
e7cbb13999e4 add: changes and static tools
sam <sam@basx.dev>
parents:
diff changeset
485 attributes.add VkVertexInputAttributeDescription(
e7cbb13999e4 add: changes and static tools
sam <sam@basx.dev>
parents:
diff changeset
486 binding: inputBindingNumber,
1162
46fae89cffb0 advance evenmore!
sam <sam@basx.dev>
parents: 1161
diff changeset
487 location: location,
1159
e7cbb13999e4 add: changes and static tools
sam <sam@basx.dev>
parents:
diff changeset
488 format: VkType(value),
e7cbb13999e4 add: changes and static tools
sam <sam@basx.dev>
parents:
diff changeset
489 offset: i * perDescriptorSize,
e7cbb13999e4 add: changes and static tools
sam <sam@basx.dev>
parents:
diff changeset
490 )
1162
46fae89cffb0 advance evenmore!
sam <sam@basx.dev>
parents: 1161
diff changeset
491 location += NLocationSlots(value)
1159
e7cbb13999e4 add: changes and static tools
sam <sam@basx.dev>
parents:
diff changeset
492 inc inputBindingNumber
e7cbb13999e4 add: changes and static tools
sam <sam@basx.dev>
parents:
diff changeset
493
e7cbb13999e4 add: changes and static tools
sam <sam@basx.dev>
parents:
diff changeset
494 let
e7cbb13999e4 add: changes and static tools
sam <sam@basx.dev>
parents:
diff changeset
495 vertexInputInfo = VkPipelineVertexInputStateCreateInfo(
e7cbb13999e4 add: changes and static tools
sam <sam@basx.dev>
parents:
diff changeset
496 sType: VK_STRUCTURE_TYPE_PIPELINE_VERTEX_INPUT_STATE_CREATE_INFO,
e7cbb13999e4 add: changes and static tools
sam <sam@basx.dev>
parents:
diff changeset
497 vertexBindingDescriptionCount: uint32(bindings.len),
e7cbb13999e4 add: changes and static tools
sam <sam@basx.dev>
parents:
diff changeset
498 pVertexBindingDescriptions: bindings.ToCPointer,
e7cbb13999e4 add: changes and static tools
sam <sam@basx.dev>
parents:
diff changeset
499 vertexAttributeDescriptionCount: uint32(attributes.len),
e7cbb13999e4 add: changes and static tools
sam <sam@basx.dev>
parents:
diff changeset
500 pVertexAttributeDescriptions: attributes.ToCPointer,
e7cbb13999e4 add: changes and static tools
sam <sam@basx.dev>
parents:
diff changeset
501 )
e7cbb13999e4 add: changes and static tools
sam <sam@basx.dev>
parents:
diff changeset
502 inputAssembly = VkPipelineInputAssemblyStateCreateInfo(
e7cbb13999e4 add: changes and static tools
sam <sam@basx.dev>
parents:
diff changeset
503 sType: VK_STRUCTURE_TYPE_PIPELINE_INPUT_ASSEMBLY_STATE_CREATE_INFO,
e7cbb13999e4 add: changes and static tools
sam <sam@basx.dev>
parents:
diff changeset
504 topology: topology,
e7cbb13999e4 add: changes and static tools
sam <sam@basx.dev>
parents:
diff changeset
505 primitiveRestartEnable: false,
e7cbb13999e4 add: changes and static tools
sam <sam@basx.dev>
parents:
diff changeset
506 )
e7cbb13999e4 add: changes and static tools
sam <sam@basx.dev>
parents:
diff changeset
507 viewportState = VkPipelineViewportStateCreateInfo(
e7cbb13999e4 add: changes and static tools
sam <sam@basx.dev>
parents:
diff changeset
508 sType: VK_STRUCTURE_TYPE_PIPELINE_VIEWPORT_STATE_CREATE_INFO,
e7cbb13999e4 add: changes and static tools
sam <sam@basx.dev>
parents:
diff changeset
509 viewportCount: 1,
e7cbb13999e4 add: changes and static tools
sam <sam@basx.dev>
parents:
diff changeset
510 scissorCount: 1,
e7cbb13999e4 add: changes and static tools
sam <sam@basx.dev>
parents:
diff changeset
511 )
e7cbb13999e4 add: changes and static tools
sam <sam@basx.dev>
parents:
diff changeset
512 rasterizer = VkPipelineRasterizationStateCreateInfo(
e7cbb13999e4 add: changes and static tools
sam <sam@basx.dev>
parents:
diff changeset
513 sType: VK_STRUCTURE_TYPE_PIPELINE_RASTERIZATION_STATE_CREATE_INFO,
e7cbb13999e4 add: changes and static tools
sam <sam@basx.dev>
parents:
diff changeset
514 depthClampEnable: VK_FALSE,
e7cbb13999e4 add: changes and static tools
sam <sam@basx.dev>
parents:
diff changeset
515 rasterizerDiscardEnable: VK_FALSE,
e7cbb13999e4 add: changes and static tools
sam <sam@basx.dev>
parents:
diff changeset
516 polygonMode: polygonMode,
e7cbb13999e4 add: changes and static tools
sam <sam@basx.dev>
parents:
diff changeset
517 lineWidth: 1.0,
e7cbb13999e4 add: changes and static tools
sam <sam@basx.dev>
parents:
diff changeset
518 cullMode: toBits [cullMode],
e7cbb13999e4 add: changes and static tools
sam <sam@basx.dev>
parents:
diff changeset
519 frontFace: frontFace,
e7cbb13999e4 add: changes and static tools
sam <sam@basx.dev>
parents:
diff changeset
520 depthBiasEnable: VK_FALSE,
e7cbb13999e4 add: changes and static tools
sam <sam@basx.dev>
parents:
diff changeset
521 depthBiasConstantFactor: 0.0,
e7cbb13999e4 add: changes and static tools
sam <sam@basx.dev>
parents:
diff changeset
522 depthBiasClamp: 0.0,
