Mercurial > games > semicongine
annotate config.nims @ 19:b55d6ecde79d
did: introduce scene graph, meshs and generic vertex buffers
| author | Sam <sam@basx.dev> |
|---|---|
| date | Mon, 09 Jan 2023 11:04:19 +0700 |
| parents | 90e117952f74 |
| children | 316923e9247c |
| rev | line source |
|---|---|
| 18 | 1 import os |
| 2 | |
| 3 const buildbase = "build" | |
| 4 | |
| 5 proc compilerFlags() = | |
| 6 switch("path", "src") | |
| 7 switch("mm", "orc") | |
| 8 switch("experimental", "strictEffects") | |
| 9 switch("threads", "on") | |
| 10 switch("app", "gui") | |
| 11 | |
| 12 proc compilerFlagsDebug() = | |
| 13 switch("debugger", "native") | |
| 14 switch("checks", "on") | |
| 15 switch("assertions", "on") | |
| 16 | |
| 17 proc compilerFlagsRelease() = | |
| 18 switch("define", "release") | |
| 19 switch("checks", "off") | |
| 20 switch("assertions", "off") | |
| 21 | |
| 22 task build_linux_debug, "build linux debug": | |
|
19
b55d6ecde79d
did: introduce scene graph, meshs and generic vertex buffers
Sam <sam@basx.dev>
parents:
18
diff
changeset
|
23 # compilerFlags() |
| 18 | 24 compilerFlagsDebug() |
| 25 buildbase.joinPath("debug/linux").mkDir() | |
| 26 setCommand "c" | |
| 27 | |
| 28 task build_linux_release, "build linux release": | |
|
19
b55d6ecde79d
did: introduce scene graph, meshs and generic vertex buffers
Sam <sam@basx.dev>
parents:
18
diff
changeset
|
29 # compilerFlags() |
| 18 | 30 compilerFlagsRelease() |
| 31 buildbase.joinPath("release/linux").mkDir() | |
| 32 setCommand "c" | |
|
19
b55d6ecde79d
did: introduce scene graph, meshs and generic vertex buffers
Sam <sam@basx.dev>
parents:
18
diff
changeset
|
33 |
|
b55d6ecde79d
did: introduce scene graph, meshs and generic vertex buffers
Sam <sam@basx.dev>
parents:
18
diff
changeset
|
34 compilerFlags() |
