Mercurial > games > semicongine
annotate Makefile @ 24:71bbe11d8de8
did: change shader compilation to run during program compilation, maybe add dynamic version later
| author | Sam <sam@basx.dev> | 
|---|---|
| date | Wed, 11 Jan 2023 11:15:02 +0700 | 
| parents | b45a5d338cd0 | 
| children | 8f290112718a | 
| rev | line source | 
|---|---|
| 0 | 1 SOURCES := $(shell find src -name '*.nim') | 
| 15 | 2 | 
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13
 
a571db114152
add: vector/matrix modules, tests, nim config script
 
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3 # build hello_triangle | 
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24
 
71bbe11d8de8
did: change shader compilation to run during program compilation, maybe add dynamic version later
 
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parents: 
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4 build/debug/linux/hello_triangle: ${SOURCES} thirdparty/bin/linux | 
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21
 
316923e9247c
add: clean examples, update build configs
 
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5 nim build_linux_debug -o:$@ examples/hello_triangle.nim | 
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24
 
71bbe11d8de8
did: change shader compilation to run during program compilation, maybe add dynamic version later
 
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parents: 
22 
diff
changeset
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6 build/release/linux/hello_triangle: ${SOURCES} thirdparty/bin/linux | 
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21
 
316923e9247c
add: clean examples, update build configs
 
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parents: 
18 
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changeset
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7 nim build_linux_release -o:$@ examples/hello_triangle.nim | 
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24
 
71bbe11d8de8
did: change shader compilation to run during program compilation, maybe add dynamic version later
 
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parents: 
22 
diff
changeset
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8 build/debug/windows/hello_triangle.exe: ${SOURCES} thirdparty/bin/windows | 
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22
 
b45a5d338cd0
did: improve alotof_triangles example, remove glslang lib, use only binary, easier cross-compilation
 
Sam <sam@basx.dev> 
parents: 
21 
diff
changeset
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9 nim build_windows_debug -o:$@ examples/hello_triangle.nim | 
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24
 
71bbe11d8de8
did: change shader compilation to run during program compilation, maybe add dynamic version later
 
Sam <sam@basx.dev> 
parents: 
22 
diff
changeset
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10 build/release/windows/hello_triangle.exe: ${SOURCES} thirdparty/bin/windows | 
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22
 
b45a5d338cd0
did: improve alotof_triangles example, remove glslang lib, use only binary, easier cross-compilation
 
Sam <sam@basx.dev> 
parents: 
21 
diff
changeset
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11 nim build_windows_release -o:$@ examples/hello_triangle.nim | 
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21
 
316923e9247c
add: clean examples, update build configs
 
Sam <sam@basx.dev> 
parents: 
18 
diff
changeset
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12 | 
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22
 
b45a5d338cd0
did: improve alotof_triangles example, remove glslang lib, use only binary, easier cross-compilation
 
Sam <sam@basx.dev> 
parents: 
21 
diff
changeset
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13 build_all_linux_hello_triangle: build/debug/linux/hello_triangle build/release/linux/hello_triangle | 
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b45a5d338cd0
did: improve alotof_triangles example, remove glslang lib, use only binary, easier cross-compilation
 
Sam <sam@basx.dev> 
parents: 
21 
diff
changeset
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14 build_all_windows_hello_triangle: build/debug/windows/hello_triangle.exe build/release/windows/hello_triangle.exe | 
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b45a5d338cd0
did: improve alotof_triangles example, remove glslang lib, use only binary, easier cross-compilation
 
Sam <sam@basx.dev> 
parents: 
21 
diff
changeset
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15 build_all_hello_triangle: build_all_linux_hello_triangle build_all_windows_hello_triangle | 
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b45a5d338cd0
did: improve alotof_triangles example, remove glslang lib, use only binary, easier cross-compilation
 
Sam <sam@basx.dev> 
parents: 
21 
diff
changeset
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16 | 
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24
 
71bbe11d8de8
did: change shader compilation to run during program compilation, maybe add dynamic version later
 
Sam <sam@basx.dev> 
parents: 
22 
diff
changeset
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17 # build alotof_triangles | 
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71bbe11d8de8
did: change shader compilation to run during program compilation, maybe add dynamic version later
 