e7cbb13999e4 add: changes and static tools
sam <sam@basx.dev>
parents:
diff changeset
523 depthBiasSlopeFactor: 0.0,
e7cbb13999e4 add: changes and static tools
sam <sam@basx.dev>
parents:
diff changeset
524 )
e7cbb13999e4 add: changes and static tools
sam <sam@basx.dev>
parents:
diff changeset
525 multisampling = VkPipelineMultisampleStateCreateInfo(
e7cbb13999e4 add: changes and static tools
sam <sam@basx.dev>
parents:
diff changeset
526 sType: VK_STRUCTURE_TYPE_PIPELINE_MULTISAMPLE_STATE_CREATE_INFO,
e7cbb13999e4 add: changes and static tools
sam <sam@basx.dev>
parents:
diff changeset
527 sampleShadingEnable: VK_FALSE,
e7cbb13999e4 add: changes and static tools
sam <sam@basx.dev>
parents:
diff changeset
528 rasterizationSamples: VK_SAMPLE_COUNT_1_BIT,
e7cbb13999e4 add: changes and static tools
sam <sam@basx.dev>
parents:
diff changeset
529 minSampleShading: 1.0,
e7cbb13999e4 add: changes and static tools
sam <sam@basx.dev>
parents:
diff changeset
530 pSampleMask: nil,
e7cbb13999e4 add: changes and static tools
sam <sam@basx.dev>
parents:
diff changeset
531 alphaToCoverageEnable: VK_FALSE,
e7cbb13999e4 add: changes and static tools
sam <sam@basx.dev>
parents:
diff changeset
532 alphaToOneEnable: VK_FALSE,
e7cbb13999e4 add: changes and static tools
sam <sam@basx.dev>
parents:
diff changeset
533 )
e7cbb13999e4 add: changes and static tools
sam <sam@basx.dev>
parents:
diff changeset
534 colorBlendAttachment = VkPipelineColorBlendAttachmentState(
e7cbb13999e4 add: changes and static tools
sam <sam@basx.dev>
parents:
diff changeset
535 colorWriteMask: toBits [VK_COLOR_COMPONENT_R_BIT, VK_COLOR_COMPONENT_G_BIT, VK_COLOR_COMPONENT_B_BIT, VK_COLOR_COMPONENT_A_BIT],
e7cbb13999e4 add: changes and static tools
sam <sam@basx.dev>
parents:
diff changeset
536 blendEnable: VK_TRUE,
e7cbb13999e4 add: changes and static tools
sam <sam@basx.dev>
parents:
diff changeset
537 srcColorBlendFactor: VK_BLEND_FACTOR_SRC_ALPHA,
e7cbb13999e4 add: changes and static tools
sam <sam@basx.dev>
parents:
diff changeset
538 dstColorBlendFactor: VK_BLEND_FACTOR_ONE_MINUS_SRC_ALPHA,
e7cbb13999e4 add: changes and static tools
sam <sam@basx.dev>
parents:
diff changeset
539 colorBlendOp: VK_BLEND_OP_ADD,
e7cbb13999e4 add: changes and static tools
sam <sam@basx.dev>
parents:
diff changeset
540 srcAlphaBlendFactor: VK_BLEND_FACTOR_ONE,
e7cbb13999e4 add: changes and static tools
sam <sam@basx.dev>
parents:
diff changeset
541 dstAlphaBlendFactor: VK_BLEND_FACTOR_ZERO,
e7cbb13999e4 add: changes and static tools
sam <sam@basx.dev>
parents:
diff changeset
542 alphaBlendOp: VK_BLEND_OP_ADD,
e7cbb13999e4 add: changes and static tools
sam <sam@basx.dev>
parents:
diff changeset
543 )
e7cbb13999e4 add: changes and static tools
sam <sam@basx.dev>
parents:
diff changeset
544 colorBlending = VkPipelineColorBlendStateCreateInfo(
e7cbb13999e4 add: changes and static tools
sam <sam@basx.dev>
parents:
diff changeset
545 sType: VK_STRUCTURE_TYPE_PIPELINE_COLOR_BLEND_STATE_CREATE_INFO,
e7cbb13999e4 add: changes and static tools
sam <sam@basx.dev>
parents:
diff changeset
546 logicOpEnable: false,
e7cbb13999e4 add: changes and static tools
sam <sam@basx.dev>
parents:
diff changeset
547 attachmentCount: 1,
e7cbb13999e4 add: changes and static tools
sam <sam@basx.dev>
parents:
diff changeset
548 pAttachments: addr(colorBlendAttachment),
e7cbb13999e4 add: changes and static tools
sam <sam@basx.dev>
parents:
diff changeset
549 )
e7cbb13999e4 add: changes and static tools
sam <sam@basx.dev>
parents:
diff changeset
550 dynamicStates = [VK_DYNAMIC_STATE_VIEWPORT, VK_DYNAMIC_STATE_SCISSOR]
e7cbb13999e4 add: changes and static tools
sam <sam@basx.dev>
parents:
diff changeset
551 dynamicState = VkPipelineDynamicStateCreateInfo(
e7cbb13999e4 add: changes and static tools
sam <sam@basx.dev>
parents:
diff changeset
552 sType: VK_STRUCTURE_TYPE_PIPELINE_DYNAMIC_STATE_CREATE_INFO,
e7cbb13999e4 add: changes and static tools
sam <sam@basx.dev>
parents:
diff changeset
553 dynamicStateCount: dynamicStates.len.uint32,
e7cbb13999e4 add: changes and static tools
sam <sam@basx.dev>
parents:
diff changeset
554 pDynamicStates: dynamicStates.ToCPointer,
e7cbb13999e4 add: changes and static tools
sam <sam@basx.dev>
parents:
diff changeset
555 )
e7cbb13999e4 add: changes and static tools
sam <sam@basx.dev>
parents:
diff changeset
556 let createInfo = VkGraphicsPipelineCreateInfo(
e7cbb13999e4 add: changes and static tools
sam <sam@basx.dev>
parents:
diff changeset
557 sType: VK_STRUCTURE_TYPE_GRAPHICS_PIPELINE_CREATE_INFO,
e7cbb13999e4 add: changes and static tools
sam <sam@basx.dev>
parents:
diff changeset
558 stageCount: 2,
1162
46fae89cffb0 advance evenmore!
sam <sam@basx.dev>
parents: 1161
diff changeset
559 pStages: stages.ToCPointer,
1159
e7cbb13999e4 add: changes and static tools
sam <sam@basx.dev>
parents:
diff changeset
560 pVertexInputState: addr(vertexInputInfo),
e7cbb13999e4 add: changes and static tools
sam <sam@basx.dev>
parents:
diff changeset
561 pInputAssemblyState: addr(inputAssembly),
e7cbb13999e4 add: changes and static tools
sam <sam@basx.dev>
parents:
diff changeset
562 pViewportState: addr(viewportState),
e7cbb13999e4 add: changes and static tools
sam <sam@basx.dev>
parents:
diff changeset
563 pRasterizationState: addr(rasterizer),
e7cbb13999e4 add: changes and static tools
sam <sam@basx.dev>
parents:
diff changeset
564 pMultisampleState: addr(multisampling),
e7cbb13999e4 add: changes and static tools
sam <sam@basx.dev>
parents:
diff changeset
565 pDepthStencilState: nil,
e7cbb13999e4 add: changes and static tools
sam <sam@basx.dev>
parents:
diff changeset
566 pColorBlendState: addr(colorBlending),
e7cbb13999e4 add: changes and static tools
sam <sam@basx.dev>
parents:
diff changeset
567 pDynamicState: addr(dynamicState),
e7cbb13999e4 add: changes and static tools
sam <sam@basx.dev>
parents:
diff changeset
568 layout: result.layout,
e7cbb13999e4 add: changes and static tools
sam <sam@basx.dev>
parents:
diff changeset
569 renderPass: renderPass,
e7cbb13999e4 add: changes and static tools
sam <sam@basx.dev>
parents:
diff changeset
570 subpass: 0,
e7cbb13999e4 add: changes and static tools
sam <sam@basx.dev>
parents:
diff changeset
571 basePipelineHandle: VkPipeline(0),
e7cbb13999e4 add: changes and static tools
sam <sam@basx.dev>
parents:
diff changeset
572 basePipelineIndex: -1,
e7cbb13999e4 add: changes and static tools
sam <sam@basx.dev>
parents:
diff changeset
573 )
e7cbb13999e4 add: changes and static tools
sam <sam@basx.dev>
parents:
diff changeset
574 checkVkResult vkCreateGraphicsPipelines(
e7cbb13999e4 add: changes and static tools
sam <sam@basx.dev>
parents:
diff changeset
575 device,
e7cbb13999e4 add: changes and static tools
sam <sam@basx.dev>
parents:
diff changeset
576 VkPipelineCache(0),
e7cbb13999e4 add: changes and static tools
sam <sam@basx.dev>
parents:
diff changeset
577 1,
e7cbb13999e4 add: changes and static tools
sam <sam@basx.dev>
parents:
diff changeset
578 addr(createInfo),
e7cbb13999e4 add: changes and static tools
sam <sam@basx.dev>
parents:
diff changeset
579 nil,
e7cbb13999e4 add: changes and static tools
sam <sam@basx.dev>
parents:
diff changeset
580 addr(result.pipeline)
e7cbb13999e4 add: changes and static tools
sam <sam@basx.dev>
parents:
diff changeset
581 )
e7cbb13999e4 add: changes and static tools
sam <sam@basx.dev>
parents:
diff changeset
582
1164
7b4d4d85d9f5 add: descriptor sets allocation
sam <sam@basx.dev>
parents: 1163
diff changeset
583 # create descriptors, one per frame-in-flight
7b4d4d85d9f5 add: descriptor sets allocation
sam <sam@basx.dev>
parents: 1163
diff changeset
584 let nSamplers = 0'u32
7b4d4d85d9f5 add: descriptor sets allocation
sam <sam@basx.dev>
parents: 1163
diff changeset
585 let nUniformBuffers = 0'u32
7b4d4d85d9f5 add: descriptor sets allocation
sam <sam@basx.dev>
parents: 1163
diff changeset
586
7b4d4d85d9f5 add: descriptor sets allocation
sam <sam@basx.dev>
parents: 1163
diff changeset
587 if nSamplers + nUniformBuffers > 0:
7b4d4d85d9f5 add: descriptor sets allocation
sam <sam@basx.dev>
parents: 1163
diff changeset
588 var poolSizes: seq[VkDescriptorPoolSize]
7b4d4d85d9f5 add: descriptor sets allocation
sam <sam@basx.dev>
parents: 1163
diff changeset
589 if nUniformBuffers > 0:
1165
58694b30b9cb add: some stuff
sam <sam@basx.dev>
parents: 1164
diff changeset
590 poolSizes.add VkDescriptorPoolSize(thetype: VK_DESCRIPTOR_TYPE_COMBINED_IMAGE_SAMPLER, descriptorCount: nSamplers * INFLIGHTFRAMES)
1164
7b4d4d85d9f5 add: descriptor sets allocation
sam <sam@basx.dev>
parents: 1163
diff changeset
591 if nSamplers > 0:
1165
58694b30b9cb add: some stuff
sam <sam@basx.dev>
parents: 1164
diff changeset
592 poolSizes.add VkDescriptorPoolSize(thetype: VK_DESCRIPTOR_TYPE_UNIFORM_BUFFER, descriptorCount: nUniformBuffers * INFLIGHTFRAMES)
1164
7b4d4d85d9f5 add: descriptor sets allocation
sam <sam@basx.dev>
parents: 1163
diff changeset
593 var poolInfo = VkDescriptorPoolCreateInfo(
7b4d4d85d9f5 add: descriptor sets allocation
sam <sam@basx.dev>
parents: 1163
diff changeset
594 sType: VK_STRUCTURE_TYPE_DESCRIPTOR_POOL_CREATE_INFO,
7b4d4d85d9f5 add: descriptor sets allocation
sam <sam@basx.dev>
parents: 1163
diff changeset
595 poolSizeCount: uint32(poolSizes.len),
7b4d4d85d9f5 add: descriptor sets allocation
sam <sam@basx.dev>
parents: 1163
diff changeset
596 pPoolSizes: poolSizes.ToCPointer,
1165
58694b30b9cb add: some stuff
sam <sam@basx.dev>
parents: 1164
diff changeset
597 maxSets: (nUniformBuffers + nSamplers) * INFLIGHTFRAMES * 2, # good formula? no idea...
1164
7b4d4d85d9f5 add: descriptor sets allocation
sam <sam@basx.dev>
parents: 1163
diff changeset
598 )
7b4d4d85d9f5 add: descriptor sets allocation
sam <sam@basx.dev>
parents: 1163
diff changeset
599 var pool: VkDescriptorPool
7b4d4d85d9f5 add: descriptor sets allocation
sam <sam@basx.dev>
parents: 1163
diff changeset
600 checkVkResult vkCreateDescriptorPool(device, addr(poolInfo), nil, addr(pool))
7b4d4d85d9f5 add: descriptor sets allocation
sam <sam@basx.dev>
parents: 1163
diff changeset
601
7b4d4d85d9f5 add: descriptor sets allocation
sam <sam@basx.dev>
parents: 1163
diff changeset
602 var layouts = newSeqWith(result.descriptorSets.len, descriptorSetLayout)
7b4d4d85d9f5 add: descriptor sets allocation
sam <sam@basx.dev>
parents: 1163
diff changeset
603 var allocInfo = VkDescriptorSetAllocateInfo(
7b4d4d85d9f5 add: descriptor sets allocation
sam <sam@basx.dev>
parents: 1163
diff changeset
604 sType: VK_STRUCTURE_TYPE_DESCRIPTOR_SET_ALLOCATE_INFO,
7b4d4d85d9f5 add: descriptor sets allocation
sam <sam@basx.dev>
parents: 1163
diff changeset
605 descriptorPool: pool,
7b4d4d85d9f5 add: descriptor sets allocation
sam <sam@basx.dev>
parents: 1163
diff changeset
606 descriptorSetCount: uint32(layouts.len),
7b4d4d85d9f5 add: descriptor sets allocation
sam <sam@basx.dev>
parents: 1163
diff changeset
607 pSetLayouts: layouts.ToCPointer,
7b4d4d85d9f5 add: descriptor sets allocation