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parents: 
22 
diff
changeset
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18 build/debug/linux/alotof_triangles: ${SOURCES} thirdparty/bin/linux | 
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71bbe11d8de8
did: change shader compilation to run during program compilation, maybe add dynamic version later
 
Sam <sam@basx.dev> 
parents: 
22 
diff
changeset
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19 nim build_linux_debug -o:$@ examples/alotof_triangles.nim | 
| 
 
71bbe11d8de8
did: change shader compilation to run during program compilation, maybe add dynamic version later
 
Sam <sam@basx.dev> 
parents: 
22 
diff
changeset
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20 build/release/linux/alotof_triangles: ${SOURCES} thirdparty/bin/linux | 
| 
 
71bbe11d8de8
did: change shader compilation to run during program compilation, maybe add dynamic version later
 
Sam <sam@basx.dev> 
parents: 
22 
diff
changeset
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21 nim build_linux_release -o:$@ examples/alotof_triangles.nim | 
| 
 
71bbe11d8de8
did: change shader compilation to run during program compilation, maybe add dynamic version later
 
Sam <sam@basx.dev> 
parents: 
22 
diff
changeset
 | 
22 build/debug/windows/alotof_triangles.exe: ${SOURCES} thirdparty/bin/windows | 
| 
 
71bbe11d8de8
did: change shader compilation to run during program compilation, maybe add dynamic version later
 
Sam <sam@basx.dev> 
parents: 
22 
diff
changeset
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23 nim build_windows_debug -o:$@ examples/alotof_triangles.nim | 
| 
 
71bbe11d8de8
did: change shader compilation to run during program compilation, maybe add dynamic version later
 
Sam <sam@basx.dev> 
parents: 
22 
diff
changeset
 | 
24 build/release/windows/alotof_triangles.exe: ${SOURCES} thirdparty/bin/windows | 
| 
 
71bbe11d8de8
did: change shader compilation to run during program compilation, maybe add dynamic version later
 
Sam <sam@basx.dev> 
parents: 
22 
diff
changeset
 | 
25 nim build_windows_release -o:$@ examples/alotof_triangles.nim | 
| 
 
71bbe11d8de8
did: change shader compilation to run during program compilation, maybe add dynamic version later
 
Sam <sam@basx.dev> 
parents: 
22 
diff
changeset
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26 | 
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22
 
b45a5d338cd0
did: improve alotof_triangles example, remove glslang lib, use only binary, easier cross-compilation
 
Sam <sam@basx.dev> 
parents: 
21 
diff
changeset
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27 build_all_linux_alotof_triangles: build/debug/linux/alotof_triangles build/release/linux/alotof_triangles | 
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b45a5d338cd0
did: improve alotof_triangles example, remove glslang lib, use only binary, easier cross-compilation
 
Sam <sam@basx.dev> 
parents: 
21 
diff
changeset
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28 build_all_windows_alotof_triangles: build/debug/windows/alotof_triangles.exe build/release/windows/alotof_triangles.exe | 
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b45a5d338cd0
did: improve alotof_triangles example, remove glslang lib, use only binary, easier cross-compilation
 
Sam <sam@basx.dev> 
parents: 
21 
diff
changeset
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29 build_all_alotof_triangles: build_all_linux_alotof_triangles build_all_windows_alotof_triangles | 
| 8 | 30 | 
| 15 | 31 # clean | 
| 12 | 32 clean: | 
| 33 rm -rf build | |
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22
 
b45a5d338cd0
did: improve alotof_triangles example, remove glslang lib, use only binary, easier cross-compilation
 
Sam <sam@basx.dev> 
parents: 
21 
diff
changeset
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34 rm -rf thirdparty | 
| 12 | 35 | 
| 16 | 36 .PHONY: tests | 
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22
 
b45a5d338cd0
did: improve alotof_triangles example, remove glslang lib, use only binary, easier cross-compilation
 
Sam <sam@basx.dev> 
parents: 
21 
diff
changeset
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37 .PHONY: glslang-master-linux-Debug.zip | 
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b45a5d338cd0
did: improve alotof_triangles example, remove glslang lib, use only binary, easier cross-compilation
 