sam <sam@basx.dev>
parents: 1163
diff changeset
608 )
7b4d4d85d9f5 add: descriptor sets allocation
sam <sam@basx.dev>
parents: 1163
diff changeset
609 checkVkResult vkAllocateDescriptorSets(device, addr(allocInfo), result.descriptorSets.ToCPointer)
7b4d4d85d9f5 add: descriptor sets allocation
sam <sam@basx.dev>
parents: 1163
diff changeset
610
1165
58694b30b9cb add: some stuff
sam <sam@basx.dev>
parents: 1164
diff changeset
611 # write descriptor sets
58694b30b9cb add: some stuff
sam <sam@basx.dev>
parents: 1164
diff changeset
612 # TODO
1172
sam <sam@basx.dev>
parents: 1165
diff changeset
613 #[
1165
58694b30b9cb add: some stuff
sam <sam@basx.dev>
parents: 1164
diff changeset
614 var descriptorSetWrites: seq[VkWriteDescriptorSet]
58694b30b9cb add: some stuff
sam <sam@basx.dev>
parents: 1164
diff changeset
615 for XY in descriptors?:
58694b30b9cb add: some stuff
sam <sam@basx.dev>
parents: 1164
diff changeset
616
1172
sam <sam@basx.dev>
parents: 1165
diff changeset
617 bufferInfos.add VkDescriptorBufferInfo(
sam <sam@basx.dev>
parents: 1165
diff changeset
618 buffer: descriptor.buffer.vk,
sam <sam@basx.dev>
parents: 1165
diff changeset
619 offset: descriptor.offset,
sam <sam@basx.dev>
parents: 1165
diff changeset
620 range: descriptor.size,
sam <sam@basx.dev>
parents: 1165
diff changeset
621 )
sam <sam@basx.dev>
parents: 1165
diff changeset
622 descriptorSetWrites.add VkWriteDescriptorSet(
sam <sam@basx.dev>
parents: 1165
diff changeset
623 sType: VK_STRUCTURE_TYPE_WRITE_DESCRIPTOR_SET,
sam <sam@basx.dev>
parents: 1165
diff changeset
624 dstSet: descriptorSet.vk,
sam <sam@basx.dev>
parents: 1165
diff changeset
625 dstBinding: i,
sam <sam@basx.dev>
parents: 1165
diff changeset
626 dstArrayElement: 0,
sam <sam@basx.dev>
parents: 1165
diff changeset
627 descriptorType: descriptor.vkType,
sam <sam@basx.dev>
parents: 1165
diff changeset
628 descriptorCount: uint32(descriptor.count),
sam <sam@basx.dev>
parents: 1165
diff changeset
629 pBufferInfo: addr bufferInfos[^1],
sam <sam@basx.dev>
parents: 1165
diff changeset
630 )
sam <sam@basx.dev>
parents: 1165
diff changeset
631 vkUpdateDescriptorSets(device, uint32(descriptorSetWrites.len), descriptorSetWrites.ToCPointer, 0, nil)
sam <sam@basx.dev>
parents: 1165
diff changeset
632 ]#
1165
58694b30b9cb add: some stuff
sam <sam@basx.dev>
parents: 1164
diff changeset
633
58694b30b9cb add: some stuff
sam <sam@basx.dev>
parents: 1164
diff changeset
634
1161
dbca0528c714 add: more stuff
sam <sam@basx.dev>
parents: 1160
diff changeset
635 proc CreateRenderable[TMesh, TInstance](
dbca0528c714 add: more stuff
sam <sam@basx.dev>
parents: 1160
diff changeset
636 mesh: TMesh,
dbca0528c714 add: more stuff
sam <sam@basx.dev>
parents: 1160
diff changeset
637 instance: TInstance,
dbca0528c714 add: more stuff
sam <sam@basx.dev>
parents: 1160
diff changeset
638 buffers: RenderBuffers,
dbca0528c714 add: more stuff
sam <sam@basx.dev>
parents: 1160
diff changeset
639 ): Renderable[TMesh, TInstance] =
dbca0528c714 add: more stuff
sam <sam@basx.dev>
parents: 1160
diff changeset
640 result.indexType = None
1159
e7cbb13999e4 add: changes and static tools
sam <sam@basx.dev>
parents:
diff changeset
641
1172
sam <sam@basx.dev>
parents: 1165
diff changeset
642 proc Bind[T](pipeline: Pipeline[T], commandBuffer: VkCommandBuffer, currentFrameInFlight: int) =
sam <sam@basx.dev>
parents: 1165
diff changeset
643 let a = pipeline.descriptorSets
sam <sam@basx.dev>
parents: 1165
diff changeset
644 echo a[^currentFrameInFlight]
1159
e7cbb13999e4 add: changes and static tools
sam <sam@basx.dev>
parents:
diff changeset
645 commandBuffer.vkCmdBindPipeline(VK_PIPELINE_BIND_POINT_GRAPHICS, pipeline.pipeline)
1172
sam <sam@basx.dev>
parents: 1165
diff changeset
646 if a[currentFrameInFlight] != VkDescriptorSet(0):
1164
7b4d4d85d9f5 add: descriptor sets allocation
sam <sam@basx.dev>
parents: 1163
diff changeset
647 commandBuffer.vkCmdBindDescriptorSets(
7b4d4d85d9f5 add: descriptor sets allocation
sam <sam@basx.dev>
parents: 1163
diff changeset
648 VK_PIPELINE_BIND_POINT_GRAPHICS,
7b4d4d85d9f5 add: descriptor sets allocation
sam <sam@basx.dev>
parents: 1163
diff changeset
649 pipeline.layout,
7b4d4d85d9f5 add: descriptor sets allocation
sam <sam@basx.dev>
parents: 1163
diff changeset
650 0,
7b4d4d85d9f5 add: descriptor sets allocation
sam <sam@basx.dev>
parents: 1163
diff changeset
651 1,
7b4d4d85d9f5 add: descriptor sets allocation
sam <sam@basx.dev>
parents: 1163
diff changeset
652 addr pipeline.descriptorSets[currentFrameInFlight],
7b4d4d85d9f5 add: descriptor sets allocation
sam <sam@basx.dev>
parents: 1163
diff changeset
653 0,
7b4d4d85d9f5 add: descriptor sets allocation
sam <sam@basx.dev>
parents: 1163
diff changeset
654 nil,
7b4d4d85d9f5 add: descriptor sets allocation
sam <sam@basx.dev>
parents: 1163
diff changeset
655 )
1161
dbca0528c714 add: more stuff
sam <sam@basx.dev>
parents: 1160
diff changeset
656
1162
46fae89cffb0 advance evenmore!
sam <sam@basx.dev>
parents: 1161
diff changeset
657 proc AssertCompatible(TShader, TMesh, TInstance, TGlobals: typedesc) =
46fae89cffb0 advance evenmore!
sam <sam@basx.dev>
parents: 1161
diff changeset
658 # assert seq-fields of TMesh|TInstance == seq-fields of TShader
1161
dbca0528c714 add: more stuff
sam <sam@basx.dev>
parents: 1160
diff changeset
659 # assert normal fields of TMesh|Globals == normal fields of TShaderDescriptors
1162
46fae89cffb0 advance evenmore!
sam <sam@basx.dev>
parents: 1161
diff changeset
660 for inputName, inputValue in default(TShader).fieldPairs:
1161
dbca0528c714 add: more stuff
sam <sam@basx.dev>
parents: 1160
diff changeset
661 var foundField = false
dbca0528c714 add: more stuff
sam <sam@basx.dev>
parents: 1160
diff changeset
662 when hasCustomPragma(inputValue, VertexAttribute):
1163
438d32d8b14f add: more static compilation stuff, code is getting a bit crazy, but also super nice API
sam <sam@basx.dev>
parents: 1162
diff changeset
663 assert typeof(inputValue) is SupportedGPUType
1161
dbca0528c714 add: more stuff
sam <sam@basx.dev>
parents: 1160
diff changeset
664 for meshName, meshValue in default(TMesh).fieldPairs:
dbca0528c714 add: more stuff
sam <sam@basx.dev>
parents: 1160
diff changeset
665 when meshName == inputName:
1162
46fae89cffb0 advance evenmore!