Sam <sam@basx.dev> 
parents: 
21 
diff
changeset
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38 .PHONY: glslang-master-linux-Release.zip | 
| 
 
b45a5d338cd0
did: improve alotof_triangles example, remove glslang lib, use only binary, easier cross-compilation
 
Sam <sam@basx.dev> 
parents: 
21 
diff
changeset
 | 
39 .PHONY: glslang-master-windows-x64-Debug.zip | 
| 
 
b45a5d338cd0
did: improve alotof_triangles example, remove glslang lib, use only binary, easier cross-compilation
 
Sam <sam@basx.dev> 
parents: 
21 
diff
changeset
 | 
40 .PHONY: glslang-master-windows-x64-Release.zip | 
| 16 | 41 | 
| 15 | 42 # tests | 
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13
 
a571db114152
add: vector/matrix modules, tests, nim config script
 
Sam <sam@basx.dev> 
parents: 
12 
diff
changeset
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43 tests: | 
| 
 
a571db114152
add: vector/matrix modules, tests, nim config script
 
Sam <sam@basx.dev> 
parents: 
12 
diff
changeset
 | 
44 testament p tests/ | 
| 
 
a571db114152
add: vector/matrix modules, tests, nim config script
 
Sam <sam@basx.dev> 
parents: 
12 
diff
changeset
 | 
45 | 
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5
 
4ed9cb098315
add: structure code for crossplatform, add some input handling + bugfixes
 
Sam <sam@basx.dev> 
parents: 
3 
diff
changeset
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46 # publish | 
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22
 
b45a5d338cd0
did: improve alotof_triangles example, remove glslang lib, use only binary, easier cross-compilation
 
Sam <sam@basx.dev> 
parents: 
21 
diff
changeset
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47 publish_linux_debug_hello_triangle: build/debug/linux/hello_triangle | 
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5
 
4ed9cb098315
add: structure code for crossplatform, add some input handling + bugfixes
 
Sam <sam@basx.dev> 
parents: 
3 
diff
changeset
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48 scp $< basx.dev:/var/www/public.basx.dev/joni/linux/debug/ | 
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22
 
b45a5d338cd0
did: improve alotof_triangles example, remove glslang lib, use only binary, easier cross-compilation
 
Sam <sam@basx.dev> 
parents: 
21 
diff
changeset
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49 publish_linux_release_hello_triangle: build/release/linux/hello_triangle | 
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5
 
4ed9cb098315
add: structure code for crossplatform, add some input handling + bugfixes
 
Sam <sam@basx.dev> 
parents: 
3 
diff
changeset
 | 
50 scp $< basx.dev:/var/www/public.basx.dev/joni/linux/release/ | 
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22
 
b45a5d338cd0
did: improve alotof_triangles example, remove glslang lib, use only binary, easier cross-compilation
 
Sam <sam@basx.dev> 
parents: 
21 
diff
changeset
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51 publish_windows_debug_hello_triangle: build/debug/linux/hello_triangle.exe | 
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5
 
4ed9cb098315
add: structure code for crossplatform, add some input handling + bugfixes
 
Sam <sam@basx.dev> 
parents: 
3 
diff
changeset
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52 scp $< basx.dev:/var/www/public.basx.dev/joni/windows/debug/ | 
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22
 
b45a5d338cd0
did: improve alotof_triangles example, remove glslang lib, use only binary, easier cross-compilation
 
Sam <sam@basx.dev> 
parents: 
21 
diff
changeset
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53 publish_windows_release_hello_triangle: build/release/linux/hello_triangle.exe | 
| 
5
 
4ed9cb098315
add: structure code for crossplatform, add some input handling + bugfixes
 
Sam <sam@basx.dev> 
parents: 
3 
diff
changeset
 | 
54 scp $< basx.dev:/var/www/public.basx.dev/joni/windows/release/ | 
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22
 
b45a5d338cd0
did: improve alotof_triangles example, remove glslang lib, use only binary, easier cross-compilation
 