sam <sam@basx.dev>
parents: 1161
diff changeset
666 assert foundField == false, "Shader input '" & tt.name(TShader) & "." & inputName & "' has been found more than once"
1163
438d32d8b14f add: more static compilation stuff, code is getting a bit crazy, but also super nice API
sam <sam@basx.dev>
parents: 1162
diff changeset
667 assert elementType(meshValue) is typeof(inputValue), "Shader input " & tt.name(TShader) & "." & inputName & " is of type '" & tt.name(typeof(inputValue)) & "' but mesh attribute is of type '" & tt.name(elementType(meshValue)) & "'"
1161
dbca0528c714 add: more stuff
sam <sam@basx.dev>
parents: 1160
diff changeset
668 foundField = true
1162
46fae89cffb0 advance evenmore!
sam <sam@basx.dev>
parents: 1161
diff changeset
669 assert foundField, "Shader input '" & tt.name(TShader) & "." & inputName & ": " & tt.name(typeof(inputValue)) & "' not found in '" & tt.name(TMesh) & "'"
1161
dbca0528c714 add: more stuff
sam <sam@basx.dev>
parents: 1160
diff changeset
670 elif hasCustomPragma(inputValue, InstanceAttribute):
1163
438d32d8b14f add: more static compilation stuff, code is getting a bit crazy, but also super nice API
sam <sam@basx.dev>
parents: 1162
diff changeset
671 assert typeof(inputValue) is SupportedGPUType
1161
dbca0528c714 add: more stuff
sam <sam@basx.dev>
parents: 1160
diff changeset
672 for instanceName, instanceValue in default(TInstance).fieldPairs:
dbca0528c714 add: more stuff
sam <sam@basx.dev>
parents: 1160
diff changeset
673 when instanceName == inputName:
1162
46fae89cffb0 advance evenmore!
sam <sam@basx.dev>
parents: 1161
diff changeset
674 assert foundField == false, "Shader input '" & tt.name(TShader) & "." & inputName & "' has been found more than once"
1163
438d32d8b14f add: more static compilation stuff, code is getting a bit crazy, but also super nice API
sam <sam@basx.dev>
parents: 1162
diff changeset
675 assert elementType(instanceValue) is typeof(inputValue), "Shader input " & tt.name(TShader) & "." & inputName & " is of type '" & tt.name(typeof(inputValue)) & "' but instance attribute is of type '" & tt.name(elementType(instanceValue)) & "'"
1161
dbca0528c714 add: more stuff
sam <sam@basx.dev>
parents: 1160
diff changeset
676 foundField = true
1162
46fae89cffb0 advance evenmore!
sam <sam@basx.dev>
parents: 1161
diff changeset
677 assert foundField, "Shader input '" & tt.name(TShader) & "." & inputName & ": " & tt.name(typeof(inputValue)) & "' not found in '" & tt.name(TInstance) & "'"
1163
438d32d8b14f add: more static compilation stuff, code is getting a bit crazy, but also super nice API
sam <sam@basx.dev>
parents: 1162
diff changeset
678 elif typeof(inputValue) is Texture or typeof(inputValue) is object:
1161
dbca0528c714 add: more stuff
sam <sam@basx.dev>
parents: 1160
diff changeset
679 for meshName, meshValue in default(TMesh).fieldPairs:
dbca0528c714 add: more stuff
sam <sam@basx.dev>
parents: 1160
diff changeset
680 when meshName == inputName:
1162
46fae89cffb0 advance evenmore!
sam <sam@basx.dev>
parents: 1161
diff changeset
681 assert foundField == false, "Shader input '" & tt.name(TShader) & "." & inputName & "' has been found more than once"
1163
438d32d8b14f add: more static compilation stuff, code is getting a bit crazy, but also super nice API
sam <sam@basx.dev>
parents: 1162
diff changeset
682 assert typeof(meshValue) is typeof(inputValue), "Shader input " & tt.name(TShader) & "." & inputName & " is of type '" & tt.name(typeof(inputValue)) & "' but mesh attribute is of type '" & tt.name(elementType(meshValue)) & "'"
1161
dbca0528c714 add: more stuff
sam <sam@basx.dev>
parents: 1160
diff changeset
683 foundField = true
dbca0528c714 add: more stuff
sam <sam@basx.dev>
parents: 1160
diff changeset
684 for globalName, globalValue in default(TGlobals).fieldPairs:
dbca0528c714 add: more stuff
sam <sam@basx.dev>
parents: 1160
diff changeset
685 when globalName == inputName:
1162
46fae89cffb0 advance evenmore!
sam <sam@basx.dev>
parents: 1161
diff changeset
686 assert foundField == false, "Shader input '" & tt.name(TShader) & "." & inputName & "' has been found more than once"
46fae89cffb0 advance evenmore!
sam <sam@basx.dev>
parents: 1161
diff changeset
687 assert typeof(globalValue) is typeof(inputValue), "Shader input " & tt.name(TShader) & "." & inputName & " is of type '" & tt.name(typeof(inputValue)) & "' but global attribute is of type '" & tt.name(typeof(globalValue)) & "'"
1161
dbca0528c714 add: more stuff
sam <sam@basx.dev>
parents: 1160
diff changeset
688 foundField = true
1162
46fae89cffb0 advance evenmore!
sam <sam@basx.dev>
parents: 1161
diff changeset
689 assert foundField, "Shader input '" & tt.name(TShader) & "." & inputName & ": " & tt.name(typeof(inputValue)) & "' not found in '" & tt.name(TMesh) & "|" & tt.name(TGlobals) & "'"
1163
438d32d8b14f add: more static compilation stuff, code is getting a bit crazy, but also super nice API
sam <sam@basx.dev>
parents: 1162
diff changeset
690 elif typeof(inputValue) is array:
438d32d8b14f add: more static compilation stuff, code is getting a bit crazy, but also super nice API
sam <sam@basx.dev>
parents: 1162
diff changeset
691 when (elementType(inputValue) is Texture or elementType(inputValue) is object):
438d32d8b14f add: more static compilation stuff, code is getting a bit crazy, but also super nice API
sam <sam@basx.dev>
parents: 1162
diff changeset
692 for meshName, meshValue in default(TMesh).fieldPairs:
438d32d8b14f add: more static compilation stuff, code is getting a bit crazy, but also super nice API
sam <sam@basx.dev>
parents: 1162
diff changeset
693 when meshName == inputName:
438d32d8b14f add: more static compilation stuff, code is getting a bit crazy, but also super nice API
sam <sam@basx.dev>
parents: 1162
diff changeset
694 assert foundField == false, "Shader input '" & tt.name(TShader) & "." & inputName & "' has been found more than once"
438d32d8b14f add: more static compilation stuff, code is getting a bit crazy, but also super nice API
sam <sam@basx.dev>
parents: 1162
diff changeset
695 assert typeof(meshValue) is typeof(inputValue), "Shader input " & tt.name(TShader) & "." & inputName & " is of type '" & tt.name(typeof(inputValue)) & "' but mesh attribute is of type '" & tt.name(elementType(meshValue)) & "'"
438d32d8b14f add: more static compilation stuff, code is getting a bit crazy, but also super nice API
sam <sam@basx.dev>
parents: 1162
diff changeset
696 foundField = true
438d32d8b14f add: more static compilation stuff, code is getting a bit crazy, but also super nice API
sam <sam@basx.dev>
parents: 1162
diff changeset
697 for globalName, globalValue in default(TGlobals).fieldPairs:
438d32d8b14f add: more static compilation stuff, code is getting a bit crazy, but also super nice API
sam <sam@basx.dev>
parents: 1162
diff changeset
698 when globalName == inputName:
438d32d8b14f add: more static compilation stuff, code is getting a bit crazy, but also super nice API
sam <sam@basx.dev>
parents: 1162
diff changeset
699 assert foundField == false, "Shader input '" & tt.name(TShader) & "." & inputName & "' has been found more than once"
438d32d8b14f add: more static compilation stuff, code is getting a bit crazy, but also super nice API
sam <sam@basx.dev>
parents: 1162
diff changeset
700 assert typeof(globalValue) is typeof(inputValue), "Shader input " & tt.name(TShader) & "." & inputName & " is of type '" & tt.name(typeof(inputValue)) & "' but global attribute is of type '" & tt.name(typeof(globalValue)) & "'"
438d32d8b14f add: more static compilation stuff, code is getting a bit crazy, but also super nice API
sam <sam@basx.dev>
parents: 1162
diff changeset
701 foundField = true
438d32d8b14f add: more static compilation stuff, code is getting a bit crazy, but also super nice API
sam <sam@basx.dev>
parents: 1162
diff changeset
702 assert foundField, "Shader input '" & tt.name(TShader) & "." & inputName & ": " & tt.name(typeof(inputValue)) & "' not found in '" & tt.name(TMesh) & "|" & tt.name(TGlobals) & "'"
1161
dbca0528c714 add: more stuff
sam <sam@basx.dev>
parents: 1160
diff changeset
703
dbca0528c714 add: more stuff
sam <sam@basx.dev>
parents: 1160
diff changeset
704
1162
46fae89cffb0 advance evenmore!
sam <sam@basx.dev>
parents: 1161
diff changeset
705 proc Render[TShader, TMesh, TInstance, TGlobals](
46fae89cffb0 advance evenmore!
sam <sam@basx.dev>
parents: 1161
diff changeset
706 pipeline: Pipeline[TShader],
1161
dbca0528c714 add: more stuff
sam <sam@basx.dev>
parents: 1160
diff changeset
707 renderable: Renderable[TMesh, TInstance],
dbca0528c714 add: more stuff
sam <sam@basx.dev>
parents: 1160
diff changeset
708 globals: TGlobals,
dbca0528c714 add: more stuff
sam <sam@basx.dev>
parents: 1160
diff changeset
709 commandBuffer: VkCommandBuffer,
dbca0528c714 add: more stuff
sam <sam@basx.dev>
parents: 1160
diff changeset
710 ) =
1165
58694b30b9cb add: some stuff
sam <sam@basx.dev>
parents: 1164
diff changeset
711 {.error: "Need to write descriptor sets".}
1164
7b4d4d85d9f5 add: descriptor sets allocation
sam <sam@basx.dev>
parents: 1163
diff changeset
712 static: AssertCompatible(TShader, TMesh, TInstance, TGlobals)
7b4d4d85d9f5 add: descriptor sets allocation
sam <sam@basx.dev>
parents: 1163
diff changeset
713 if renderable.vertexBuffers.len > 0:
7b4d4d85d9f5 add: descriptor sets allocation
sam <sam@basx.dev>
parents: 1163
diff changeset
714 commandBuffer.vkCmdBindVertexBuffers(
7b4d4d85d9f5 add: descriptor sets allocation
sam <sam@basx.dev>
parents: 1163
diff changeset
715 firstBinding = 0'u32,
7b4d4d85d9f5 add: descriptor sets allocation
sam <sam@basx.dev>
parents: 1163
diff changeset
716 bindingCount = uint32(renderable.vertexBuffers.len),
7b4d4d85d9f5 add: descriptor sets allocation
sam <sam@basx.dev>
parents: 1163
diff changeset
717 pBuffers = renderable.vertexBuffers.ToCPointer(),
7b4d4d85d9f5 add: descriptor sets allocation
sam <sam@basx.dev>
parents: 1163
diff changeset
718 pOffsets = renderable.bufferOffsets.ToCPointer()
7b4d4d85d9f5 add: descriptor sets allocation
sam <sam@basx.dev>
parents: 1163
diff changeset
719 )
1161
dbca0528c714 add: more stuff
sam <sam@basx.dev>
parents: 1160
diff changeset
720 if renderable.indexType != None:
1159
e7cbb13999e4 add: changes and static tools
sam <sam@basx.dev>
parents:
diff changeset
721 commandBuffer.vkCmdBindIndexBuffer(
e7cbb13999e4 add: changes and static tools
sam <sam@basx.dev>
parents:
diff changeset
722 renderable.indexBuffer,
e7cbb13999e4 add: changes and static tools
sam <sam@basx.dev>
parents:
diff changeset
723 renderable.indexBufferOffset,
1161
dbca0528c714 add: more stuff
sam <sam@basx.dev>
parents: 1160
diff changeset
724 renderable.indexType,
1159
e7cbb13999e4 add: changes and static tools
sam <sam@basx.dev>
parents:
diff changeset
725 )
e7cbb13999e4 add: changes and static tools
sam <sam@basx.dev>
parents:
diff changeset
726 commandBuffer.vkCmdDrawIndexed(
1161
dbca0528c714 add: more stuff
sam <sam@basx.dev>
parents: 1160
diff changeset
727 indexCount = renderable.indexCount,
dbca0528c714 add: more stuff
sam <sam@basx.dev>
parents: 1160
diff changeset
728 instanceCount = renderable.instanceCount,
1159
e7cbb13999e4 add: changes and static tools
sam <sam@basx.dev>
parents:
diff changeset
729 firstIndex = 0,
e7cbb13999e4 add: changes and static tools
sam <sam@basx.dev>
parents:
diff changeset
730 vertexOffset = 0,
e7cbb13999e4 add: changes and static tools
sam <sam@basx.dev>
parents:
diff changeset
731 firstInstance = 0
e7cbb13999e4 add: changes and static tools
sam <sam@basx.dev>
parents:
diff changeset
732 )
e7cbb13999e4 add: changes and static tools
sam <sam@basx.dev>
parents:
diff changeset
733 else:
e7cbb13999e4 add: changes and static tools
sam <sam@basx.dev>
parents:
diff changeset
734 commandBuffer.vkCmdDraw(
1161
dbca0528c714 add: more stuff
sam <sam@basx.dev>
parents: 1160
diff changeset
735 vertexCount = renderable.vertexCount,
dbca0528c714 add: more stuff
sam <sam@basx.dev>
parents: 1160
diff changeset
736 instanceCount = renderable.instanceCount,
1159
e7cbb13999e4 add: changes and static tools
sam <sam@basx.dev>
parents:
diff changeset
737 firstVertex = 0,
e7cbb13999e4 add: changes and static tools
sam <sam@basx.dev>
parents:
diff changeset
738 firstInstance = 0
e7cbb13999e4 add: changes and static tools
sam <sam@basx.dev>
parents:
diff changeset
739 )
1161
dbca0528c714 add: more stuff
sam <sam@basx.dev>
parents: 1160
diff changeset
740
dbca0528c714 add: more stuff
sam <sam@basx.dev>
parents: 1160
diff changeset
741 when isMainModule:
1162
46fae89cffb0 advance evenmore!