Sam <sam@basx.dev> 
parents: 
21 
diff
changeset
 | 
55 publish_all_linux_hello_triangle: publish_linux_debug_hello_triangle publish_linux_release_hello_triangle | 
| 
 
b45a5d338cd0
did: improve alotof_triangles example, remove glslang lib, use only binary, easier cross-compilation
 
Sam <sam@basx.dev> 
parents: 
21 
diff
changeset
 | 
56 publish_all_windows_hello_triangle: publish_windows_debug_hello_triangle publish_windows_release_hello_triangle | 
| 
 
b45a5d338cd0
did: improve alotof_triangles example, remove glslang lib, use only binary, easier cross-compilation
 
Sam <sam@basx.dev> 
parents: 
21 
diff
changeset
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57 publish_all_alotof_hello_triangle: publish_all_linux_hello_triangle publish_all_windows_hello_triangle | 
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5
 
4ed9cb098315
add: structure code for crossplatform, add some input handling + bugfixes
 
Sam <sam@basx.dev> 
parents: 
3 
diff
changeset
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58 | 
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22
 
b45a5d338cd0
did: improve alotof_triangles example, remove glslang lib, use only binary, easier cross-compilation
 
Sam <sam@basx.dev> 
parents: 
21 
diff
changeset
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59 publish_linux_debug_alotof_triangles: build/debug/linux/alotof_triangles | 
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b45a5d338cd0
did: improve alotof_triangles example, remove glslang lib, use only binary, easier cross-compilation
 
Sam <sam@basx.dev> 
parents: 
21 
diff
changeset
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60 scp $< basx.dev:/var/www/public.basx.dev/joni/linux/debug/ | 
| 
 
b45a5d338cd0
did: improve alotof_triangles example, remove glslang lib, use only binary, easier cross-compilation
 
Sam <sam@basx.dev> 
parents: 
21 
diff
changeset
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61 publish_linux_release_alotof_triangles: build/release/linux/alotof_triangles | 
| 
 
b45a5d338cd0
did: improve alotof_triangles example, remove glslang lib, use only binary, easier cross-compilation
 
Sam <sam@basx.dev> 
parents: 
21 
diff
changeset
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62 scp $< basx.dev:/var/www/public.basx.dev/joni/linux/release/ | 
| 
 
b45a5d338cd0
did: improve alotof_triangles example, remove glslang lib, use only binary, easier cross-compilation
 
Sam <sam@basx.dev> 
parents: 
21 
diff
changeset
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63 publish_windows_debug_alotof_triangles: build/debug/linux/alotof_triangles.exe | 
| 
 
b45a5d338cd0
did: improve alotof_triangles example, remove glslang lib, use only binary, easier cross-compilation
 
Sam <sam@basx.dev> 
parents: 
21 
diff
changeset
 | 
64 scp $< basx.dev:/var/www/public.basx.dev/joni/windows/debug/ | 
| 
 
b45a5d338cd0
did: improve alotof_triangles example, remove glslang lib, use only binary, easier cross-compilation
 
Sam <sam@basx.dev> 
parents: 
21 
diff
changeset
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65 publish_windows_release_alotof_triangles: build/release/linux/alotof_triangles.exe | 
| 
 
b45a5d338cd0
did: improve alotof_triangles example, remove glslang lib, use only binary, easier cross-compilation
 
Sam <sam@basx.dev> 
parents: 
21 
diff
changeset
 | 
66 scp $< basx.dev:/var/www/public.basx.dev/joni/windows/release/ | 
| 
 
b45a5d338cd0
did: improve alotof_triangles example, remove glslang lib, use only binary, easier cross-compilation
 
Sam <sam@basx.dev> 
parents: 
21 
diff
changeset
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67 publish_all_linux_alotof_triangles: publish_linux_debug_alotof_triangles publish_linux_release_alotof_triangles | 
| 
 
b45a5d338cd0
did: improve alotof_triangles example, remove glslang lib, use only binary, easier cross-compilation
 
Sam <sam@basx.dev> 
parents: 
21 
diff
changeset
 | 
68 publish_all_windows_alotof_triangles: publish_windows_debug_alotof_triangles publish_windows_release_alotof_triangles | 
| 
 
b45a5d338cd0
did: improve alotof_triangles example, remove glslang lib, use only binary, easier cross-compilation
 
Sam <sam@basx.dev> 
parents: 
21 
diff
changeset
 | 
69 publish_all_alotof_triangles: publish_all_linux_alotof_triangles publish_all_windows_alotof_triangles | 
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5
 
4ed9cb098315
add: structure code for crossplatform, add some input handling + bugfixes
 
Sam <sam@basx.dev> 
parents: 
3 
diff
changeset
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70 | 
| 
 
4ed9cb098315
add: structure code for crossplatform, add some input handling + bugfixes
 
Sam <sam@basx.dev> 
parents: 
3 
diff
changeset
 | 
71 | 
| 
 
4ed9cb098315
add: structure code for crossplatform, add some input handling + bugfixes
 
Sam <sam@basx.dev> 
parents: 
3 
diff
changeset
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72 # download thirdparty-libraries | 
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2
 
213fdf8d31dd
did: hello world triangle, a bit of code organization
 
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73 | 
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22
 
b45a5d338cd0
did: improve alotof_triangles example, remove glslang lib, use only binary, easier cross-compilation
 
Sam <sam@basx.dev> 
parents: 
21 
diff
changeset
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74 thirdparty/bin/linux: glslang-master-linux-Release.zip | 
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5
 
4ed9cb098315
add: structure code for crossplatform, add some input handling + bugfixes
 
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parents: 
3 
diff
changeset
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75 mkdir -p $@ | 
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22
 
b45a5d338cd0
did: improve alotof_triangles example, remove glslang lib, use only binary, easier cross-compilation
 
Sam <sam@basx.dev> 
parents: 
21 
diff
changeset
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76 cd $@ && wget https://github.com/KhronosGroup/glslang/releases/download/master-tot/$< | 
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b45a5d338cd0
did: improve alotof_triangles example, remove glslang lib, use only binary, easier cross-compilation
 
Sam <sam@basx.dev> 
parents: 
21 
diff
changeset
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77 cd $@ && unzip $< | 
| 
 
b45a5d338cd0
did: improve alotof_triangles example, remove glslang lib, use only binary, easier cross-compilation
 
Sam <sam@basx.dev> 
parents: 
21 
diff
changeset
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78 cd $@ && mv bin/* . | 
| 
 
b45a5d338cd0
did: improve alotof_triangles example, remove glslang lib, use only binary, easier cross-compilation
 
Sam <sam@basx.dev> 
parents: 
21 
diff
changeset
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79 cd $@ && rm -rf $< bin lib include | 
| 
 
b45a5d338cd0
did: improve alotof_triangles example, remove glslang lib, use only binary, easier cross-compilation
 
Sam <sam@basx.dev> 
parents: 
21 
diff
changeset
 | 
80 thirdparty/bin/windows: glslang-master-windows-x64-Release.zip | 
| 
5
 
4ed9cb098315
add: structure code for crossplatform, add some input handling + bugfixes
 
Sam <sam@basx.dev> 
parents: 
3 
diff
changeset
 | 
81 mkdir -p $@ | 
| 
22
 
b45a5d338cd0
did: improve alotof_triangles example, remove glslang lib, use only binary, easier cross-compilation
 
Sam <sam@basx.dev> 
parents: 
21 
diff
changeset
 | 
82 cd $@ && wget https://github.com/KhronosGroup/glslang/releases/download/master-tot/$< | 
| 
 
b45a5d338cd0
did: improve alotof_triangles example, remove glslang lib, use only binary, easier cross-compilation
 
Sam <sam@basx.dev> 
parents: 
21 
diff
changeset
 | 
83 cd $@ && unzip $< | 
| 
 
b45a5d338cd0
did: improve alotof_triangles example, remove glslang lib, use only binary, easier cross-compilation
 
Sam <sam@basx.dev> 
parents: 
21 
diff
changeset
 | 
84 cd $@ && mv bin/* . | 
| 
 
b45a5d338cd0
did: improve alotof_triangles example, remove glslang lib, use only binary, easier cross-compilation
 
Sam <sam@basx.dev> 
parents: 
21 
diff
changeset
 | 
85 cd $@ && rm -rf $< bin lib include | 