sam <sam@basx.dev>
parents: 1161
diff changeset
742 import semicongine/platform/window
46fae89cffb0 advance evenmore!
sam <sam@basx.dev>
parents: 1161
diff changeset
743 import semicongine/vulkan/instance
46fae89cffb0 advance evenmore!
sam <sam@basx.dev>
parents: 1161
diff changeset
744 import semicongine/vulkan/device
46fae89cffb0 advance evenmore!
sam <sam@basx.dev>
parents: 1161
diff changeset
745 import semicongine/vulkan/physicaldevice
1172
sam <sam@basx.dev>
parents: 1165
diff changeset
746 # import semicongine/vulkan/renderpass
1163
438d32d8b14f add: more static compilation stuff, code is getting a bit crazy, but also super nice API
sam <sam@basx.dev>
parents: 1162
diff changeset
747 import semicongine/vulkan/commandbuffer
438d32d8b14f add: more static compilation stuff, code is getting a bit crazy, but also super nice API
sam <sam@basx.dev>
parents: 1162
diff changeset
748 import std/options
1162
46fae89cffb0 advance evenmore!
sam <sam@basx.dev>
parents: 1161
diff changeset
749
1161
dbca0528c714 add: more stuff
sam <sam@basx.dev>
parents: 1160
diff changeset
750 type
1163
438d32d8b14f add: more static compilation stuff, code is getting a bit crazy, but also super nice API
sam <sam@basx.dev>
parents: 1162
diff changeset
751 MaterialA = object
438d32d8b14f add: more static compilation stuff, code is getting a bit crazy, but also super nice API
sam <sam@basx.dev>
parents: 1162
diff changeset
752 reflection: float32
438d32d8b14f add: more static compilation stuff, code is getting a bit crazy, but also super nice API
sam <sam@basx.dev>
parents: 1162
diff changeset
753 baseColor: Vec3f
438d32d8b14f add: more static compilation stuff, code is getting a bit crazy, but also super nice API
sam <sam@basx.dev>
parents: 1162
diff changeset
754 ShaderSettings = object
438d32d8b14f add: more static compilation stuff, code is getting a bit crazy, but also super nice API
sam <sam@basx.dev>
parents: 1162
diff changeset
755 brightness: float32
1161
dbca0528c714 add: more stuff
sam <sam@basx.dev>
parents: 1160
diff changeset
756 MeshA = object
dbca0528c714 add: more stuff
sam <sam@basx.dev>
parents: 1160
diff changeset
757 position: seq[Vec3f]
dbca0528c714 add: more stuff
sam <sam@basx.dev>
parents: 1160
diff changeset
758 transparency: float
1163
438d32d8b14f add: more static compilation stuff, code is getting a bit crazy, but also super nice API
sam <sam@basx.dev>
parents: 1162
diff changeset
759 material: array[3, MaterialA]
438d32d8b14f add: more static compilation stuff, code is getting a bit crazy, but also super nice API
sam <sam@basx.dev>
parents: 1162
diff changeset
760 materialTextures: array[3, Texture]
1161
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sam <sam@basx.dev>
parents: 1160
diff changeset
761 InstanceA = object
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sam <sam@basx.dev>
parents: 1160
diff changeset
762 transform: seq[Mat4]
dbca0528c714 add: more stuff
sam <sam@basx.dev>
parents: 1160
diff changeset
763 position: seq[Vec3f]
dbca0528c714 add: more stuff
sam <sam@basx.dev>
parents: 1160
diff changeset
764 Globals = object
1162
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sam <sam@basx.dev>
parents: 1161
diff changeset
765 fontAtlas: Texture
1163
438d32d8b14f add: more static compilation stuff, code is getting a bit crazy, but also super nice API
sam <sam@basx.dev>
parents: 1162
diff changeset
766 settings: ShaderSettings
1161
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sam <sam@basx.dev>
parents: 1160
diff changeset
767
1162
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sam <sam@basx.dev>
parents: 1161
diff changeset
768 ShaderA = object
1163
438d32d8b14f add: more static compilation stuff, code is getting a bit crazy, but also super nice API
sam <sam@basx.dev>
parents: 1162
diff changeset
769 # vertex input
1161
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sam <sam@basx.dev>
parents: 1160
diff changeset
770 position {.VertexAttribute.}: Vec3f
dbca0528c714 add: more stuff
sam <sam@basx.dev>
parents: 1160
diff changeset
771 transform {.InstanceAttribute.}: Mat4
1163
438d32d8b14f add: more static compilation stuff, code is getting a bit crazy, but also super nice API
sam <sam@basx.dev>
parents: 1162
diff changeset
772 # intermediate
1162
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sam <sam@basx.dev>
parents: 1161
diff changeset
773 test {.Pass.}: float32
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sam <sam@basx.dev>
parents: 1161
diff changeset
774 test1 {.PassFlat.}: Vec3f
1163
438d32d8b14f add: more static compilation stuff, code is getting a bit crazy, but also super nice API
sam <sam@basx.dev>
parents: 1162
diff changeset
775 # output
1162
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sam <sam@basx.dev>
parents: 1161
diff changeset
776 color {.ShaderOutput.}: Vec4f
1163
438d32d8b14f add: more static compilation stuff, code is getting a bit crazy, but also super nice API
sam <sam@basx.dev>
parents: 1162
diff changeset
777 # uniforms
438d32d8b14f add: more static compilation stuff, code is getting a bit crazy, but also super nice API
sam <sam@basx.dev>
parents: 1162
diff changeset
778 material: array[3, MaterialA]
438d32d8b14f add: more static compilation stuff, code is getting a bit crazy, but also super nice API
sam <sam@basx.dev>
parents: 1162
diff changeset
779 settings: ShaderSettings
438d32d8b14f add: more static compilation stuff, code is getting a bit crazy, but also super nice API
sam <sam@basx.dev>
parents: 1162
diff changeset
780 # textures
438d32d8b14f add: more static compilation stuff, code is getting a bit crazy, but also super nice API
sam <sam@basx.dev>
parents: 1162
diff changeset
781 fontAtlas: Texture
438d32d8b14f add: more static compilation stuff, code is getting a bit crazy, but also super nice API
sam <sam@basx.dev>
parents: 1162
diff changeset
782 materialTextures: array[3, Texture]
438d32d8b14f add: more static compilation stuff, code is getting a bit crazy, but also super nice API
sam <sam@basx.dev>
parents: 1162
diff changeset
783 # code
1162
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sam <sam@basx.dev>
parents: 1161
diff changeset
784 vertexCode: string = "void main() {}"
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sam <sam@basx.dev>
parents: 1161
diff changeset
785 fragmentCode: string = "void main() {}"
1161
dbca0528c714 add: more stuff
sam <sam@basx.dev>
parents: 1160
diff changeset
786
1162
46fae89cffb0 advance evenmore!
sam <sam@basx.dev>
parents: 1161
diff changeset
787 let w = CreateWindow("test2")
46fae89cffb0 advance evenmore!
sam <sam@basx.dev>
parents: 1161
diff changeset
788 putEnv("VK_LAYER_ENABLES", "VALIDATION_CHECK_ENABLE_VENDOR_SPECIFIC_AMD,VALIDATION_CHECK_ENABLE_VENDOR_SPECIFIC_NVIDIA,VK_VALIDATION_FEATURE_ENABLE_SYNCHRONIZATION_VALIDATION_EXTVK_VALIDATION_FEATURE_ENABLE_GPU_ASSISTED_EXT,VK_VALIDATION_FEATURE_ENABLE_SYNCHRONIZATION_VALIDATION_EXT")
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sam <sam@basx.dev>
parents: 1161
diff changeset
789 let i = w.CreateInstance(
46fae89cffb0 advance evenmore!
sam <sam@basx.dev>
parents: 1161
diff changeset
790 vulkanVersion = VK_MAKE_API_VERSION(0, 1, 3, 0),
46fae89cffb0 advance evenmore!
sam <sam@basx.dev>
parents: 1161
diff changeset
791 instanceExtensions = @[],
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sam <sam@basx.dev>
parents: 1161
diff changeset
792 layers = @["VK_LAYER_KHRONOS_validation"],
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sam <sam@basx.dev>
parents: 1161
diff changeset
793 )
46fae89cffb0 advance evenmore!
sam <sam@basx.dev>
parents: 1161
diff changeset
794
46fae89cffb0 advance evenmore!
sam <sam@basx.dev>
parents: 1161
diff changeset
795
46fae89cffb0 advance evenmore!
sam <sam@basx.dev>
parents: 1161
diff changeset
796 let selectedPhysicalDevice = i.GetPhysicalDevices().FilterBestGraphics()
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sam <sam@basx.dev>
parents: 1161
diff changeset
797 let d = i.CreateDevice(
46fae89cffb0 advance evenmore!
sam <sam@basx.dev>
parents: 1161
diff changeset
798 selectedPhysicalDevice,
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sam <sam@basx.dev>
parents: 1161
diff changeset
799 enabledExtensions = @[],
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sam <sam@basx.dev>
parents: 1161
diff changeset
800 selectedPhysicalDevice.FilterForGraphicsPresentationQueues()
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sam <sam@basx.dev>
parents: 1161
diff changeset
801 )
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sam <sam@basx.dev>
parents: 1161
diff changeset
802
1161
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sam <sam@basx.dev>
parents: 1160
diff changeset
803 var r: Renderable[MeshA, InstanceA]
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sam <sam@basx.dev>
parents: 1160
diff changeset
804 var g: Globals
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sam <sam@basx.dev>
parents: 1160
diff changeset
805
1163
438d32d8b14f add: more static compilation stuff, code is getting a bit crazy, but also super nice API
sam <sam@basx.dev>
parents: 1162
diff changeset
806 const shader = ShaderA()
438d32d8b14f add: more static compilation stuff, code is getting a bit crazy, but also super nice API
sam <sam@basx.dev>
parents: 1162
diff changeset
807 let shaderObject = d.vk.CompileShader(shader)
438d32d8b14f add: more static compilation stuff, code is getting a bit crazy, but also super nice API
sam <sam@basx.dev>
parents: 1162
diff changeset
808 let rp = d.vk.CreateRenderPass(d.physicalDevice.GetSurfaceFormats().FilterSurfaceFormat().format)
438d32d8b14f add: more static compilation stuff, code is getting a bit crazy, but also super nice API
sam <sam@basx.dev>
parents: 1162
diff changeset
809 var p = CreatePipeline(d.vk, renderPass = rp, shaderObject)
438d32d8b14f add: more static compilation stuff, code is getting a bit crazy, but also super nice API
sam <sam@basx.dev>
parents: 1162
diff changeset
810
1172
sam <sam@basx.dev>
parents: 1165
diff changeset
811 let commandBufferPool = d.CreateCommandBufferPool(d.FirstGraphicsQueue().get().family, INFLIGHTFRAMES.int)
1163
438d32d8b14f add: more static compilation stuff, code is getting a bit crazy, but also super nice API
sam <sam@basx.dev>
parents: 1162
diff changeset
812 let cmd = commandBufferPool.buffers[0]
438d32d8b14f add: more static compilation stuff, code is getting a bit crazy, but also super nice API
sam <sam@basx.dev>
parents: 1162
diff changeset
813
438d32d8b14f add: more static compilation stuff, code is getting a bit crazy, but also super nice API
sam <sam@basx.dev>
parents: 1162
diff changeset
814 checkVkResult cmd.vkResetCommandBuffer(VkCommandBufferResetFlags(0))
438d32d8b14f add: more static compilation stuff, code is getting a bit crazy, but also super nice API
sam <sam@basx.dev>
parents: 1162
diff changeset
815 let beginInfo = VkCommandBufferBeginInfo(
438d32d8b14f add: more static compilation stuff, code is getting a bit crazy, but also super nice API
sam <sam@basx.dev>
parents: 1162
diff changeset
816 sType: VK_STRUCTURE_TYPE_COMMAND_BUFFER_BEGIN_INFO,
438d32d8b14f add: more static compilation stuff, code is getting a bit crazy, but also super nice API
sam <sam@basx.dev>
parents: 1162
diff changeset
817 flags: VkCommandBufferUsageFlags(VK_COMMAND_BUFFER_USAGE_ONE_TIME_SUBMIT_BIT),
438d32d8b14f add: more static compilation stuff, code is getting a bit crazy, but also super nice API
sam <sam@basx.dev>
parents: 1162
diff changeset
818 )
438d32d8b14f add: more static compilation stuff, code is getting a bit crazy, but also super nice API
sam <sam@basx.dev>
parents: 1162
diff changeset
819 checkVkResult cmd.vkBeginCommandBuffer(addr(beginInfo))
1172
sam <sam@basx.dev>
parents: 1165
diff changeset
820 Bind(p, cmd, currentFrameInFlight = 0)
sam <sam@basx.dev>
parents: 1165
diff changeset
821 Render(p, r, g, cmd)
1163
438d32d8b14f add: more static compilation stuff, code is getting a bit crazy, but also super nice API
sam <sam@basx.dev>
parents: 1162
diff changeset
822
438d32d8b14f add: more static compilation stuff, code is getting a bit crazy, but also super nice API
sam <sam@basx.dev>
parents: 1162
diff changeset
823 checkVkResult cmd.vkEndCommandBuffer()